Added many Joints. Parse asmt file.
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24
MbDCode/PointInPlaneJoint.cpp
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24
MbDCode/PointInPlaneJoint.cpp
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#include "PointInPlaneJoint.h"
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#include "System.h"
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using namespace MbD;
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MbD::PointInPlaneJoint::PointInPlaneJoint()
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{
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}
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MbD::PointInPlaneJoint::PointInPlaneJoint(const char* str)
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{
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}
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void MbD::PointInPlaneJoint::initializeGlobally()
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{
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if (constraints->empty())
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{
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this->createInPlaneConstraint();
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this->root()->hasChanged = true;
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}
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else {
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InPlaneJoint::initializeGlobally();
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}
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}
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