#include "PointInLineJoint.h" #include "CREATE.h" #include "System.h" using namespace MbD; MbD::PointInLineJoint::PointInLineJoint() { } MbD::PointInLineJoint::PointInLineJoint(const char* str) : InLineJoint(str) { } void MbD::PointInLineJoint::initializeGlobally() { if (constraints->empty()) { createInLineConstraints(); this->root()->hasChanged = true; } else { InLineJoint::initializeGlobally(); } }