147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_GLPAINTER_H
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#define GUI_GLPAINTER_H
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#ifdef FC_OS_WIN32
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#endif
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#ifdef FC_OS_MACOSX
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <Base/BaseClass.h>
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#include <FCGlobal.h>
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#include <QtOpenGL.h>
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#include <QPoint>
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class QPaintDevice;
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namespace Gui {
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class View3DInventorViewer;
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class GuiExport GLPainter
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{
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public:
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GLPainter();
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virtual ~GLPainter();
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bool begin(QPaintDevice * device);
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bool end();
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bool isActive() const;
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/** @name Setter methods */
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//@{
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void setLineWidth(float);
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void setPointSize(float);
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void setColor(float, float, float, float=0);
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void setLogicOp(GLenum);
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void resetLogicOp();
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void setDrawBuffer(GLenum);
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void setLineStipple(GLint factor, GLushort pattern);
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void resetLineStipple();
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//@}
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/** @name Draw routines */
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//@{
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void drawRect (int x, int y, int w, int h);
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void drawLine (int x1, int y1, int x2, int y2);
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void drawPoint(int x, int y);
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//@}
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private:
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QtGLWidget* viewer{nullptr};
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GLfloat depthrange[2];
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GLdouble projectionmatrix[16];
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GLint width{0}, height{0};
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bool logicOp{false};
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bool lineStipple{false};
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};
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class GuiExport GLGraphicsItem : public Base::BaseClass
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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GLGraphicsItem() = default;
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~GLGraphicsItem() override = default;
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virtual void paintGL() = 0;
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};
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class GuiExport Rubberband : public Gui::GLGraphicsItem
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{
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View3DInventorViewer* viewer;
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int x_old, y_old, x_new, y_new;
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float rgb_r, rgb_g, rgb_b, rgb_a;
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bool working, stipple;
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public:
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explicit Rubberband(View3DInventorViewer* v);
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Rubberband();
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~Rubberband() override;
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void setWorking(bool on);
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void setLineStipple(bool on);
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bool isWorking();
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void setViewer(View3DInventorViewer* v);
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void setCoords(int x1, int y1, int x2, int y2);
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void setColor(float r, float g, float b, float a);
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void paintGL() override;
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};
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class GuiExport Polyline : public Gui::GLGraphicsItem
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{
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View3DInventorViewer* viewer;
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std::vector<QPoint> _cNodeVector;
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int x_new, y_new;
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float rgb_r, rgb_g, rgb_b, rgb_a, line;
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bool working, closed, stippled;
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GLPainter p;
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public:
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explicit Polyline(View3DInventorViewer* v);
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Polyline();
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~Polyline() override;
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void setWorking(bool on);
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bool isWorking() const;
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void setViewer(View3DInventorViewer* v);
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void setCoords(int x, int y);
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void setColor(int r, int g, int b, int a=0);
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void setLineWidth(float l);
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void setClosed(bool c);
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void setCloseStippled(bool c);
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void addNode(const QPoint& p);
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void popNode();
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void clear();
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void paintGL() override;
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};
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} // namespace Gui
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#endif // GUI_GLPAINTER_H
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