remove some unnecessary Boolean checks
- checks for true/false and nullptr
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@@ -3225,7 +3225,7 @@ bool StdCmdTextureMapping::isActive()
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{
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Gui::MDIView* view = getMainWindow()->activeWindow();
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return view && view->isDerivedFrom(Gui::View3DInventor::getClassTypeId())
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&& (Gui::Control().activeDialog() == nullptr);
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&& (!(Gui::Control().activeDialog()));
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}
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DEF_STD_CMD(StdCmdDemoMode)
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@@ -184,10 +184,10 @@ public:
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noUnit = false;
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}
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if (noUnit == true &&
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(num == plus || // 1+ -> 1mm+
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num == minus || // 1- -> 1mm-
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(pos == length - 1 && (pos += 1)))) { // 1EOL-> 1mmEOL
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if (noUnit
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&& (num == plus || // 1+ -> 1mm+
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num == minus || // 1- -> 1mm-
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(pos == length - 1 && (pos += 1)))) {// 1EOL-> 1mmEOL
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copy.insert(pos, unitStr);
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pos += shift = unitStr.length();
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length += shift;
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@@ -245,7 +245,7 @@ static PropertyItem *createPropertyItem(App::Property *prop)
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PropertyModel::GroupInfo &PropertyModel::getGroupInfo(App::Property *prop)
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{
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const char* group = prop->getGroup();
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bool isEmpty = (group == nullptr || group[0] == '\0');
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bool isEmpty = (!group || group[0] == '\0');
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QString groupName = QString::fromLatin1(
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isEmpty ? QT_TRANSLATE_NOOP("App::Property", "Base") : group);
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@@ -169,7 +169,7 @@ App::DocumentObjectExecReturn *FeatureViewSpreadsheet::execute(void)
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// get the text
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App::Property* prop = sheet->getPropertyByName(address.toString().c_str());
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std::stringstream field;
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if (prop != nullptr) {
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if (prop) {
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if (prop->isDerivedFrom((App::PropertyQuantity::getClassTypeId())))
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field << static_cast<App::PropertyQuantity*>(prop)->getValue();
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else if (prop->isDerivedFrom((App::PropertyFloat::getClassTypeId())))
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@@ -172,7 +172,6 @@ QVector<QString> buildBOPCheckResultVector()
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return results;
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}
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QString getBOPCheckString(const BOPAlgo_CheckStatus &status)
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{
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static QVector<QString> strings = buildBOPCheckResultVector();
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@@ -182,7 +181,6 @@ QString getBOPCheckString(const BOPAlgo_CheckStatus &status)
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return strings.at(index);
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}
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ResultEntry::ResultEntry()
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{
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viewProviderRoot = nullptr;
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@@ -204,9 +202,9 @@ ResultEntry::~ResultEntry()
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void ResultEntry::buildEntryName()
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{
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ResultEntry *parentEntry = this;
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while (parentEntry->parent != nullptr) {
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ResultEntry *temp = parentEntry->parent;
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ResultEntry* parentEntry = this;
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while (parentEntry->parent) {
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ResultEntry* temp = parentEntry->parent;
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if (!temp->parent)
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break;
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parentEntry = parentEntry->parent;
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@@ -967,7 +967,7 @@ void TaskSketcherConstraints::on_showHideButton_clicked(bool val)
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bool allSelected = true;
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for (int i = 0; i < ui->listWidgetConstraints->count(); ++i){
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QListWidgetItem* it = ui->listWidgetConstraints->item(i);
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if (it->isHidden() == false && it->checkState() == Qt::Unchecked) {
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if (!(it->isHidden()) && it->checkState() == Qt::Unchecked) {
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allSelected = false;
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break;
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}
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