#include "PosKineNewtonRaphson.h" #include "SystemSolver.h" using namespace MbD; void MbD::PosKineNewtonRaphson::initializeGlobally() { SystemNewtonRaphson::initializeGlobally(); system->partsJointsMotionsDo([&](std::shared_ptr item) { item->fillqsu(x); }); iterMax = system->iterMaxPosKine; dxTol = system->errorTolPosKine; }