300 lines
6.2 KiB
C++
300 lines
6.2 KiB
C++
#include "Part.h"
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#include "PartFrame.h"
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#include "System.h"
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#include "CREATE.h"
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#include "DiagonalMatrix.h"
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using namespace MbD;
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Part::Part() {
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}
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Part::Part(const char* str) : Item(str) {
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}
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void Part::initialize()
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{
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partFrame = CREATE<PartFrame>::With();
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partFrame->setPart(this);
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pTpE = std::make_shared<FullColumn<double>>(4);
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ppTpEpE = std::make_shared<FullMatrix<double>>(4, 4);
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ppTpEpEdot = std::make_shared<FullMatrix<double>>(4, 4);
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}
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void Part::initializeLocally()
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{
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partFrame->initializeLocally();
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//mX: = m > 0
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//ifTrue: [StMDiagonalMatrix new:3 withAll : m]
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//ifFalse : [StMDiagonalMatrix new:3 withAll : 0.0d]
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}
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void Part::initializeGlobally()
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{
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partFrame->initializeGlobally();
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}
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void Part::setqX(FColDsptr x) {
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partFrame->setqX(x);
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}
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FColDsptr Part::getqX() {
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return partFrame->getqX();
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}
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void Part::setqE(FColDsptr x) {
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partFrame->setqE(x);
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}
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FColDsptr Part::getqE() {
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return partFrame->getqE();
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}
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void Part::setqXdot(FColDsptr x) {
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partFrame->setqXdot(x);
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}
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FColDsptr Part::getqXdot() {
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return partFrame->getqXdot();
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}
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void Part::setomeOpO(FColDsptr x) {
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partFrame->setomeOpO(x);
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}
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FColDsptr Part::getomeOpO() {
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return partFrame->getomeOpO();
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}
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void MbD::Part::setqXddot(FColDsptr x)
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{
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partFrame->setqXddot(x);
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}
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FColDsptr MbD::Part::getqXddot()
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{
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return partFrame->getqXddot();
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}
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void MbD::Part::setqEddot(FColDsptr x)
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{
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partFrame->setqEddot(x);
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}
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FColDsptr MbD::Part::getqEddot()
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{
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return partFrame->getqEddot();
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}
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void Part::setSystem(System& sys)
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{
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//May be needed in the future
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}
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void Part::asFixed()
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{
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partFrame->asFixed();
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}
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void MbD::Part::postInput()
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{
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partFrame->postInput();
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Item::postInput();
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}
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void MbD::Part::calcPostDynCorrectorIteration()
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{
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}
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void MbD::Part::prePosIC()
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{
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partFrame->prePosIC();
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}
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void MbD::Part::prePosKine()
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{
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partFrame->prePosKine();
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}
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void MbD::Part::iqX(int eqnNo)
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{
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partFrame->iqX = eqnNo;
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}
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void MbD::Part::iqE(int eqnNo)
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{
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partFrame->iqE = eqnNo;
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}
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void MbD::Part::fillEssenConstraints(std::shared_ptr<std::vector<std::shared_ptr<Constraint>>> essenConstraints)
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{
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partFrame->fillEssenConstraints(essenConstraints);
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}
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void MbD::Part::fillRedundantConstraints(std::shared_ptr<std::vector<std::shared_ptr<Constraint>>> redunConstraints)
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{
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}
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void MbD::Part::fillConstraints(std::shared_ptr<std::vector<std::shared_ptr<Constraint>>> allConstraints)
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{
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partFrame->fillConstraints(allConstraints);
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}
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void MbD::Part::fillqsu(FColDsptr col)
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{
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partFrame->fillqsu(col);
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}
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void MbD::Part::fillqsuWeights(std::shared_ptr<DiagonalMatrix<double>> diagMat)
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{
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//"Map wqX and wqE according to inertias. (0 to maximum inertia) map to (minw to maxw)"
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//"When the inertias are zero, they are set to a small number for positive definiteness."
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//"They are not set to zero because inertialess part may be underconstrained."
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//"Avoid having two kinds of singularities to confuse redundant constraint removal."
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//"Redundant constraint removal likes equal weights."
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//"wqE(4) = 0.0d is ok because there is always the euler parameter constraint."
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auto mMax = System::getInstance().maximumMass();
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auto aJiMax = System::getInstance().maximumMomentOfInertia();
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auto minw = 1.0e3;
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auto maxw = 1.0e6;
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auto wqX = std::make_shared<DiagonalMatrix<double>>(3);
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auto wqE = std::make_shared<DiagonalMatrix<double>>(4);
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if (mMax == 0) { mMax = 1.0; }
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for (int i = 0; i < 3; i++)
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{
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wqX->at(i) = (maxw * m / mMax) + minw;
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}
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if (aJiMax == 0) { aJiMax = 1.0; }
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for (int i = 0; i < 3; i++)
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{
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auto aJi = aJ->at(i);
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wqE->at(i) = (maxw * aJi / aJiMax) + minw;
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}
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wqE->at(3) = minw;
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diagMat->atiputDiagonalMatrix(partFrame->iqX, wqX);
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diagMat->atiputDiagonalMatrix(partFrame->iqE, wqE);
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partFrame->fillqsuWeights(diagMat);
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}
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void MbD::Part::fillqsulam(FColDsptr col)
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{
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partFrame->fillqsulam(col);
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}
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void MbD::Part::fillqsudot(FColDsptr col)
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{
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partFrame->fillqsudot(col);
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}
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void MbD::Part::fillqsudotWeights(std::shared_ptr<DiagonalMatrix<double>> diagMat)
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{
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//"wqXdot and wqEdot are set to their respective inertias."
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//"When the inertias are zero, they are set to a small number for positive definiteness."
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//"They are not set to zero because inertialess part may be underconstrained."
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//"wqEdot(4) = 0.0d is ok because there is always the euler parameter constraint."
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//| mMax aJiMax maxInertia minw maxw aJi wqXdot wqEdot |
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auto mMax = System::getInstance().maximumMass();
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auto aJiMax = System::getInstance().maximumMomentOfInertia();
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auto maxInertia = std::max(mMax, aJiMax);
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if (maxInertia == 0) maxInertia = 1.0;
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auto minw = 1.0e-12 * maxInertia;
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auto maxw = maxInertia;
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auto wqXdot = std::make_shared<DiagonalMatrix<double>>(3);
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auto wqEdot = std::make_shared<DiagonalMatrix<double>>(4);
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for (int i = 0; i < 3; i++)
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{
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wqXdot->at(i) = (maxw * m / maxInertia) + minw;
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auto aJi = aJ->at(i);
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wqEdot->at(i) = (maxw * aJi / maxInertia) + minw;
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}
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wqEdot->at(3) = minw;
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diagMat->atiputDiagonalMatrix(partFrame->iqX, wqXdot);
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diagMat->atiputDiagonalMatrix(partFrame->iqE, wqEdot);
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partFrame->fillqsudotWeights(diagMat);
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}
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void MbD::Part::useEquationNumbers()
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{
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partFrame->useEquationNumbers();
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}
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void MbD::Part::setqsu(FColDsptr col)
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{
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partFrame->setqsu(col);
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}
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void MbD::Part::setqsulam(FColDsptr col)
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{
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partFrame->setqsulam(col);
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}
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void MbD::Part::postPosICIteration()
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{
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partFrame->postPosICIteration();
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}
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void MbD::Part::fillPosICError(FColDsptr col)
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{
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partFrame->fillPosICError(col);
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}
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void MbD::Part::fillPosICJacob(SpMatDsptr mat)
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{
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partFrame->fillPosICJacob(mat);
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}
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void MbD::Part::removeRedundantConstraints(std::shared_ptr<std::vector<int>> redundantEqnNos)
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{
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partFrame->removeRedundantConstraints(redundantEqnNos);
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}
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void MbD::Part::reactivateRedundantConstraints()
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{
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partFrame->reactivateRedundantConstraints();
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}
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void MbD::Part::constraintsReport()
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{
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partFrame->constraintsReport();
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}
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void MbD::Part::postPosIC()
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{
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partFrame->postPosIC();
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//this->calcmE();
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}
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void MbD::Part::outputStates()
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{
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Item::outputStates();
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partFrame->outputStates();
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}
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void MbD::Part::preDyn()
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{
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partFrame->preDyn();
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}
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void MbD::Part::storeDynState()
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{
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partFrame->storeDynState();
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}
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void MbD::Part::fillPosKineError(FColDsptr col)
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{
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partFrame->fillPosKineError(col);
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}
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void MbD::Part::fillPosKineJacob(SpMatDsptr mat)
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{
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partFrame->fillPosKineJacob(mat);
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}
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void MbD::Part::preVelIC()
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{
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partFrame->preVelIC();
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}
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