* Gui: Create group box for animation preferences * Gui: Add spinning animation checkbox * Gui: Implement isAnimating() for NavigationAnimator * Gui: No need to enable animations in DemoMode The spin animation is played regardless of the user preference and does not need to be enabled before starting the spin animation * Gui: Change comment
54 lines
2.3 KiB
C++
54 lines
2.3 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/****************************************************************************
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* *
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* Copyright (c) 2023 Bas Ruigrok (Rexbas) <Rexbas@proton.me> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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***************************************************************************/
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#ifndef GUI_NAVIGATIONANIMATOR_H
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#define GUI_NAVIGATIONANIMATOR_H
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#include "NavigationStyle.h"
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#include <QObject>
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#include <memory>
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namespace Gui
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{
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class NavigationAnimation;
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class GuiExport NavigationAnimator : public QObject
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{
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Q_OBJECT
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public:
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NavigationAnimator();
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~NavigationAnimator();
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void start(const std::shared_ptr<NavigationAnimation>& animation);
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bool startAndWait(const std::shared_ptr<NavigationAnimation>& animation);
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void stop();
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bool isAnimating() const;
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private:
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std::shared_ptr<NavigationAnimation> activeAnimation;
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};
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} // namespace Gui
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#endif // GUI_NAVIGATIONANIMATOR_H
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