systemSolver->runBasicKinematic();
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28
MbDCode/StableBackwardDifference.cpp
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28
MbDCode/StableBackwardDifference.cpp
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#include "StableBackwardDifference.h"
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void MbD::StableBackwardDifference::formTaylorMatrix()
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{
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//This form is numerically more stable and is prefered over the full Taylor Matrix.
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//For method order 3:
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//| (t1 - t) (t1 - t) ^ 2 / 2! (t1 - t) ^ 3 / 3!| |qd(t) | = | q(t1) - q(t) |
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//| (t2 - t) (t2 - t) ^ 2 / 2! (t2 - t) ^ 3 / 3!| |qdd(t) | |q(t2) - q(t) |
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//| (t3 - t) (t3 - t) ^ 2 / 2! (t3 - t) ^ 3 / 3!| |qddd(t)| |q(t3) - q(t) |
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this->instanciateTaylorMatrix();
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for (int i = 0; i < order; i++)
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{
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this->formTaylorRowwithTimeNodederivative(i, i, 0);
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}
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}
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void MbD::StableBackwardDifference::instanciateTaylorMatrix()
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{
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if (taylorMatrix->empty() || (taylorMatrix->nrow() != (order))) {
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taylorMatrix = std::make_shared<FullMatrix<double>>(order, order);
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}
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}
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void MbD::StableBackwardDifference::formTaylorRowwithTimeNodederivative(int i, int ii, int k)
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{
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assert(false);
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}
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