add DistanceConstraintIJ and AngleConstraintIJ
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103
MbDCode/OrbitAnglezIecJec.cpp
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103
MbDCode/OrbitAnglezIecJec.cpp
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#include <corecrt_math_defines.h>
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#include "OrbitAnglezIecJec.h"
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#include "Numeric.h"
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using namespace MbD;
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void MbD::OrbitAnglezIecJec::calcPostDynCorrectorIteration()
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{
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auto x = xIeJeIe->value();
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auto y = yIeJeIe->value();
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auto sumOfSquares = x * x + (y * y);
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auto diffOfSquares = y * y - (x * x);
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auto sumOfSquaresSquared = sumOfSquares * sumOfSquares;
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auto thez0to2pi = Numeric::arcTan0to2piYoverX(y, x);
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thez = std::round((thez - thez0to2pi) / (2.0 * M_PI)) * (2.0 * M_PI) + thez0to2pi;
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auto cosOverSSq = x / sumOfSquares;
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auto sinOverSSq = y / sumOfSquares;
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twoCosSinOverSSqSq = 2.0 * x * y / sumOfSquaresSquared;
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dSqOverSSqSq = diffOfSquares / sumOfSquaresSquared;
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}
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void MbD::OrbitAnglezIecJec::initialize()
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{
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KinematicIeJe::initialize();
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this->init_xyIeJeIe();
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}
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void MbD::OrbitAnglezIecJec::initializeGlobally()
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{
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xIeJeIe->initializeGlobally();
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yIeJeIe->initializeGlobally();
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}
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void MbD::OrbitAnglezIecJec::initializeLocally()
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{
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xIeJeIe->initializeLocally();
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yIeJeIe->initializeLocally();
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}
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void MbD::OrbitAnglezIecJec::postInput()
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{
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xIeJeIe->postInput();
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yIeJeIe->postInput();
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auto x = xIeJeIe->value();
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auto y = yIeJeIe->value();
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if (x > 0.0) {
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thez = std::atan2(y, x);
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}
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else {
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thez = Numeric::arcTan0to2piYoverX(y, x);
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}
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KinematicIeJe::postInput();
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}
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void MbD::OrbitAnglezIecJec::postPosICIteration()
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{
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xIeJeIe->postPosICIteration();
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yIeJeIe->postPosICIteration();
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KinematicIeJe::postPosICIteration();
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}
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void MbD::OrbitAnglezIecJec::preAccIC()
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{
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if (thez == 0.0) this->prePosIC();
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xIeJeIe->preAccIC();
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yIeJeIe->preAccIC();
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KinematicIeJe::preAccIC();
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}
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void MbD::OrbitAnglezIecJec::prePosIC()
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{
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xIeJeIe->prePosIC();
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yIeJeIe->prePosIC();
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auto x = xIeJeIe->value();
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auto y = yIeJeIe->value();
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if (x > 0.0) {
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thez = std::atan2(y, x);
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}
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else {
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thez = Numeric::arcTan0to2piYoverX(y, x);
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}
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KinematicIeJe::prePosIC();
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}
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void MbD::OrbitAnglezIecJec::preVelIC()
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{
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xIeJeIe->preVelIC();
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yIeJeIe->preVelIC();
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KinematicIeJe::preVelIC();
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}
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void MbD::OrbitAnglezIecJec::simUpdateAll()
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{
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xIeJeIe->simUpdateAll();
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yIeJeIe->simUpdateAll();
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KinematicIeJe::simUpdateAll();
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}
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double MbD::OrbitAnglezIecJec::value()
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{
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return thez;
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}
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