Merge pull request #11478 from pieterhijma/missing-api-doc-py-hlr
[Part] Missing API documentaton Python HLR
This commit is contained in:
@@ -14,93 +14,171 @@
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Delete="false">
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<Documentation>
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<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
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<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
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<UserDocu>Algo() -> HLRBRep_Algo
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A framework to compute a shape as seen in a projection
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plane. This is done by calculating the visible and the hidden parts
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of the shape. HLRBRep_Algo works with three types of entity:
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- shapes to be visualized
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- edges in these shapes (these edges are the basic entities which will be
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visualized or hidden), and
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- faces in these shapes which hide the edges.
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HLRBRep_Algo is based on the principle of comparing each edge of the shape to
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be visualized with each of its faces, and calculating the visible and the
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hidden parts of each edge. For a given projection, HLRBRep_Algo calculates a
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set of lines characteristic of the object being represented. It is also used in
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conjunction with the HLRBRep_HLRToShape extraction utilities, which reconstruct
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a new, simplified shape from a selection of calculation results. This new shape
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is made up of edges, which represent the shape visualized in the
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projection. HLRBRep_Algo takes the shape itself into account whereas
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HLRBRep_PolyAlgo works with a polyhedral simplification of the shape. When you
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use HLRBRep_Algo, you obtain an exact result, whereas, when you use
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HLRBRep_PolyAlgo, you reduce computation time but obtain polygonal segments. In
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the case of complicated shapes, HLRBRep_Algo may be time-consuming. An
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HLRBRep_Algo object provides a framework for:
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- defining the point of view
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- identifying the shape or shapes to be visualized
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- calculating the outlines
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- calculating the visible and hidden lines of the shape. Warning
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- Superimposed lines are not eliminated by this algorithm.
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- There must be no unfinished objects inside the shape you wish to visualize.
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- Points are not treated.
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- Note that this is not the sort of algorithm used in generating shading, which
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calculates the visible and hidden parts of each face in a shape to be
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visualized by comparing each face in the shape with every other face in the
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same shape.
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</UserDocu>
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</Documentation>
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<Methode Name="add">
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<Documentation>
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<UserDocu>
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<UserDocu>add(S, nbIso=0)
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Adds the shape S to this framework, and specifies the number of isoparameters
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nbiso desired in visualizing S. You may add as many shapes as you wish. Use
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the function add once for each shape.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="remove">
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<Documentation>
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<UserDocu></UserDocu>
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<UserDocu>remove(i)
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Remove the shape of index i from this framework.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="index">
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<Documentation>
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<UserDocu></UserDocu>
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<UserDocu>index(S) -> int
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Return the index of the Shape S and return 0 if the Shape S is not found.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="outLinedShapeNullify">
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<Documentation>
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<UserDocu>
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<UserDocu>outlinedShapeNullify()
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Nullify all the results of OutLiner from HLRTopoBRep.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="setProjector" Keyword="true">
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<Documentation>
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<UserDocu>
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<UserDocu>setProjector(Origin=(0, 0, 0), ZDir=(0,0,0), XDir=(0,0,0), focus=NaN)
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Set the projector. With focus left to NaN, an axonometric projector is
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created. Otherwise, a perspective projector is created with focus focus.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="nbShapes">
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<Documentation>
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<UserDocu>
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<UserDocu>nbShapes()
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Returns the number of shapes in the collection. It does not modify the
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object's state and is used to retrieve the count of shapes.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="showAll">
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<Documentation>
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<UserDocu>
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<UserDocu>showAll(i=-1)
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If i < 1, then set all the edges to visible.
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Otherwise, set to visible all the edges of the shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="hide">
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<Documentation>
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<UserDocu>
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<UserDocu>hide(i=-1, j=-1)
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If i < 1, hide all of the datastructure.
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Otherwise, if j < 1, hide the shape of index i.
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Otherwise, hide the shape of index i by the shape of index j.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="hideAll">
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<Documentation>
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<UserDocu>
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<UserDocu>hideAll(i=-1)
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If i < 1, hide all the edges.
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Otherwise, hide all the edges of shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="partialHide">
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<Documentation>
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<UserDocu>
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<UserDocu>partialHide()
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Own hiding of all the shapes of the DataStructure without hiding by each other.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="select">
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<Documentation>
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<UserDocu>
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<UserDocu>select(i=-1)
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If i < 1, select all the DataStructure.
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Otherwise, only select the shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="selectEdge">
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<Documentation>
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<UserDocu>
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<UserDocu>selectEdge(i)
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Select only the edges of the shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="selectFace">
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<Documentation>
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<UserDocu>
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<UserDocu>selectFace(i)
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Select only the faces of the shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="initEdgeStatus">
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<Documentation>
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<UserDocu>
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<UserDocu>initEdgeStatus()
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Init the status of the selected edges depending of the back faces of a closed
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shell.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="update">
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<Documentation>
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<UserDocu>
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<UserDocu>update()
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Update the DataStructure.
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</UserDocu>
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</Documentation>
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</Methode>
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@@ -14,102 +14,164 @@
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Delete="false">
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<Documentation>
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<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
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<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
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<UserDocu>PolyAlgo() -> HLRBRep_PolyAlgo
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||||
|
||||
A framework to compute the shape as seen in a projection
|
||||
plane. This is done by calculating the visible and the hidden parts of the
|
||||
shape. HLRBRep_PolyAlgo works with three types of entity:
|
||||
|
||||
- shapes to be visualized (these shapes must have already been triangulated.)
|
||||
- edges in these shapes (these edges are defined as polygonal lines on the
|
||||
triangulation of the shape, and are the basic entities which will be visualized
|
||||
or hidden), and
|
||||
- triangles in these shapes which hide the edges.
|
||||
|
||||
HLRBRep_PolyAlgo is based on the principle of comparing each edge of the shape
|
||||
to be visualized with each of the triangles produced by the triangulation of
|
||||
the shape, and calculating the visible and the hidden parts of each edge. For a
|
||||
given projection, HLRBRep_PolyAlgo calculates a set of lines characteristic of
|
||||
the object being represented. It is also used in conjunction with the
|
||||
HLRBRep_PolyHLRToShape extraction utilities, which reconstruct a new,
|
||||
simplified shape from a selection of calculation results. This new shape is
|
||||
made up of edges, which represent the shape visualized in the
|
||||
projection. HLRBRep_PolyAlgo works with a polyhedral simplification of the
|
||||
shape whereas HLRBRep_Algo takes the shape itself into account. When you use
|
||||
HLRBRep_Algo, you obtain an exact result, whereas, when you use
|
||||
HLRBRep_PolyAlgo, you reduce computation time but obtain polygonal segments. An
|
||||
HLRBRep_PolyAlgo object provides a framework for:
|
||||
|
||||
- defining the point of view
|
||||
- identifying the shape or shapes to be visualized
|
||||
- calculating the outlines
|
||||
- calculating the visible and hidden lines of the shape. Warning
|
||||
- Superimposed lines are not eliminated by this algorithm.
|
||||
- There must be no unfinished objects inside the shape you wish to visualize.
|
||||
- Points are not treated.
|
||||
- Note that this is not the sort of algorithm used in generating shading, which
|
||||
calculates the visible and hidden parts of each face in a shape to be
|
||||
visualized by comparing each face in the shape with every other face in the
|
||||
same shape.
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||||
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</UserDocu>
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</Documentation>
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<Methode Name="load">
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<Documentation>
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<UserDocu>
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<UserDocu>load(S)
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Loads the shape S into this framework. Warning S must have already been triangulated.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="remove">
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<Documentation>
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<UserDocu></UserDocu>
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||||
<UserDocu>remove(i)
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||||
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||||
Remove the shape of index i from this framework.
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||||
</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="nbShapes">
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<Documentation>
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<UserDocu></UserDocu>
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<UserDocu>nbShapes()
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||||
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Returns the number of shapes in the collection. It does not modify the
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||||
object's state and is used to retrieve the count of shapes.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="shape">
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<Documentation>
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<UserDocu></UserDocu>
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<UserDocu>shape(i) -> TopoShape
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Return the shape of index i.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="index">
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<Documentation>
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<UserDocu></UserDocu>
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<UserDocu>index(S) -> int
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Return the index of the Shape S.
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||||
</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="setProjector" Keyword="true">
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<Documentation>
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<UserDocu>
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<UserDocu>setProjector(Origin=(0, 0, 0), ZDir=(0,0,0), XDir=(0,0,0), focus=NaN)
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||||
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||||
Set the projector. With focus left to NaN, an axonometric projector is
|
||||
created. Otherwise, a perspective projector is created with focus focus.
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||||
</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="update">
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<Documentation>
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<UserDocu>
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||||
</UserDocu>
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<UserDocu>update()
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||||
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||||
Launches calculation of outlines of the shape visualized by this
|
||||
framework. Used after setting the point of view and defining the shape or
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||||
shapes to be visualized.
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="initHide">
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<Documentation>
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<UserDocu>
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<Documentation><!-- OCCT has no further documentation -->
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<UserDocu>initHide()
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="moreHide">
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<Documentation>
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<UserDocu>
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<Documentation><!-- OCCT has no further documentation -->
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<UserDocu>moreHide()
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="nextHide">
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<Documentation>
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<UserDocu>
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<Documentation><!-- OCCT has no further documentation -->
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<UserDocu>nextHide()
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</UserDocu>
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</Documentation>
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</Methode>
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||||
<Methode Name="initShow">
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||||
<Documentation>
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||||
<UserDocu>
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||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>initShow()
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||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
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||||
<Methode Name="moreShow">
|
||||
<Documentation>
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||||
<UserDocu>
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||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>moreShow()
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||||
</UserDocu>
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||||
</Documentation>
|
||||
</Methode>
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||||
<Methode Name="nextShow">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>nextShow()
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||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
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||||
<Methode Name="outLinedShape">
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||||
<Documentation>
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||||
<UserDocu>
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||||
<UserDocu>outLinedShape(S) -> TopoShape
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||||
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Make a shape with the internal outlines in each face of shape S.
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||||
</UserDocu>
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||||
</Documentation>
|
||||
</Methode>
|
||||
<Attribute Name="Angle">
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||||
<Documentation>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu></UserDocu>
|
||||
</Documentation>
|
||||
<Parameter Name="Angle" Type="Float"/>
|
||||
</Attribute>
|
||||
<Attribute Name="TolAngular">
|
||||
<Documentation>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu></UserDocu>
|
||||
</Documentation>
|
||||
<Parameter Name="TolAngular" Type="Float"/>
|
||||
</Attribute>
|
||||
<Attribute Name="TolCoef">
|
||||
<Documentation>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu></UserDocu>
|
||||
</Documentation>
|
||||
<Parameter Name="TolCoef" Type="Float"/>
|
||||
|
||||
@@ -86,7 +86,7 @@ PyObject* HLRBRep_PolyAlgoPy::setProjector(PyObject *args, PyObject *kwds)
|
||||
PyObject* xd = nullptr;
|
||||
double focus = std::numeric_limits<double>::quiet_NaN();
|
||||
|
||||
static const std::array<const char *, 4> kwlist {"Origin", "ZDir", "XDir", nullptr};
|
||||
static const std::array<const char *, 5> kwlist {"Origin", "ZDir", "XDir", "focus", nullptr};
|
||||
if (Base::Wrapped_ParseTupleAndKeywords(args, kwds, "|O!O!O!d", kwlist,
|
||||
&Base::VectorPy::Type, &ps,
|
||||
&Base::VectorPy::Type, &zd,
|
||||
|
||||
@@ -14,75 +14,140 @@
|
||||
Delete="true">
|
||||
<Documentation>
|
||||
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
|
||||
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
|
||||
<UserDocu>HLRToShape(algo: HLRBRep_Algo) -> HLRBRep_HLRToShape
|
||||
|
||||
A framework for filtering the computation results of an HLRBRep_Algo algorithm
|
||||
by extraction. From the results calculated by the algorithm on a shape, a
|
||||
filter returns the type of edge you want to identify. You can choose any of the
|
||||
following types of output:
|
||||
- visible sharp edges
|
||||
- hidden sharp edges
|
||||
- visible smooth edges
|
||||
- hidden smooth edges
|
||||
- visible sewn edges
|
||||
- hidden sewn edges
|
||||
- visible outline edges
|
||||
- hidden outline edges
|
||||
- visible isoparameters and
|
||||
- hidden isoparameters.
|
||||
|
||||
Sharp edges present a C0 continuity (non G1). Smooth edges present a G1
|
||||
continuity (non G2). Sewn edges present a C2 continuity. The result is composed
|
||||
of 2D edges in the projection plane of the view which the algorithm has worked
|
||||
with. These 2D edges are not included in the data structure of the visualized
|
||||
shape. In order to obtain a complete image, you must combine the shapes given
|
||||
by each of the chosen filters. The construction of the shape does not call a
|
||||
new computation of the algorithm, but only reads its internal results. The
|
||||
methods of this shape are almost identic to those of the HLRBrep_PolyHLRToShape
|
||||
class.
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
<Methode Name="vCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>vCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible sharp edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="Rg1LineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu></UserDocu>
|
||||
<UserDocu>Rg1LineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible smooth edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="RgNLineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu></UserDocu>
|
||||
<UserDocu>RgNLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible sewn edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="outLineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible outline edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="outLineVCompound3d">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible outline edges in 3D for either shape
|
||||
Shape or for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="isoLineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>isoLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible isoparameters for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="hCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>hCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden sharp edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="Rg1LineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>Rg1LineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden smooth edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="RgNLineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>RgNLineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden sewn edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="outLineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>outLineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden outline edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="isoLineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>isoLineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden isoparameters for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="compoundOfEdges" Keyword="true">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>compoundOfEdges(Type: int, Visible: bool, In3D: bool, Shape=None) -> TopoShape
|
||||
|
||||
Returns compound of resulting edges of required type and visibility, taking
|
||||
into account the kind of space (2d or 3d). If Shape=None, return it for all
|
||||
added shapes, otherwise return it for shape Shape.
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
|
||||
@@ -14,69 +14,119 @@
|
||||
Delete="true">
|
||||
<Documentation>
|
||||
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer[at]users.sourceforge.net" />
|
||||
<UserDocu>Describes functions to use HLR algorithm.</UserDocu>
|
||||
<UserDocu>PolyHLRToShape(algo: HLRBRep_PolyAlgo) -> HLRBRep_PolyHLRToShape
|
||||
|
||||
A framework for filtering the computation results of an HLRBRep_PolyAlgo
|
||||
algorithm by extraction. From the results calculated by the algorithm on a
|
||||
shape, a filter returns the type of edge you want to identify. You can choose
|
||||
any of the following types of output:
|
||||
- visible sharp edges
|
||||
- hidden sharp edges
|
||||
- visible smooth edges
|
||||
- hidden smooth edges
|
||||
- visible sewn edges
|
||||
- hidden sewn edges
|
||||
- visible outline edges
|
||||
- hidden outline edges
|
||||
- visible isoparameters and
|
||||
- hidden isoparameters.
|
||||
|
||||
Sharp edges present a C0 continuity (non G1). Smooth edges present a G1
|
||||
continuity (non G2). Sewn edges present a C2 continuity. The result is composed
|
||||
of 2D edges in the projection plane of the view which the algorithm has worked
|
||||
with. These 2D edges are not included in the data structure of the visualized
|
||||
shape. In order to obtain a complete image, you must combine the shapes given
|
||||
by each of the chosen filters. The construction of the shape does not call a
|
||||
new computation of the algorithm, but only reads its internal results.
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
<Methode Name="update">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>update(algo: HLRBRep_PolyAlgo)
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="show">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>show()
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="hide">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<Documentation><!-- OCCT has no further documentation -->
|
||||
<UserDocu>hide()
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="vCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>vCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible sharp edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="Rg1LineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu></UserDocu>
|
||||
<UserDocu>Rg1LineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible smooth edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="RgNLineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu></UserDocu>
|
||||
<UserDocu>RgNLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible sewn edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="outLineVCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>outLineVCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for visible outline edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="hCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>hCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden sharp edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="Rg1LineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>Rg1LineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden smooth edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="RgNLineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>RgNLineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden sewn edges for either shape Shape or for
|
||||
all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="outLineHCompound">
|
||||
<Documentation>
|
||||
<UserDocu>
|
||||
<UserDocu>outLineHCompound(Shape=None) -> TopoShape
|
||||
|
||||
Sets the extraction filter for hidden outline edges for either shape Shape or
|
||||
for all added shapes (Shape=None).
|
||||
</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
|
||||
Reference in New Issue
Block a user