#pragma once #include "CartesianFrame.h" #include "MarkerFrame.h" #include "FullColumn.h" #include "FullMatrix.h" namespace MbD { class MarkerFrame; class EndFramec : public CartesianFrame { //markerFrame rOeO aAOe public: EndFramec(); void setMarkerFrame(MarkerFrame* markerFrm); MarkerFrame* markerFrame; FullColumn* rOeO = new FullColumn(3); FullMatrix* aAOe = new FullMatrix(3, 3); }; }