Files
solver/MbDCode/ASMTSpatialItem.h
2023-09-29 16:50:10 +02:00

46 lines
1.7 KiB
C++

/***************************************************************************
* Copyright (c) 2023 Ondsel, Inc. *
* *
* This file is part of OndselSolver. *
* *
* See LICENSE file for details about copyright. *
***************************************************************************/
#pragma once
#include "ASMTItem.h"
namespace MbD {
class ASMTSpatialItem : public ASMTItem
{
//
public:
void setPosition3D(FColDsptr position3D);
void setRotationMatrix(FMatDsptr rotationMatrix);
void setVelocity3D(FColDsptr velocity3D);
void setOmega3D(FColDsptr omega3D);
void readPosition3D(std::vector<std::string>& lines);
void readRotationMatrix(std::vector<std::string>& lines);
void readVelocity3D(std::vector<std::string>& lines);
void readOmega3D(std::vector<std::string>& lines);
FColDsptr position3D = std::make_shared<FullColumn<double>>(3);
FColDsptr velocity3D = std::make_shared<FullColumn<double>>(3);
FColDsptr omega3D = std::make_shared<FullColumn<double>>(3);
FMatDsptr rotationMatrix = std::make_shared<FullMatrix<double>>(ListListD{
{ 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 1 }
});
// Overloads to simplify syntax.
void setPosition3D(double a, double b, double c);
void setVelocity3D(double a, double b, double c);
void setOmega3D(double a, double b, double c);
void setRotationMatrix(double v11, double v12, double v13,
double v21, double v22, double v23,
double v31, double v32, double v33);
};
}