Files
solver/MbDCode/GESpMat.cpp
2023-06-30 19:48:30 -06:00

46 lines
1.1 KiB
C++

#include "GESpMat.h"
#include "FullColumn.h"
#include "SparseMatrix.h"
using namespace MbD;
FColDsptr GESpMat::solvewithsaveOriginal(SpMatDsptr spMat, FColDsptr fullCol, bool saveOriginal)
{
this->timedSolvewithsaveOriginal(spMat, fullCol, saveOriginal);
return answerX;
}
FColDsptr GESpMat::basicSolvewithsaveOriginal(SpMatDsptr spMat, FColDsptr fullCol, bool saveOriginal)
{
this->preSolvewithsaveOriginal(spMat, fullCol, saveOriginal);
for (int p = 0; p < m; p++)
{
this->doPivoting(p);
this->forwardEliminateWithPivot(p);
}
this->backSubstituteIntoDU();
this->postSolve();
return answerX;
}
FColDsptr GESpMat::basicSolvewithsaveOriginal(FMatDsptr fullMat, FColDsptr fullCol, bool saveOriginal)
{
assert(false);
return FColDsptr();
}
void GESpMat::preSolvewithsaveOriginal(FMatDsptr fullMat, FColDsptr fullCol, bool saveOriginal)
{
assert(false);
}
void GESpMat::preSolvewithsaveOriginal(SpMatDsptr spMat, FColDsptr fullCol, bool saveOriginal)
{
assert(false);
}
double GESpMat::getmatrixArowimaxMagnitude(int i)
{
return matrixA->at(i)->maxMagnitude();
}