#include "MBDynNode.h" #include "ASMTPart.h" #include "EulerAngles.h" using namespace MbD; void MbD::MBDynNode::initialize() { } void MbD::MBDynNode::parseMBDyn(std::vector& lines) { assert(false); } void MbD::MBDynNode::outputLine(int i, std::ostream& os) { auto id = nodeidAt(name); auto asmtPart = std::static_pointer_cast(asmtItem); auto x = asmtPart->xs->at(i); auto y = asmtPart->ys->at(i); auto z = asmtPart->zs->at(i); // TODO: undo the breaking I just did on purpose // auto bryantAngles = std::make_shared>(); // bryantAngles->setRotOrder(1, 2, 3); // bryantAngles->at(0) = asmtPart->bryxs->at(i); // bryantAngles->at(1) = asmtPart->bryys->at(i); // bryantAngles->at(2) = asmtPart->bryzs->at(i); // bryantAngles->calc(); // auto aA = bryantAngles->aA; // auto vx = asmtPart->vxs->at(i); // auto vy = asmtPart->vys->at(i); // auto vz = asmtPart->vzs->at(i); // auto omex = asmtPart->omexs->at(i); // auto omey = asmtPart->omeys->at(i); // auto omez = asmtPart->omezs->at(i); // os << id << " "; // os << x << " " << y << " " << z << " "; // auto row = aA->at(0); // os << row->at(0) << " " << row->at(1) << " " << row->at(2) << " "; // row = aA->at(1); // os << row->at(0) << " " << row->at(1) << " " << row->at(2) << " "; // row = aA->at(2); // os << row->at(0) << " " << row->at(1) << " " << row->at(2) << " "; // os << vx << " " << vy << " " << vz << " "; // os << omex << " " << omey << " " << omez << " "; os << std::endl; }