Files
solver/MbDCode/ASMTTranslationalMotion.cpp
2023-07-30 12:08:39 -06:00

55 lines
1.5 KiB
C++

#include "ASMTTranslationalMotion.h"
#include "ASMTAssembly.h"
using namespace MbD;
void MbD::ASMTTranslationalMotion::parseASMT(std::vector<std::string>& lines)
{
size_t pos = lines[0].find_first_not_of("\t");
auto leadingTabs = lines[0].substr(0, pos);
assert(lines[0] == (leadingTabs + "Name"));
lines.erase(lines.begin());
name = lines[0];
lines.erase(lines.begin());
assert(lines[0] == (leadingTabs + "MotionJoint"));
lines.erase(lines.begin());
motionJoint = lines[0];
lines.erase(lines.begin());
assert(lines[0] == (leadingTabs + "TranslationZ"));
lines.erase(lines.begin());
translationZ = lines[0];
lines.erase(lines.begin());
}
void MbD::ASMTTranslationalMotion::initMarkers()
{
auto jt = root()->jointAt(motionJoint);
markerI = jt->markerI;
markerJ = jt->markerJ;
}
void MbD::ASMTTranslationalMotion::createMbD(std::shared_ptr<System> mbdSys, std::shared_ptr<Units> mbdUnits)
{
//ASMTMotion::createMbD(mbdSys, mbdUnits);
// zFunc : = zIJ isNil
// ifTrue : [StMConstant with : 0]
// ifFalse : [zIJ isUserFunction
// ifTrue :
//[parser:= self functionParser.
// stack : = parser
// parseUserFunction : zIJ
// notifying : nil
// ifFail : nil.
// func : = stack last.
// func]
//ifFalse: [zIJ] ] .
// zFunc : = (zFunc / self mbdUnits length) createMbD simplified.
// mbdZTranslation : = self mbdObject.
// mbdZTranslation zBlk : zFunc
}
std::shared_ptr<Joint> MbD::ASMTTranslationalMotion::mbdClassNew()
{
return CREATE<ZTranslation>::With();
}