App: Fix linter warnings
* fix readability-uppercase-literal-suffix * fix readability-avoid-const-params-in-decls * fix cppcoreguidelines-special-member-functions * fix cppcoreguidelines-pro-type-member-init * fix modernize-use-equals-default
This commit is contained in:
@@ -32,61 +32,35 @@
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using namespace App;
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// NOLINTBEGIN(cppcoreguidelines-avoid-magic-numbers,readability-magic-numbers)
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//===========================================================================
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// Material
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//===========================================================================
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Material::Material()
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: shininess {0.9000f}
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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{
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setType(STEEL);
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setType(USER_DEFINED);
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}
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Material::Material(const Material& other)
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: ambientColor(other.ambientColor)
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, diffuseColor(other.diffuseColor)
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, specularColor(other.specularColor)
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, emissiveColor(other.emissiveColor)
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, shininess(other.shininess)
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, transparency(other.transparency)
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, uuid(other.uuid)
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, _matType(other._matType)
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{
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}
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Material::Material(const char* MatName)
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: shininess {0.9000f}
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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{
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set(MatName);
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}
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Material::Material(const MaterialType MatType)
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: shininess {0.9000f}
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Material::Material(MaterialType MatType)
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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{
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setType(MatType);
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}
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Material& Material::operator=(const Material& other)
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{
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if (this == &other) {
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return *this;
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}
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_matType = other._matType;
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ambientColor = other.ambientColor;
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diffuseColor = other.diffuseColor;
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specularColor = other.specularColor;
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emissiveColor = other.emissiveColor;
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shininess = other.shininess;
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transparency = other.transparency;
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uuid = other.uuid;
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return *this;
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}
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void Material::set(const char* MatName)
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{
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if (strcmp("Brass", MatName) == 0) {
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@@ -160,187 +134,188 @@ void Material::set(const char* MatName)
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}
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}
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void Material::setType(const MaterialType MatType)
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void Material::setType(MaterialType MatType)
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{
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_matType = MatType;
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switch (MatType) {
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case BRASS:
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ambientColor.set(0.3294f, 0.2235f, 0.0275f);
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diffuseColor.set(0.7804f, 0.5686f, 0.1137f);
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specularColor.set(0.9922f, 0.9412f, 0.8078f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.2179f;
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transparency = 0.0000f;
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ambientColor.set(0.3294F, 0.2235F, 0.0275F);
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diffuseColor.set(0.7804F, 0.5686F, 0.1137F);
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specularColor.set(0.9922F, 0.9412F, 0.8078F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.2179F;
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transparency = 0.0000F;
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break;
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case BRONZE:
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ambientColor.set(0.2125f, 0.1275f, 0.0540f);
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diffuseColor.set(0.7140f, 0.4284f, 0.1814f);
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specularColor.set(0.3935f, 0.2719f, 0.1667f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.2000f;
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transparency = 0.0000f;
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ambientColor.set(0.2125F, 0.1275F, 0.0540F);
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diffuseColor.set(0.7140F, 0.4284F, 0.1814F);
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specularColor.set(0.3935F, 0.2719F, 0.1667F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.2000F;
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transparency = 0.0000F;
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break;
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case COPPER:
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ambientColor.set(0.3300f, 0.2600f, 0.2300f);
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diffuseColor.set(0.5000f, 0.1100f, 0.0000f);
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specularColor.set(0.9500f, 0.7300f, 0.0000f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.9300f;
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transparency = 0.0000f;
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ambientColor.set(0.3300F, 0.2600F, 0.2300F);
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diffuseColor.set(0.5000F, 0.1100F, 0.0000F);
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specularColor.set(0.9500F, 0.7300F, 0.0000F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.9300F;
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transparency = 0.0000F;
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break;
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case GOLD:
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ambientColor.set(0.3000f, 0.2306f, 0.0953f);
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diffuseColor.set(0.4000f, 0.2760f, 0.0000f);
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specularColor.set(0.9000f, 0.8820f, 0.7020f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0625f;
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transparency = 0.0000f;
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ambientColor.set(0.3000F, 0.2306F, 0.0953F);
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diffuseColor.set(0.4000F, 0.2760F, 0.0000F);
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specularColor.set(0.9000F, 0.8820F, 0.7020F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0625F;
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transparency = 0.0000F;
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break;
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case PEWTER:
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ambientColor.set(0.1059f, 0.0588f, 0.1137f);
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diffuseColor.set(0.4275f, 0.4706f, 0.5412f);
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specularColor.set(0.3333f, 0.3333f, 0.5216f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0769f;
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transparency = 0.0000f;
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ambientColor.set(0.1059F, 0.0588F, 0.1137F);
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diffuseColor.set(0.4275F, 0.4706F, 0.5412F);
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specularColor.set(0.3333F, 0.3333F, 0.5216F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0769F;
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transparency = 0.0000F;
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break;
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case PLASTER:
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ambientColor.set(0.0500f, 0.0500f, 0.0500f);
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diffuseColor.set(0.1167f, 0.1167f, 0.1167f);
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specularColor.set(0.0305f, 0.0305f, 0.0305f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0078f;
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transparency = 0.0000f;
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ambientColor.set(0.0500F, 0.0500F, 0.0500F);
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diffuseColor.set(0.1167F, 0.1167F, 0.1167F);
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specularColor.set(0.0305F, 0.0305F, 0.0305F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0078F;
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transparency = 0.0000F;
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break;
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case PLASTIC:
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ambientColor.set(0.1000f, 0.1000f, 0.1000f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(0.0600f, 0.0600f, 0.0600f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0078f;
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transparency = 0.0000f;
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ambientColor.set(0.1000F, 0.1000F, 0.1000F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(0.0600F, 0.0600F, 0.0600F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0078F;
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transparency = 0.0000F;
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break;
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case SILVER:
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ambientColor.set(0.1922f, 0.1922f, 0.1922f);
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diffuseColor.set(0.5075f, 0.5075f, 0.5075f);
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specularColor.set(0.5083f, 0.5083f, 0.5083f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.2000f;
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transparency = 0.0000f;
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ambientColor.set(0.1922F, 0.1922F, 0.1922F);
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diffuseColor.set(0.5075F, 0.5075F, 0.5075F);
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specularColor.set(0.5083F, 0.5083F, 0.5083F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.2000F;
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transparency = 0.0000F;
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break;
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case STEEL:
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ambientColor.set(0.0020f, 0.0020f, 0.0020f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(0.9800f, 0.9800f, 0.9800f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0600f;
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transparency = 0.0000f;
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ambientColor.set(0.0020F, 0.0020F, 0.0020F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(0.9800F, 0.9800F, 0.9800F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0600F;
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transparency = 0.0000F;
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break;
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case STONE:
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ambientColor.set(0.1900f, 0.1520f, 0.1178f);
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diffuseColor.set(0.7500f, 0.6000f, 0.4650f);
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specularColor.set(0.0784f, 0.0800f, 0.0480f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.1700f;
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transparency = 0.0000f;
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ambientColor.set(0.1900F, 0.1520F, 0.1178F);
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diffuseColor.set(0.7500F, 0.6000F, 0.4650F);
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specularColor.set(0.0784F, 0.0800F, 0.0480F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.1700F;
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transparency = 0.0000F;
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break;
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case SHINY_PLASTIC:
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ambientColor.set(0.0880f, 0.0880f, 0.0880f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(1.0000f, 1.0000f, 1.0000f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 1.0000f;
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transparency = 0.0000f;
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ambientColor.set(0.0880F, 0.0880F, 0.0880F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(1.0000F, 1.0000F, 1.0000F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 1.0000F;
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transparency = 0.0000F;
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break;
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case SATIN:
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ambientColor.set(0.0660f, 0.0660f, 0.0660f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(0.4400f, 0.4400f, 0.4400f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0938f;
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transparency = 0.0000f;
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ambientColor.set(0.0660F, 0.0660F, 0.0660F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(0.4400F, 0.4400F, 0.4400F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0938F;
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transparency = 0.0000F;
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break;
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case METALIZED:
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ambientColor.set(0.1800f, 0.1800f, 0.1800f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(0.4500f, 0.4500f, 0.4500f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.1300f;
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transparency = 0.0000f;
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ambientColor.set(0.1800F, 0.1800F, 0.1800F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(0.4500F, 0.4500F, 0.4500F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.1300F;
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transparency = 0.0000F;
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break;
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case NEON_GNC:
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ambientColor.set(0.2000f, 0.2000f, 0.2000f);
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diffuseColor.set(0.0000f, 0.0000f, 0.0000f);
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specularColor.set(0.6200f, 0.6200f, 0.6200f);
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emissiveColor.set(1.0000f, 1.0000f, 0.0000f);
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shininess = 0.0500f;
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transparency = 0.0000f;
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ambientColor.set(0.2000F, 0.2000F, 0.2000F);
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diffuseColor.set(0.0000F, 0.0000F, 0.0000F);
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specularColor.set(0.6200F, 0.6200F, 0.6200F);
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emissiveColor.set(1.0000F, 1.0000F, 0.0000F);
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shininess = 0.0500F;
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transparency = 0.0000F;
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break;
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case CHROME:
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ambientColor.set(0.3500f, 0.3500f, 0.3500f);
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diffuseColor.set(0.9176f, 0.9176f, 0.9176f);
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specularColor.set(0.9746f, 0.9746f, 0.9746f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.1000f;
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transparency = 0.0000f;
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ambientColor.set(0.3500F, 0.3500F, 0.3500F);
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diffuseColor.set(0.9176F, 0.9176F, 0.9176F);
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specularColor.set(0.9746F, 0.9746F, 0.9746F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.1000F;
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transparency = 0.0000F;
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break;
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case ALUMINIUM:
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ambientColor.set(0.3000f, 0.3000f, 0.3000f);
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diffuseColor.set(0.3000f, 0.3000f, 0.3000f);
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specularColor.set(0.7000f, 0.7000f, 0.8000f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.0900f;
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transparency = 0.0000f;
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ambientColor.set(0.3000F, 0.3000F, 0.3000F);
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diffuseColor.set(0.3000F, 0.3000F, 0.3000F);
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specularColor.set(0.7000F, 0.7000F, 0.8000F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.0900F;
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transparency = 0.0000F;
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break;
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case OBSIDIAN:
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ambientColor.set(0.0538f, 0.0500f, 0.0662f);
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diffuseColor.set(0.1828f, 0.1700f, 0.2253f);
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specularColor.set(0.3327f, 0.3286f, 0.3464f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.3000f;
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transparency = 0.0000f;
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ambientColor.set(0.0538F, 0.0500F, 0.0662F);
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diffuseColor.set(0.1828F, 0.1700F, 0.2253F);
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specularColor.set(0.3327F, 0.3286F, 0.3464F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.3000F;
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transparency = 0.0000F;
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break;
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case NEON_PHC:
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ambientColor.set(1.0000f, 1.0000f, 1.0000f);
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diffuseColor.set(1.0000f, 1.0000f, 1.0000f);
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specularColor.set(0.6200f, 0.6200f, 0.6200f);
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emissiveColor.set(0.0000f, 0.9000f, 0.4140f);
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shininess = 0.0500f;
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transparency = 0.0000f;
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ambientColor.set(1.0000F, 1.0000F, 1.0000F);
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diffuseColor.set(1.0000F, 1.0000F, 1.0000F);
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specularColor.set(0.6200F, 0.6200F, 0.6200F);
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emissiveColor.set(0.0000F, 0.9000F, 0.4140F);
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shininess = 0.0500F;
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transparency = 0.0000F;
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break;
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case JADE:
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ambientColor.set(0.1350f, 0.2225f, 0.1575f);
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diffuseColor.set(0.5400f, 0.8900f, 0.6300f);
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specularColor.set(0.3162f, 0.3162f, 0.3162f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.1000f;
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transparency = 0.0000f;
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ambientColor.set(0.1350F, 0.2225F, 0.1575F);
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diffuseColor.set(0.5400F, 0.8900F, 0.6300F);
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specularColor.set(0.3162F, 0.3162F, 0.3162F);
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emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
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shininess = 0.1000F;
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transparency = 0.0000F;
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break;
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case RUBY:
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ambientColor.set(0.1745f, 0.0118f, 0.0118f);
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diffuseColor.set(0.6142f, 0.0414f, 0.0414f);
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specularColor.set(0.7278f, 0.6279f, 0.6267f);
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emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
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shininess = 0.6000f;
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transparency = 0.0000f;
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ambientColor.set(0.1745F, 0.0118F, 0.0118F);
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diffuseColor.set(0.6142F, 0.0414F, 0.0414F);
|
||||
specularColor.set(0.7278F, 0.6279F, 0.6267F);
|
||||
emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
|
||||
shininess = 0.6000F;
|
||||
transparency = 0.0000F;
|
||||
break;
|
||||
case EMERALD:
|
||||
ambientColor.set(0.0215f, 0.1745f, 0.0215f);
|
||||
diffuseColor.set(0.0757f, 0.6142f, 0.0757f);
|
||||
specularColor.set(0.6330f, 0.7278f, 0.6330f);
|
||||
emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
|
||||
shininess = 0.6000f;
|
||||
transparency = 0.0000f;
|
||||
ambientColor.set(0.0215F, 0.1745F, 0.0215F);
|
||||
diffuseColor.set(0.0757F, 0.6142F, 0.0757F);
|
||||
specularColor.set(0.6330F, 0.7278F, 0.6330F);
|
||||
emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
|
||||
shininess = 0.6000F;
|
||||
transparency = 0.0000F;
|
||||
break;
|
||||
case USER_DEFINED:
|
||||
break;
|
||||
default:
|
||||
ambientColor.set(0.3333f, 0.3333f, 0.3333f);
|
||||
diffuseColor.set(0.8000f, 0.8000f, 0.9000f);
|
||||
specularColor.set(0.5333f, 0.5333f, 0.5333f);
|
||||
emissiveColor.set(0.0000f, 0.0000f, 0.0000f);
|
||||
shininess = 0.9000f;
|
||||
transparency = 0.0000f;
|
||||
ambientColor.set(0.3333F, 0.3333F, 0.3333F);
|
||||
diffuseColor.set(0.8000F, 0.8000F, 0.9000F);
|
||||
specularColor.set(0.5333F, 0.5333F, 0.5333F);
|
||||
emissiveColor.set(0.0000F, 0.0000F, 0.0000F);
|
||||
shininess = 0.9000F;
|
||||
transparency = 0.0000F;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// NOLINTEND(cppcoreguidelines-avoid-magic-numbers,readability-magic-numbers)
|
||||
|
||||
@@ -67,15 +67,17 @@ public:
|
||||
//@{
|
||||
/** Sets the USER_DEFINED material type. The user must set the colors afterwards. */
|
||||
Material();
|
||||
~Material() = default;
|
||||
/** Copy constructor. */
|
||||
Material(const Material& other);
|
||||
Material(const Material& other) = default;
|
||||
Material(Material&& other) = default;
|
||||
/** Defines the colors and shininess for the material \a MatName. If \a MatName isn't defined
|
||||
* then USER_DEFINED is set and the user must define the colors itself.
|
||||
*/
|
||||
explicit Material(const char* MatName);
|
||||
/** Does basically the same as the constructor above unless that it accepts a MaterialType as
|
||||
* argument. */
|
||||
explicit Material(const MaterialType MatType);
|
||||
explicit Material(MaterialType MatType);
|
||||
//@}
|
||||
|
||||
/** Set a material by name
|
||||
@@ -111,7 +113,7 @@ public:
|
||||
* This method is provided for convenience which does basically the same as the method above
|
||||
* unless that it accepts a MaterialType as argument.
|
||||
*/
|
||||
void setType(const MaterialType MatType);
|
||||
void setType(MaterialType MatType);
|
||||
/**
|
||||
* Returns the currently set material type.
|
||||
*/
|
||||
@@ -122,6 +124,7 @@ public:
|
||||
|
||||
/** @name Properties */
|
||||
//@{
|
||||
// NOLINTBEGIN
|
||||
Color ambientColor; /**< Defines the ambient color. */
|
||||
Color diffuseColor; /**< Defines the diffuse color. */
|
||||
Color specularColor; /**< Defines the specular color. */
|
||||
@@ -129,20 +132,28 @@ public:
|
||||
float shininess;
|
||||
float transparency;
|
||||
std::string uuid;
|
||||
// NOLINTEND
|
||||
//@}
|
||||
|
||||
bool operator==(const Material& m) const
|
||||
{
|
||||
return _matType == m._matType && shininess == m.shininess && transparency == m.transparency
|
||||
&& ambientColor == m.ambientColor && diffuseColor == m.diffuseColor
|
||||
&& specularColor == m.specularColor && emissiveColor == m.emissiveColor
|
||||
// clang-format off
|
||||
return _matType == m._matType
|
||||
&& shininess == m.shininess
|
||||
&& transparency == m.transparency
|
||||
&& ambientColor == m.ambientColor
|
||||
&& diffuseColor == m.diffuseColor
|
||||
&& specularColor == m.specularColor
|
||||
&& emissiveColor == m.emissiveColor
|
||||
&& uuid == m.uuid;
|
||||
// clang-format on
|
||||
}
|
||||
bool operator!=(const Material& m) const
|
||||
{
|
||||
return !operator==(m);
|
||||
}
|
||||
Material& operator=(const Material& other);
|
||||
Material& operator=(const Material& other) = default;
|
||||
Material& operator=(Material&& other) = default;
|
||||
|
||||
private:
|
||||
MaterialType _matType;
|
||||
|
||||
Reference in New Issue
Block a user