Gui: Find bounding sphere before drag or animation

This commit is contained in:
Rexbas
2023-11-10 22:33:41 +01:00
parent 93468a5e0b
commit 0309be88d1
4 changed files with 30 additions and 20 deletions

View File

@@ -57,6 +57,7 @@ FixedTimeAnimation::FixedTimeAnimation(NavigationStyle* navigation, const SbRota
void FixedTimeAnimation::initialize()
{
navigation->findBoundingSphere();
prevAngle = 0;
prevTranslation = SbVec3f(0, 0, 0);
@@ -133,6 +134,7 @@ SpinningAnimation::SpinningAnimation(NavigationStyle* navigation, const SbVec3f&
void SpinningAnimation::initialize()
{
navigation->findBoundingSphere();
prevAngle = 0;
navigation->setViewing(true);

View File

@@ -479,6 +479,13 @@ void NavigationStyle::viewAll()
}
}
void NavigationStyle::findBoundingSphere() {
// Find a bounding sphere for the scene
SoGetBoundingBoxAction action(viewer->getSoRenderManager()->getViewportRegion());
action.apply(viewer->getSceneGraph());
boundingSphere.circumscribe(action.getBoundingBox());
}
/** Rotate the camera by the given amount, then reposition it so we're still pointing at the same
* focal point
*/
@@ -511,29 +518,23 @@ void NavigationStyle::reorientCamera(SoCamera* camera, const SbRotation& rotatio
camera->position = rotationCenter + newRotationCenterDistance;
// Fix issue with near clipping in orthogonal view
if (camera->getTypeId().isDerivedFrom(SoOrthographicCamera::getClassTypeId())) {
if (camera->getTypeId().isDerivedFrom(SoOrthographicCamera::getClassTypeId())) {
// Find a bounding sphere for the scene
SoGetBoundingBoxAction action(viewer->getSoRenderManager()->getViewportRegion());
action.apply(viewer->getSceneGraph());
SbSphere boundingSphere;
boundingSphere.circumscribe(action.getBoundingBox());
// The center of the bounding sphere in camera coordinate system
SbVec3f center;
camera->orientation.getValue().inverse().multVec(boundingSphere.getCenter() - camera->position.getValue(), center);
// The center of the bounding sphere in camera coordinate system
SbVec3f center;
camera->orientation.getValue().inverse().multVec(boundingSphere.getCenter() - camera->position.getValue(), center);
SbVec3f dir;
camera->orientation.getValue().multVec(SbVec3f(0, 0, -1), dir);
SbVec3f dir;
camera->orientation.getValue().multVec(SbVec3f(0, 0, -1), dir);
// Reposition the camera but keep the focal point the same
// nearDistance is 0 and farDistance is the diameter of the bounding sphere
float repositionDistance = -center.getValue()[2] - boundingSphere.getRadius();
camera->position = camera->position.getValue() + repositionDistance * dir;
camera->nearDistance = 0;
camera->farDistance = 2 * boundingSphere.getRadius();
camera->focalDistance = camera->focalDistance.getValue() - repositionDistance;
}
// Reposition the camera but keep the focal point the same
// nearDistance is 0 and farDistance is the diameter of the bounding sphere
float repositionDistance = -center.getValue()[2] - boundingSphere.getRadius();
camera->position = camera->position.getValue() + repositionDistance * dir;
camera->nearDistance = 0;
camera->farDistance = 2 * boundingSphere.getRadius();
camera->focalDistance = camera->focalDistance.getValue() - repositionDistance;
}
}
void NavigationStyle::panCamera(SoCamera * cam, float aspectratio, const SbPlane & panplane,
@@ -1299,6 +1300,7 @@ void NavigationStyle::setViewingMode(const ViewerMode newmode)
// Set up initial projection point for the projector object when
// first starting a drag operation.
animator->stop();
findBoundingSphere();
viewer->showRotationCenter(true);
this->spinprojector->project(this->lastmouseposition);
this->interactiveCountInc();

View File

@@ -28,6 +28,7 @@
#include <Inventor/SbBox2s.h>
#include <Inventor/SbPlane.h>
#include <Inventor/SbRotation.h>
#include <Inventor/SbSphere.h>
#include <Inventor/SbTime.h>
#include <Inventor/SbVec2f.h>
#include <Inventor/SbVec2s.h>
@@ -151,6 +152,7 @@ public:
SoCamera* getCamera() const;
void setCameraOrientation(const SbRotation& orientation, SbBool moveToCenter = false);
void translateCamera(const SbVec3f& translation);
void findBoundingSphere();
void reorientCamera(SoCamera* camera, const SbRotation& rotation);
void reorientCamera(SoCamera* camera, const SbRotation& rotation, const SbVec3f& rotationCenter);
@@ -278,6 +280,8 @@ private:
NavigationStyle::RotationCenterModes rotationCenterMode;
float sensitivity;
SbBool resetcursorpos;
SbSphere boundingSphere;
};
/** Sub-classes of this class appear in the preference dialog where users can

View File

@@ -1498,6 +1498,8 @@ void View3DInventorViewer::setSceneGraph(SoNode* root)
static_cast<SoSeparator*>(scene)->insertChild(this->backlight, 0);
}
}
navigation->findBoundingSphere();
}
void View3DInventorViewer::savePicture(int width, int height, int sample, const QColor& bg, QImage& img) const