#include #include "System.h" #include "Part.h" #include "Joint.h" #include "ForceTorqueItem.h" #include "SystemSolver.h" #include "Time.h" #include "CREATE.h" using namespace MbD; System::System() { initialize(); } System::System(const char* str) : Item(str) { initialize(); } void MbD::System::initialize() { time = CREATE