#include "ASMTRefPoint.h" #include "ASMTMarker.h" #include "CREATE.h" using namespace MbD; void MbD::ASMTRefPoint::parseASMT(std::vector& lines) { readPosition3D(lines); readRotationMatrix(lines); readMarkers(lines); } std::string MbD::ASMTRefPoint::fullName(std::string partialName) { return owner->fullName(partialName); } void MbD::ASMTRefPoint::createMbD(std::shared_ptr mbdSys, std::shared_ptr mbdUnits) { for (auto& marker : *markers) { marker->createMbD(mbdSys, mbdUnits); } }