Merge pull request #11478 from pieterhijma/missing-api-doc-py-hlr

[Part] Missing API documentaton Python HLR
This commit is contained in:
Chris Hennes
2023-11-21 19:10:50 -06:00
committed by GitHub
5 changed files with 325 additions and 70 deletions

View File

@@ -14,93 +14,171 @@
Delete="false">
<Documentation>
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
<UserDocu>Algo() -> HLRBRep_Algo
A framework to compute a shape as seen in a projection
plane. This is done by calculating the visible and the hidden parts
of the shape. HLRBRep_Algo works with three types of entity:
- shapes to be visualized
- edges in these shapes (these edges are the basic entities which will be
visualized or hidden), and
- faces in these shapes which hide the edges.
HLRBRep_Algo is based on the principle of comparing each edge of the shape to
be visualized with each of its faces, and calculating the visible and the
hidden parts of each edge. For a given projection, HLRBRep_Algo calculates a
set of lines characteristic of the object being represented. It is also used in
conjunction with the HLRBRep_HLRToShape extraction utilities, which reconstruct
a new, simplified shape from a selection of calculation results. This new shape
is made up of edges, which represent the shape visualized in the
projection. HLRBRep_Algo takes the shape itself into account whereas
HLRBRep_PolyAlgo works with a polyhedral simplification of the shape. When you
use HLRBRep_Algo, you obtain an exact result, whereas, when you use
HLRBRep_PolyAlgo, you reduce computation time but obtain polygonal segments. In
the case of complicated shapes, HLRBRep_Algo may be time-consuming. An
HLRBRep_Algo object provides a framework for:
- defining the point of view
- identifying the shape or shapes to be visualized
- calculating the outlines
- calculating the visible and hidden lines of the shape. Warning
- Superimposed lines are not eliminated by this algorithm.
- There must be no unfinished objects inside the shape you wish to visualize.
- Points are not treated.
- Note that this is not the sort of algorithm used in generating shading, which
calculates the visible and hidden parts of each face in a shape to be
visualized by comparing each face in the shape with every other face in the
same shape.
</UserDocu>
</Documentation>
<Methode Name="add">
<Documentation>
<UserDocu>
<UserDocu>add(S, nbIso=0)
Adds the shape S to this framework, and specifies the number of isoparameters
nbiso desired in visualizing S. You may add as many shapes as you wish. Use
the function add once for each shape.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="remove">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>remove(i)
Remove the shape of index i from this framework.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="index">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>index(S) -> int
Return the index of the Shape S and return 0 if the Shape S is not found.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLinedShapeNullify">
<Documentation>
<UserDocu>
<UserDocu>outlinedShapeNullify()
Nullify all the results of OutLiner from HLRTopoBRep.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="setProjector" Keyword="true">
<Documentation>
<UserDocu>
<UserDocu>setProjector(Origin=(0, 0, 0), ZDir=(0,0,0), XDir=(0,0,0), focus=NaN)
Set the projector. With focus left to NaN, an axonometric projector is
created. Otherwise, a perspective projector is created with focus focus.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="nbShapes">
<Documentation>
<UserDocu>
<UserDocu>nbShapes()
Returns the number of shapes in the collection. It does not modify the
object's state and is used to retrieve the count of shapes.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="showAll">
<Documentation>
<UserDocu>
<UserDocu>showAll(i=-1)
If i &lt; 1, then set all the edges to visible.
Otherwise, set to visible all the edges of the shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hide">
<Documentation>
<UserDocu>
<UserDocu>hide(i=-1, j=-1)
If i &lt; 1, hide all of the datastructure.
Otherwise, if j &lt; 1, hide the shape of index i.
Otherwise, hide the shape of index i by the shape of index j.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hideAll">
<Documentation>
<UserDocu>
<UserDocu>hideAll(i=-1)
If i &lt; 1, hide all the edges.
Otherwise, hide all the edges of shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="partialHide">
<Documentation>
<UserDocu>
<UserDocu>partialHide()
Own hiding of all the shapes of the DataStructure without hiding by each other.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="select">
<Documentation>
<UserDocu>
<UserDocu>select(i=-1)
If i &lt; 1, select all the DataStructure.
Otherwise, only select the shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="selectEdge">
<Documentation>
<UserDocu>
<UserDocu>selectEdge(i)
Select only the edges of the shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="selectFace">
<Documentation>
<UserDocu>
<UserDocu>selectFace(i)
Select only the faces of the shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="initEdgeStatus">
<Documentation>
<UserDocu>
<UserDocu>initEdgeStatus()
Init the status of the selected edges depending of the back faces of a closed
shell.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="update">
<Documentation>
<UserDocu>
<UserDocu>update()
Update the DataStructure.
</UserDocu>
</Documentation>
</Methode>

View File

@@ -14,102 +14,164 @@
Delete="false">
<Documentation>
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
<UserDocu>PolyAlgo() -> HLRBRep_PolyAlgo
A framework to compute the shape as seen in a projection
plane. This is done by calculating the visible and the hidden parts of the
shape. HLRBRep_PolyAlgo works with three types of entity:
- shapes to be visualized (these shapes must have already been triangulated.)
- edges in these shapes (these edges are defined as polygonal lines on the
triangulation of the shape, and are the basic entities which will be visualized
or hidden), and
- triangles in these shapes which hide the edges.
HLRBRep_PolyAlgo is based on the principle of comparing each edge of the shape
to be visualized with each of the triangles produced by the triangulation of
the shape, and calculating the visible and the hidden parts of each edge. For a
given projection, HLRBRep_PolyAlgo calculates a set of lines characteristic of
the object being represented. It is also used in conjunction with the
HLRBRep_PolyHLRToShape extraction utilities, which reconstruct a new,
simplified shape from a selection of calculation results. This new shape is
made up of edges, which represent the shape visualized in the
projection. HLRBRep_PolyAlgo works with a polyhedral simplification of the
shape whereas HLRBRep_Algo takes the shape itself into account. When you use
HLRBRep_Algo, you obtain an exact result, whereas, when you use
HLRBRep_PolyAlgo, you reduce computation time but obtain polygonal segments. An
HLRBRep_PolyAlgo object provides a framework for:
- defining the point of view
- identifying the shape or shapes to be visualized
- calculating the outlines
- calculating the visible and hidden lines of the shape. Warning
- Superimposed lines are not eliminated by this algorithm.
- There must be no unfinished objects inside the shape you wish to visualize.
- Points are not treated.
- Note that this is not the sort of algorithm used in generating shading, which
calculates the visible and hidden parts of each face in a shape to be
visualized by comparing each face in the shape with every other face in the
same shape.
</UserDocu>
</Documentation>
<Methode Name="load">
<Documentation>
<UserDocu>
<UserDocu>load(S)
Loads the shape S into this framework. Warning S must have already been triangulated.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="remove">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>remove(i)
Remove the shape of index i from this framework.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="nbShapes">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>nbShapes()
Returns the number of shapes in the collection. It does not modify the
object's state and is used to retrieve the count of shapes.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="shape">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>shape(i) -> TopoShape
Return the shape of index i.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="index">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>index(S) -> int
Return the index of the Shape S.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="setProjector" Keyword="true">
<Documentation>
<UserDocu>
<UserDocu>setProjector(Origin=(0, 0, 0), ZDir=(0,0,0), XDir=(0,0,0), focus=NaN)
Set the projector. With focus left to NaN, an axonometric projector is
created. Otherwise, a perspective projector is created with focus focus.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="update">
<Documentation>
<UserDocu>
</UserDocu>
<UserDocu>update()
Launches calculation of outlines of the shape visualized by this
framework. Used after setting the point of view and defining the shape or
shapes to be visualized.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="initHide">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>initHide()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="moreHide">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>moreHide()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="nextHide">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>nextHide()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="initShow">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>initShow()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="moreShow">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>moreShow()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="nextShow">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>nextShow()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLinedShape">
<Documentation>
<UserDocu>
<UserDocu>outLinedShape(S) -> TopoShape
Make a shape with the internal outlines in each face of shape S.
</UserDocu>
</Documentation>
</Methode>
<Attribute Name="Angle">
<Documentation>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu></UserDocu>
</Documentation>
<Parameter Name="Angle" Type="Float"/>
</Attribute>
<Attribute Name="TolAngular">
<Documentation>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu></UserDocu>
</Documentation>
<Parameter Name="TolAngular" Type="Float"/>
</Attribute>
<Attribute Name="TolCoef">
<Documentation>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu></UserDocu>
</Documentation>
<Parameter Name="TolCoef" Type="Float"/>

View File

@@ -86,7 +86,7 @@ PyObject* HLRBRep_PolyAlgoPy::setProjector(PyObject *args, PyObject *kwds)
PyObject* xd = nullptr;
double focus = std::numeric_limits<double>::quiet_NaN();
static const std::array<const char *, 4> kwlist {"Origin", "ZDir", "XDir", nullptr};
static const std::array<const char *, 5> kwlist {"Origin", "ZDir", "XDir", "focus", nullptr};
if (Base::Wrapped_ParseTupleAndKeywords(args, kwds, "|O!O!O!d", kwlist,
&Base::VectorPy::Type, &ps,
&Base::VectorPy::Type, &zd,

View File

@@ -14,75 +14,140 @@
Delete="true">
<Documentation>
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
<UserDocu>HLRToShape(algo: HLRBRep_Algo) -> HLRBRep_HLRToShape
A framework for filtering the computation results of an HLRBRep_Algo algorithm
by extraction. From the results calculated by the algorithm on a shape, a
filter returns the type of edge you want to identify. You can choose any of the
following types of output:
- visible sharp edges
- hidden sharp edges
- visible smooth edges
- hidden smooth edges
- visible sewn edges
- hidden sewn edges
- visible outline edges
- hidden outline edges
- visible isoparameters and
- hidden isoparameters.
Sharp edges present a C0 continuity (non G1). Smooth edges present a G1
continuity (non G2). Sewn edges present a C2 continuity. The result is composed
of 2D edges in the projection plane of the view which the algorithm has worked
with. These 2D edges are not included in the data structure of the visualized
shape. In order to obtain a complete image, you must combine the shapes given
by each of the chosen filters. The construction of the shape does not call a
new computation of the algorithm, but only reads its internal results. The
methods of this shape are almost identic to those of the HLRBrep_PolyHLRToShape
class.
</UserDocu>
</Documentation>
<Methode Name="vCompound">
<Documentation>
<UserDocu>
<UserDocu>vCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible sharp edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="Rg1LineVCompound">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>Rg1LineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible smooth edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="RgNLineVCompound">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>RgNLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible sewn edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLineVCompound">
<Documentation>
<UserDocu>
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible outline edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLineVCompound3d">
<Documentation>
<UserDocu>
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible outline edges in 3D for either shape
Shape or for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isoLineVCompound">
<Documentation>
<UserDocu>
<UserDocu>isoLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible isoparameters for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hCompound">
<Documentation>
<UserDocu>
<UserDocu>hCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden sharp edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="Rg1LineHCompound">
<Documentation>
<UserDocu>
<UserDocu>Rg1LineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden smooth edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="RgNLineHCompound">
<Documentation>
<UserDocu>
<UserDocu>RgNLineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden sewn edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLineHCompound">
<Documentation>
<UserDocu>
<UserDocu>outLineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden outline edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isoLineHCompound">
<Documentation>
<UserDocu>
<UserDocu>isoLineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden isoparameters for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="compoundOfEdges" Keyword="true">
<Documentation>
<UserDocu>
<UserDocu>compoundOfEdges(Type: int, Visible: bool, In3D: bool, Shape=None) -> TopoShape
Returns compound of resulting edges of required type and visibility, taking
into account the kind of space (2d or 3d). If Shape=None, return it for all
added shapes, otherwise return it for shape Shape.
</UserDocu>
</Documentation>
</Methode>

View File

@@ -14,69 +14,119 @@
Delete="true">
<Documentation>
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
<UserDocu>PolyHLRToShape(algo: HLRBRep_PolyAlgo) -> HLRBRep_PolyHLRToShape
A framework for filtering the computation results of an HLRBRep_PolyAlgo
algorithm by extraction. From the results calculated by the algorithm on a
shape, a filter returns the type of edge you want to identify. You can choose
any of the following types of output:
- visible sharp edges
- hidden sharp edges
- visible smooth edges
- hidden smooth edges
- visible sewn edges
- hidden sewn edges
- visible outline edges
- hidden outline edges
- visible isoparameters and
- hidden isoparameters.
Sharp edges present a C0 continuity (non G1). Smooth edges present a G1
continuity (non G2). Sewn edges present a C2 continuity. The result is composed
of 2D edges in the projection plane of the view which the algorithm has worked
with. These 2D edges are not included in the data structure of the visualized
shape. In order to obtain a complete image, you must combine the shapes given
by each of the chosen filters. The construction of the shape does not call a
new computation of the algorithm, but only reads its internal results.
</UserDocu>
</Documentation>
<Methode Name="update">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>update(algo: HLRBRep_PolyAlgo)
</UserDocu>
</Documentation>
</Methode>
<Methode Name="show">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>show()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hide">
<Documentation>
<UserDocu>
<Documentation><!-- OCCT has no further documentation -->
<UserDocu>hide()
</UserDocu>
</Documentation>
</Methode>
<Methode Name="vCompound">
<Documentation>
<UserDocu>
<UserDocu>vCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible sharp edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="Rg1LineVCompound">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>Rg1LineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible smooth edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="RgNLineVCompound">
<Documentation>
<UserDocu></UserDocu>
<UserDocu>RgNLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible sewn edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLineVCompound">
<Documentation>
<UserDocu>
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
Sets the extraction filter for visible outline edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hCompound">
<Documentation>
<UserDocu>
<UserDocu>hCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden sharp edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="Rg1LineHCompound">
<Documentation>
<UserDocu>
<UserDocu>Rg1LineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden smooth edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="RgNLineHCompound">
<Documentation>
<UserDocu>
<UserDocu>RgNLineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden sewn edges for either shape Shape or for
all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>
<Methode Name="outLineHCompound">
<Documentation>
<UserDocu>
<UserDocu>outLineHCompound(Shape=None) -> TopoShape
Sets the extraction filter for hidden outline edges for either shape Shape or
for all added shapes (Shape=None).
</UserDocu>
</Documentation>
</Methode>