OndselSolver can read and write *.asmt files
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@@ -5,7 +5,8 @@
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* *
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* See LICENSE file for details about copyright. *
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***************************************************************************/
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#include <fstream>
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#include "ASMTMotion.h"
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using namespace MbD;
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@@ -31,3 +32,13 @@ void MbD::ASMTMotion::readMotionSeries(std::vector<std::string>& lines)
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void MbD::ASMTMotion::initMarkers()
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{
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}
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void MbD::ASMTMotion::storeOnLevel(std::ofstream& os, int level)
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{
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assert(false);
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}
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void MbD::ASMTMotion::storeOnTimeSeries(std::ofstream& os)
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{
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assert(false);
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}
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