100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 Ondsel, Inc. *
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* *
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* This file is part of OndselSolver. *
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* *
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* See LICENSE file for details about copyright. *
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***************************************************************************/
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#include "AngleZConstraintIJ.h"
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#include "AngleZConstraintIqcJqc.h"
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#include "EndFrameqc.h"
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using namespace MbD;
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MbD::AngleZConstraintIJ::AngleZConstraintIJ(EndFrmsptr frmi, EndFrmsptr frmj) : ConstraintIJ(frmi, frmj)
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{
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}
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std::shared_ptr<AngleZConstraintIJ> MbD::AngleZConstraintIJ::With(EndFrmsptr frmi, EndFrmsptr frmj)
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{
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assert(frmi->isEndFrameqc());
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assert(frmj->isEndFrameqc());
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auto angleZConIJ = std::make_shared<AngleZConstraintIqcJqc>(frmi, frmj);
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angleZConIJ->initialize();
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return angleZConIJ;
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}
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void MbD::AngleZConstraintIJ::calcPostDynCorrectorIteration()
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{
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auto thez = thezIeJe->value();
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aG = thez - aConstant;
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}
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void MbD::AngleZConstraintIJ::initthezIeJe()
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{
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assert(false);
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}
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void MbD::AngleZConstraintIJ::initialize()
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{
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ConstraintIJ::initialize();
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this->initthezIeJe();
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}
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void MbD::AngleZConstraintIJ::initializeGlobally()
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{
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thezIeJe->initializeGlobally();
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}
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void MbD::AngleZConstraintIJ::initializeLocally()
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{
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thezIeJe->initializeLocally();
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}
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void MbD::AngleZConstraintIJ::postInput()
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{
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assert(aConstant != std::numeric_limits<double>::min());
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ConstraintIJ::postInput();
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}
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void MbD::AngleZConstraintIJ::postPosICIteration()
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{
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thezIeJe->postPosICIteration();
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ConstraintIJ::postPosICIteration();
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}
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void MbD::AngleZConstraintIJ::preAccIC()
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{
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thezIeJe->preAccIC();
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ConstraintIJ::preAccIC();
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}
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void MbD::AngleZConstraintIJ::prePosIC()
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{
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thezIeJe->prePosIC();
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ConstraintIJ::prePosIC();
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}
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void MbD::AngleZConstraintIJ::preVelIC()
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{
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thezIeJe->preVelIC();
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ConstraintIJ::preVelIC();
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}
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void MbD::AngleZConstraintIJ::simUpdateAll()
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{
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thezIeJe->simUpdateAll();
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ConstraintIJ::simUpdateAll();
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}
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ConstraintType MbD::AngleZConstraintIJ::type()
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{
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return essential;
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}
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std::string MbD::AngleZConstraintIJ::constraintSpec()
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{
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return "AngleZConstraintIJ";
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}
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