54 lines
951 B
C++
54 lines
951 B
C++
#include <memory>
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#include "DirectionCosineIecJec.h"
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#include "FullColumn.h"
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using namespace MbD;
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DirectionCosineIecJec::DirectionCosineIecJec()
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{
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}
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DirectionCosineIecJec::DirectionCosineIecJec(EndFrmcptr frmi, EndFrmcptr frmj, int axisi, int axisj) :
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KinematicIeJe(frmi, frmj), axisI(axisi), axisJ(axisj)
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{
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}
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void MbD::DirectionCosineIecJec::calcPostDynCorrectorIteration()
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{
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aAjOIe = frmI->aAjOe(axisI);
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aAjOJe = frmJ->aAjOe(axisJ);
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aAijIeJe = aAjOIe->dot(aAjOJe);
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}
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FRowDsptr MbD::DirectionCosineIecJec::pvaluepXJ()
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{
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assert(false);
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return FRowDsptr();
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}
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FRowDsptr MbD::DirectionCosineIecJec::pvaluepEJ()
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{
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assert(false);
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return FRowDsptr();
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}
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FMatDsptr MbD::DirectionCosineIecJec::ppvaluepXJpEK()
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{
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assert(false);
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return FMatDsptr();
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}
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FMatDsptr MbD::DirectionCosineIecJec::ppvaluepEJpEK()
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{
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assert(false);
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return FMatDsptr();
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}
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FMatDsptr MbD::DirectionCosineIecJec::ppvaluepEJpEJ()
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{
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assert(false);
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return FMatDsptr();
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}
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