[Gui] Add 20, 25 and 30px marker sizes

This commit is contained in:
Syres916
2023-11-25 07:55:14 +00:00
committed by wwmayer
parent 021e0a192f
commit 0046e625f0
2 changed files with 674 additions and 0 deletions

View File

@@ -114,6 +114,94 @@ const char diamondFilled15_marker[DIAMOND_FILLED15_WIDTH * DIAMOND_FILLED15_HEIG
" xxxx "
" xx "};
//DIAMOND_FILLED_20_20
const int DIAMOND_FILLED20_WIDTH = 20;
const int DIAMOND_FILLED20_HEIGHT = 20;
const char diamondFilled20_marker[DIAMOND_FILLED20_WIDTH * DIAMOND_FILLED20_HEIGHT + 1] = {
" "
" xx "
" xxxx "
" xxxxxx "
" xxxxxxxx "
" xxxxxxxxxx "
" xxxxxxxxxxxx "
" xxxxxxxxxxxxxx"
" xxxxxxxxxxxxxx"
" xxxxxxxxxxxx "
" xxxxxxxxxx "
" xxxxxxxx "
" xxxxxx "
" xxxx "
" xx "};
//DIAMOND_FILLED_25_25
const int DIAMOND_FILLED25_WIDTH = 25;
const int DIAMOND_FILLED25_HEIGHT = 25;
const char diamondFilled25_marker[DIAMOND_FILLED25_WIDTH * DIAMOND_FILLED25_HEIGHT + 1] = {
" "
" xxx "
" xxxxx "
" xxxxxxx "
" xxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxx "
" xxxxxxx "
" xxxxx "
" xxx "};
//DIAMOND_FILLED_30_30
const int DIAMOND_FILLED30_WIDTH = 30;
const int DIAMOND_FILLED30_HEIGHT = 30;
const char diamondFilled30_marker[DIAMOND_FILLED30_WIDTH * DIAMOND_FILLED30_HEIGHT + 1] = {
" "
" xxx "
" xxxxx "
" xxxxxxx "
" xxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxx "
" xxxxxxx "
" xxxxx "
" xxx "
" "};
//CROSS_11_11
const int CROSS11_WIDTH = 11;
const int CROSS11_HEIGHT = 11;
@@ -170,6 +258,100 @@ const char cross15_marker[CROSS15_WIDTH * CROSS15_HEIGHT + 1] = {
" xx xx "
" xx xx"};
//CROSS_20_20
const int CROSS20_WIDTH = 20;
const int CROSS20_HEIGHT = 20;
const char cross20_marker[CROSS20_WIDTH * CROSS20_HEIGHT + 1] = {
" "
" xx xx"
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xxx "
" x "
" xxx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx"};
//CROSS_25_25
const int CROSS25_WIDTH = 25;
const int CROSS25_HEIGHT = 25;
const char cross25_marker[CROSS25_WIDTH * CROSS25_HEIGHT + 1] = {
" "
" xx xx"
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xxxx "
" xx "
" xx "
" xxxx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx"};
//CROSS_30_30
const int CROSS30_WIDTH = 30;
const int CROSS30_HEIGHT = 30;
const char cross30_marker[CROSS30_WIDTH * CROSS30_HEIGHT + 1] = {
" "
" xxx xxx"
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxxxx "
" xxx "
" xxx "
" xxx "
" xxxxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx "
" xxx xxx"};
//PLUS_11_11
const int PLUS11_WIDTH = 11;
const int PLUS11_HEIGHT = 11;
@@ -226,6 +408,97 @@ const char plus15_marker[PLUS15_WIDTH * PLUS15_HEIGHT + 1] = {
" xx "
" xx "};
//PLUS_20_20
const int PLUS20_WIDTH = 20;
const int PLUS20_HEIGHT = 20;
const char plus20_marker[PLUS20_WIDTH * PLUS20_HEIGHT + 1] = {
" "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "
" xx "};
//PLUS_25_25
const int PLUS25_WIDTH = 25;
const int PLUS25_HEIGHT = 25;
const char plus25_marker[PLUS25_WIDTH * PLUS25_HEIGHT + 1] = {
" "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "};
//PLUS_30_30
const int PLUS30_WIDTH = 30;
const int PLUS30_HEIGHT = 30;
const char plus30_marker[PLUS30_WIDTH * PLUS30_HEIGHT + 1] = {
" "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "
" xxx "};
//SQUARE_LINE_11_11
const int SQUARE_LINE11_WIDTH = 11;
const int SQUARE_LINE11_HEIGHT = 11;
@@ -282,6 +555,97 @@ const char squareLine15_marker[SQUARE_LINE15_WIDTH * SQUARE_LINE15_HEIGHT + 1] =
" xxxxxxxxxxxxxx"
" xxxxxxxxxxxxxx"};
//SQUARE_LINE_20_20
const int SQUARE_LINE20_WIDTH = 20;
const int SQUARE_LINE20_HEIGHT = 20;
const char squareLine20_marker[SQUARE_LINE20_WIDTH * SQUARE_LINE20_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"};
//SQUARE_LINE_25_25
const int SQUARE_LINE25_WIDTH = 25;
const int SQUARE_LINE25_HEIGHT = 25;
const char squareLine25_marker[SQUARE_LINE25_WIDTH * SQUARE_LINE25_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"};
//SQUARE_LINE_30_30
const int SQUARE_LINE30_WIDTH = 30;
const int SQUARE_LINE30_HEIGHT = 30;
const char squareLine30_marker[SQUARE_LINE30_WIDTH * SQUARE_LINE30_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xx xx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"};
//SQUARE_FILLED_11_11
const int SQUARE_FILLED11_WIDTH = 11;
const int SQUARE_FILLED11_HEIGHT = 11;
@@ -338,6 +702,100 @@ const char squareFilled15_marker[SQUARE_FILLED15_WIDTH * SQUARE_FILLED15_HEIGHT
" xxxxxxxxxxxxxx"
" xxxxxxxxxxxxxx"};
//SQUARE_FILLED_20_20
const int SQUARE_FILLED20_WIDTH = 20;
const int SQUARE_FILLED20_HEIGHT = 20;
const char squareFilled20_marker[SQUARE_FILLED20_WIDTH * SQUARE_FILLED20_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"};
//SQUARE_FILLED_25_25
const int SQUARE_FILLED25_WIDTH = 25;
const int SQUARE_FILLED25_HEIGHT = 25;
const char squareFilled25_marker[SQUARE_FILLED25_WIDTH * SQUARE_FILLED25_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxx"};
//SQUARE_FILLED_30_30
const int SQUARE_FILLED30_WIDTH = 30;
const int SQUARE_FILLED30_HEIGHT = 30;
const char squareFilled30_marker[SQUARE_FILLED30_WIDTH * SQUARE_FILLED30_HEIGHT + 1] = {
" "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxxx"};
//CIRCLE_LINE_11_11
const int CIRCLE_LINE11_WIDTH = 11;
const int CIRCLE_LINE11_HEIGHT = 11;
@@ -394,6 +852,103 @@ const char circleLine15_marker[CIRCLE_LINE15_WIDTH * CIRCLE_LINE15_HEIGHT + 1] =
" xxxxxxxxxx "
" xxxxxx "};
//CIRCLE_LINE_20_20
const int CIRCLE_LINE20_WIDTH = 20;
const int CIRCLE_LINE20_HEIGHT = 20;
const char circleLine20_marker[CIRCLE_LINE20_WIDTH * CIRCLE_LINE20_HEIGHT + 1] = {
" "
" xxxxx "
" xxxxxxxxx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx"
" xx xx"
" xx xx"
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xxxxxxxxx "
" xxxxx "};
//CIRCLE_LINE_25_25
const int CIRCLE_LINE25_WIDTH = 25;
const int CIRCLE_LINE25_HEIGHT = 25;
const char circleLine25_marker[CIRCLE_LINE25_WIDTH * CIRCLE_LINE25_HEIGHT + 1] = {
" "
" xxxxxxx "
" xxxxxxxxxxx "
" xxx xxx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
"xx xx"
"xx xx"
"xx xx"
"xx xx"
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xxx xxx "
" xxxxxxxxxxx "
" xxxxxxx "};
//CIRCLE_LINE_30_30
const int CIRCLE_LINE30_WIDTH = 30;
const int CIRCLE_LINE30_HEIGHT = 30;
const char circleLine30_marker[CIRCLE_LINE30_WIDTH * CIRCLE_LINE30_HEIGHT + 1] = {
" "
" xxxxxx "
" xxxxxxxxxxxx "
" xxx xxx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
"xx xx"
"xx xx"
"xx xx"
"xx xx"
"xx xx"
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xx xx "
" xxx xxx "
" xxxxxxxxxxxx "
" xxxxxx "};
//CIRCLE_FILLED_11_11
const int CIRCLE_FILLED11_WIDTH = 11;
const int CIRCLE_FILLED11_HEIGHT = 11;
@@ -450,6 +1005,101 @@ const char circleFilled15_marker[CIRCLE_FILLED15_WIDTH * CIRCLE_FILLED15_HEIGHT
" xxxxxxxxxx "
" xxxxxx "};
//CIRCLE_FILLED_20_20
const int CIRCLE_FILLED20_WIDTH = 20;
const int CIRCLE_FILLED20_HEIGHT = 20;
const char circleFilled20_marker[CIRCLE_FILLED20_WIDTH * CIRCLE_FILLED20_HEIGHT + 1] = {
" "
" xxxxx "
" xxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxx "
" xxxxx "};
//CIRCLE_FILLED_25_25
const int CIRCLE_FILLED25_WIDTH = 25;
const int CIRCLE_FILLED25_HEIGHT = 25;
const char circleFilled25_marker[CIRCLE_FILLED25_WIDTH * CIRCLE_FILLED25_HEIGHT + 1] = {
" "
" xxxxxxx "
" xxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
"xxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxx "
" xxxxxxxxxxx "
" xxxxxxx "};
//CIRCLE_FILLED_30_30
const int CIRCLE_FILLED30_WIDTH = 30;
const int CIRCLE_FILLED30_HEIGHT = 30;
const char circleFilled30_marker[CIRCLE_FILLED30_WIDTH * CIRCLE_FILLED30_HEIGHT + 1] = {
" "
" xxxxxx "
" xxxxxxxxxxxx "
" xxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxxxx "
" xxxxxxxxxxxxxxxx "
" xxxxxxxxxxxx "
" xxxxxx "};
std::map<MarkerBitmaps::Marker, int> MarkerBitmaps::markerIndex;
void
@@ -458,6 +1108,9 @@ MarkerBitmaps::initClass()
createBitmap("DIAMOND_FILLED", 11, 11, 11, diamondFilled11_marker);
createBitmap("DIAMOND_FILLED", 13, 13, 13, diamondFilled13_marker);
createBitmap("DIAMOND_FILLED", 15, 15, 15, diamondFilled15_marker);
createBitmap("DIAMOND_FILLED", 20, 20, 20, diamondFilled20_marker);
createBitmap("DIAMOND_FILLED", 25, 25, 25, diamondFilled25_marker);
createBitmap("DIAMOND_FILLED", 30, 30, 30, diamondFilled30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("DIAMOND_FILLED", 9)] = SoMarkerSet::DIAMOND_FILLED_9_9;
@@ -467,6 +1120,9 @@ MarkerBitmaps::initClass()
createBitmap("CROSS", 11, 11, 11, cross11_marker);
createBitmap("CROSS", 13, 13, 13, cross13_marker);
createBitmap("CROSS", 15, 15, 15, cross15_marker);
createBitmap("CROSS", 20, 20, 20, cross20_marker);
createBitmap("CROSS", 25, 25, 25, cross25_marker);
createBitmap("CROSS", 30, 30, 30, cross30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("CROSS", 9)] = SoMarkerSet::CROSS_9_9;
@@ -476,6 +1132,9 @@ MarkerBitmaps::initClass()
createBitmap("PLUS", 11, 11, 11, plus11_marker);
createBitmap("PLUS", 13, 13, 13, plus13_marker);
createBitmap("PLUS", 15, 15, 15, plus15_marker);
createBitmap("PLUS", 20, 20, 20, plus20_marker);
createBitmap("PLUS", 25, 25, 25, plus25_marker);
createBitmap("PLUS", 30, 30, 30, plus30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("PLUS", 9)] = SoMarkerSet::PLUS_9_9;
@@ -485,6 +1144,9 @@ MarkerBitmaps::initClass()
createBitmap("SQUARE_LINE", 11, 11, 11, squareLine11_marker);
createBitmap("SQUARE_LINE", 13, 13, 13, squareLine13_marker);
createBitmap("SQUARE_LINE", 15, 15, 15, squareLine15_marker);
createBitmap("SQUARE_LINE", 20, 20, 20, squareLine20_marker);
createBitmap("SQUARE_LINE", 25, 25, 25, squareLine25_marker);
createBitmap("SQUARE_LINE", 30, 30, 30, squareLine30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("SQUARE_LINE", 9)] = SoMarkerSet::SQUARE_LINE_9_9;
@@ -494,6 +1156,9 @@ MarkerBitmaps::initClass()
createBitmap("SQUARE_FILLED", 11, 11, 11, squareFilled11_marker);
createBitmap("SQUARE_FILLED", 13, 13, 13, squareFilled13_marker);
createBitmap("SQUARE_FILLED", 15, 15, 15, squareFilled15_marker);
createBitmap("SQUARE_FILLED", 20, 20, 20, squareFilled20_marker);
createBitmap("SQUARE_FILLED", 25, 25, 25, squareFilled25_marker);
createBitmap("SQUARE_FILLED", 30, 30, 30, squareFilled30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("SQUARE_FILLED", 9)] = SoMarkerSet::SQUARE_FILLED_9_9;
@@ -503,6 +1168,9 @@ MarkerBitmaps::initClass()
createBitmap("CIRCLE_LINE", 11, 11, 11, circleLine11_marker);
createBitmap("CIRCLE_LINE", 13, 13, 13, circleLine13_marker);
createBitmap("CIRCLE_LINE", 15, 15, 15, circleLine15_marker);
createBitmap("CIRCLE_LINE", 20, 20, 20, circleLine20_marker);
createBitmap("CIRCLE_LINE", 25, 25, 25, circleLine25_marker);
createBitmap("CIRCLE_LINE", 30, 30, 30, circleLine30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("CIRCLE_LINE", 9)] = SoMarkerSet::CIRCLE_LINE_9_9;
@@ -512,6 +1180,9 @@ MarkerBitmaps::initClass()
createBitmap("CIRCLE_FILLED", 11, 11, 11, circleFilled11_marker);
createBitmap("CIRCLE_FILLED", 13, 13, 13, circleFilled13_marker);
createBitmap("CIRCLE_FILLED", 15, 15, 15, circleFilled15_marker);
createBitmap("CIRCLE_FILLED", 20, 20, 20, circleFilled20_marker);
createBitmap("CIRCLE_FILLED", 25, 25, 25, circleFilled25_marker);
createBitmap("CIRCLE_FILLED", 30, 30, 30, circleFilled30_marker);
// the built-in bitmaps of Coin
markerIndex [std::make_pair("CIRCLE_FILLED", 9)] = SoMarkerSet::CIRCLE_FILLED_9_9;

View File

@@ -127,6 +127,9 @@ void DlgSettings3DViewImp::loadSettings()
ui->boxMarkerSize->addItem(tr("11px"), QVariant(11));
ui->boxMarkerSize->addItem(tr("13px"), QVariant(13));
ui->boxMarkerSize->addItem(tr("15px"), QVariant(15));
ui->boxMarkerSize->addItem(tr("20px"), QVariant(20));
ui->boxMarkerSize->addItem(tr("25px"), QVariant(25));
ui->boxMarkerSize->addItem(tr("30px"), QVariant(30));
index = ui->boxMarkerSize->findData(QVariant(current));
if (index < 0) index = 2;
ui->boxMarkerSize->setCurrentIndex(index);