Fix various typos [skip ci]

Fixed via 
```
codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,currenty,dof,doubleclick,dum,eiter,elemente,feld,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml
```
This commit is contained in:
luz.paz
2019-12-13 16:04:57 -05:00
committed by Yorik van Havre
parent 2ff80fa47b
commit 06cf1d5b70
14 changed files with 19 additions and 19 deletions

View File

@@ -119,7 +119,7 @@ PyMethodDef Application::Methods[] = {
"newDocument(name, label=None, hidden=False) -> object\n"
"Create a new document with a given name.\n\n"
"name: unique document name which is checked automatically.\n"
"label: optional user changable label for the document.\n"
"label: optional user changeable label for the document.\n"
"hidden: whether to hide document 3D view."},
{"closeDocument", (PyCFunction) Application::sCloseDocument, METH_VARARGS,
"closeDocument(string) -> None\n\n"

View File

@@ -48,7 +48,7 @@ public:
ReadWrite = 0x03,
};
/// Constrction
/// Construction
FileInfo (const char* _FileName="");
FileInfo (const std::string &_FileName);
/// Set a new file name

View File

@@ -101,7 +101,7 @@ public:
* writer << writer.ind() << "<Mesh file=\"" << writer.addFile("MeshKernel.bms", this) << "\"/>" << std::endl;
* }
* \endcode
* The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectivness.
* The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectiveness.
* The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object
* wants to write a file with the given name. The method addFile() returns a unique name that then is written
* in the XML stream.

View File

@@ -168,22 +168,22 @@ public:
return *this;
}
/// derefrence operators
/// dereference operators
HandledType &operator*() {
return *_pHandels;
}
/// derefrence operators
/// dereference operators
HandledType *operator->() {
return _pHandels;
}
/// derefrence operators
/// dereference operators
const HandledType &operator*() const {
return _pHandels;
}
/// derefrence operators
/// dereference operators
const HandledType *operator->() const {
return _pHandels;
}

View File

@@ -127,7 +127,7 @@ namespace Gui
float pointToIcon; //!< spacing from last column points to first icon.
float iconToIcon; //!< spacing between icons.
float iconToText; //!< spacing between last icon and text.
float rowPadding; //!< spaces added to rectangle bacground width ends.
float rowPadding; //!< spaces added to rectangle background width ends.
std::vector<QBrush> backgroundBrushes; //!< brushes to paint background rectangles.
std::vector<QBrush> forgroundBrushes; //!< brushes to paint points, connectors, text.
void setupViewConstants();

View File

@@ -53,7 +53,7 @@ class Ui_DlgPreferences;
* \li For each widget inside your page - you want to save or load - you have to call
* \<objectname\>->onSave() or \<objectname\>->onRestore(). The best way to this is either to
* define the protected slots saveSettings() and loadSettings() in your form and overwrite
* them in a subclass or define these slots in this subclass diretly.
* them in a subclass or define these slots in this subclass directly.
*
* See the example below for more details:
*

View File

@@ -380,7 +380,7 @@
<rdf:li>cross</rdf:li>
</rdf:Bag>
</dc:subject>
<dc:description>Four equally sized arrow heads at 90° to eachother, all joined at the tail</dc:description>
<dc:description>Four equally sized arrow heads at 90° to each other, all joined at the tail</dc:description>
</cc:Work>
</rdf:RDF>
</metadata>

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 13 KiB

View File

@@ -340,7 +340,7 @@ inline void MeshFacetIterator::Transform( const Base::Matrix4D& rclTrf )
{
_clTrf = rclTrf;
Base::Matrix4D tmp;
// cecks for unit matrix
// checks for unit matrix
_clTrf != tmp ? _bApply = true : _bApply = false;
}
@@ -438,7 +438,7 @@ inline void MeshPointIterator::Transform( const Base::Matrix4D& rclTrf )
{
_clTrf = rclTrf;
Base::Matrix4D tmp;
// cecks for unit matrix
// checks for unit matrix
_clTrf != tmp ? _bApply = true : _bApply = false;
}

View File

@@ -134,8 +134,8 @@ public:
" MinLength (required, float)\n"
" Fineness (required, integer)\n"
" SecondOrder (optional, integral boolean)\n"
" Optimize (optional, integeral boolean)\n"
" AllowQuad (optional, integeral boolean)\n"
" Optimize (optional, integral boolean)\n"
" AllowQuad (optional, integral boolean)\n"
" GrowthRate (optional, float)\n"
" SegPerEdge (optional, float)\n"
" SegPerRadius (optional, float)\n"

View File

@@ -64,7 +64,7 @@ TechDraw's templates.
## How to create a new tool bit Shape
A tool bit template represents the physical shape of a tool. It does not completely desribe the bit - for that some
A tool bit template represents the physical shape of a tool. It does not completely describe the bit - for that some
additional parameters are needed which will be added when an actual bit is parametrized from the template.
1. Create a new FreeCAD document

View File

@@ -161,7 +161,7 @@ def saveShape(csg,filename,shape,name,hasplacement = True,cleanshape=False):
sh=shape.copy()
sh.Placement=FreeCAD.Placement()
# it not yet tested if changing the placement recreated the
# tessellation. but for now we simply do the cleaing once again
# tessellation. But for now we simply do the cleaning once again
# to stay on the safe side
if cleanshape:
shape = shape.cleaned()

View File

@@ -30,7 +30,7 @@ sys.stdout.write("Ok\n")
# replace the _TEMPLATE_ string by <Application>
sys.stdout.write("Modifying files...\n")
MakeAppTools.replaceTemplate("../Mod/" + Application,"_TEMPLATE_",Application)
# make the congigure script executable
# make the configure script executable
#os.chmod("../Mod/" + Application + "/configure", 0777);
sys.stdout.write("Modifying files done.\n")

View File

@@ -93,7 +93,7 @@ def createApp(Application):
sys.stdout.write("Modifying files...\n")
MakeAppTools.replaceTemplate("../Mod/" + Application,"_TEMPLATE_",Application)
MakeAppTools.replaceTemplate("../Mod/" + Application,"${CMAKE_SOURCE_DIR}/src/Tools/","${CMAKE_SOURCE_DIR}/src/Mod/")
# make the congigure script executable
# make the configure script executable
#os.chmod("../Mod/" + Application + "/configure", 0777);
sys.stdout.write("Modifying files done.\n")

View File

@@ -93,7 +93,7 @@ def createApp(Application):
sys.stdout.write("Modifying files...\n")
MakeAppTools.replaceTemplate("../Mod/" + Application,"_TEMPLATEPY_",Application)
MakeAppTools.replaceTemplate("../Mod/" + Application,"${CMAKE_SOURCE_DIR}/src/Tools/","${CMAKE_SOURCE_DIR}/src/Mod/")
# make the congigure script executable
# make the configure script executable
#os.chmod("../Mod/" + Application + "/configure", 0777);
sys.stdout.write("Modifying files done.\n")