Gui: Move isDraggerUnderCursor from Gesture to NavigationStyle

This commit is contained in:
Bas Ruigrok
2025-10-03 20:01:29 +02:00
parent 10f5cb7479
commit 090a5a6995
4 changed files with 22 additions and 21 deletions

View File

@@ -959,25 +959,6 @@ SbBool GestureNavigationStyle::processSoEvent_bypass(const SoEvent* const ev)
return superclass::processSoEvent(ev);
}
bool GestureNavigationStyle::isDraggerUnderCursor(SbVec2s pos)
{
SoRayPickAction rp(this->viewer->getSoRenderManager()->getViewportRegion());
rp.setRadius(viewer->getPickRadius());
rp.setPoint(pos);
rp.apply(this->viewer->getSoRenderManager()->getSceneGraph());
SoPickedPoint* pick = rp.getPickedPoint();
if (pick){
const auto fullpath = static_cast<const SoFullPath*>(pick->getPath());
for(int i = 0; i < fullpath->getLength(); ++i){
if(fullpath->getNode(i)->isOfType(SoDragger::getClassTypeId()))
return true;
}
return false;
} else {
return false;
}
}
bool GestureNavigationStyle::is2DViewing() const
{
// #FIXME: detect sketch editing, ! any editing

View File

@@ -98,8 +98,6 @@ protected: // members variables
int rollDir = 0;
bool logging = false;
protected: //helper functions
bool isDraggerUnderCursor(SbVec2s pos);
public:
bool is2DViewing() const;

View File

@@ -24,6 +24,7 @@
# include <Inventor/SbViewportRegion.h>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/draggers/SoDragger.h>
# include <Inventor/errors/SoDebugError.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/nodes/SoCamera.h>
@@ -1542,6 +1543,25 @@ const std::vector<SbVec2s>& NavigationStyle::getPolygon(SelectionRole* role) con
return pcPolygon;
}
bool NavigationStyle::isDraggerUnderCursor(const SbVec2s pos) const
{
SoRayPickAction rp(this->viewer->getSoRenderManager()->getViewportRegion());
rp.setRadius(viewer->getPickRadius());
rp.setPoint(pos);
rp.apply(this->viewer->getSoRenderManager()->getSceneGraph());
SoPickedPoint* pick = rp.getPickedPoint();
if (pick) {
const auto fullpath = static_cast<const SoFullPath*>(pick->getPath());
for (int i = 0; i < fullpath->getLength(); ++i) {
if (fullpath->getNode(i)->isOfType(SoDragger::getClassTypeId())) {
return true;
}
}
return false;
}
return false;
}
// This method adds another point to the mouse location log, used for spin
// animation calculations.
void NavigationStyle::addToLog(const SbVec2s pos, const SbTime time)

View File

@@ -189,6 +189,8 @@ public:
SbBool isSelecting() const;
const std::vector<SbVec2s>& getPolygon(SelectionRole* role=nullptr) const;
bool isDraggerUnderCursor(const SbVec2s pos) const;
void setOrbitStyle(OrbitStyle style);
OrbitStyle getOrbitStyle() const;