Gui: Fix rotation mode for Gesture style
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@@ -492,9 +492,10 @@ public:
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explicit RotateState(my_context ctx):my_base(ctx)
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{
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auto &ns = this->outermost_context().ns;
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ns.setRotationCenter(ns.getFocalPoint());
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const auto inventorEvent = static_cast<const NS::Event*>(this->triggering_event())->inventor_event;
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ns.saveCursorPosition(inventorEvent);
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ns.setViewingMode(NavigationStyle::DRAGGING);
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this->base_pos = static_cast<const NS::Event*>(this->triggering_event())->inventor_event->getPosition();
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this->base_pos = inventorEvent->getPosition();
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if (ns.logging)
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Base::Console().Log(" -> RotateState\n");
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}
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@@ -930,9 +930,19 @@ void NavigationStyle::spin(const SbVec2f & pointerpos)
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* \param curpos current normalized position or mouse pointer
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* \param prevpos previous normalized position of mouse pointer
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*/
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void NavigationStyle::spin_simplified(SoCamera* cam, SbVec2f curpos, SbVec2f prevpos){
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void NavigationStyle::spin_simplified(SoCamera* cam, SbVec2f curpos, SbVec2f prevpos)
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{
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assert(this->spinprojector);
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if (this->rotationCenterMode && this->rotationCenterFound) {
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SbVec3f hitpoint = this->rotationCenter;
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// set to the given position
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SbVec3f direction;
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viewer->getSoRenderManager()->getCamera()->orientation.getValue().multVec(SbVec3f(0, 0, -1), direction);
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viewer->getSoRenderManager()->getCamera()->position = hitpoint - viewer->getSoRenderManager()->getCamera()->focalDistance.getValue() * direction;
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}
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// 0000333: Turntable camera rotation
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SbMatrix mat;
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viewer->getSoRenderManager()->getCamera()->orientation.getValue().getValue(mat);
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@@ -952,6 +962,19 @@ void NavigationStyle::spin_simplified(SoCamera* cam, SbVec2f curpos, SbVec2f pre
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r.invert();
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this->reorientCamera(cam, r);
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if (this->rotationCenterMode && this->rotationCenterFound) {
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const SbViewportRegion & vp = viewer->getSoRenderManager()->getViewportRegion();
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SbVec2s glsize(vp.getViewportSizePixels());
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float ratio = vp.getViewportAspectRatio();
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SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(vp.getViewportAspectRatio());
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SbPlane panplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
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SbVec2f posn;
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posn[0] = float(this->localPos[0]) / float(std::max((int)(glsize[0]-1), 1));
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posn[1] = float(this->localPos[1]) / float(std::max((int)(glsize[1]-1), 1));
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panCamera(viewer->getSoRenderManager()->getCamera(), ratio, panplane, posn, SbVec2f(0.5,0.5));
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}
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hasDragged = true;
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}
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@@ -1361,6 +1384,12 @@ void NavigationStyle::setViewingMode(const ViewerMode newmode)
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{
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const ViewerMode oldmode = this->currentmode;
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if (newmode == oldmode) {
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// The rotation center could have been changed even if the mode has not changed
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if (newmode == NavigationStyle::DRAGGING && rotationCenterFound) {
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viewer->changeRotationCenterPosition(rotationCenter);
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}
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return;
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}
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