2 Commits

Author SHA1 Message Date
forbes-0023
c2ebcc3169 fix(solver): prevent orientation flips during interactive drag
Add half-space tracking for all compound constraints with branch
ambiguity: Planar, Revolute, Concentric, Cylindrical, Slider, Screw,
Universal, PointInPlane, and LineInPlane.  Previously only
DistancePointPoint, Parallel, Angle, and Perpendicular were tracked,
so the Newton-Raphson solver could converge to the wrong branch for
compound constraints — causing parts to drift through plane
constraints while honoring revolute joints.

Add quaternion continuity enforcement in drag_step(): after solving,
each non-dragged body's quaternion is checked against its pre-step
value and negated if in the opposite hemisphere (standard SLERP
short-arc correction).  This prevents the C++ validateNewPlacements()
from rejecting valid solutions as 'flipped orientation' due to the
quaternion double-cover ambiguity (q and -q encode the same rotation
but measure as ~340° apart).
2026-02-24 20:46:42 -06:00
forbes-0023
b4b8724ff1 feat(solver): diagnostics, half-space preference, and weight vectors (phase 4)
- Add per-entity DOF analysis via Jacobian SVD (diagnostics.py)
- Add overconstrained detection: redundant vs conflicting constraints
- Add half-space tracking to preserve configuration branch (preference.py)
- Add minimum-movement weighting for least-squares solve
- Extend BFGS fallback with weight vector and quaternion renormalization
- Add snapshot/restore and env accessor to ParamTable
- Fix DistancePointPointConstraint sign for half-space tracking
2026-02-20 23:32:45 -06:00