second good build. Joints
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@@ -1 +1,15 @@
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#include "ZRotation.h"
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using namespace MbD;
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ZRotation::ZRotation() {
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initialize();
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}
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ZRotation::ZRotation(const char* str) : PrescribedMotion(str) {
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initialize();
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}
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void ZRotation::initialize()
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{
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}
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