Gui: Find bounding sphere before drag or animation

This commit is contained in:
Rexbas
2023-11-10 22:33:41 +01:00
parent 93468a5e0b
commit 0309be88d1
4 changed files with 30 additions and 20 deletions

View File

@@ -57,6 +57,7 @@ FixedTimeAnimation::FixedTimeAnimation(NavigationStyle* navigation, const SbRota
void FixedTimeAnimation::initialize()
{
navigation->findBoundingSphere();
prevAngle = 0;
prevTranslation = SbVec3f(0, 0, 0);
@@ -133,6 +134,7 @@ SpinningAnimation::SpinningAnimation(NavigationStyle* navigation, const SbVec3f&
void SpinningAnimation::initialize()
{
navigation->findBoundingSphere();
prevAngle = 0;
navigation->setViewing(true);