Merge pull request #5058 from Roy-043/Draft-fix-2-edit-mode-issues
Draft: fix 2 edit mode issues
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@@ -388,15 +388,17 @@ class ViewProviderDraft(object):
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None if mode is not zero.
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It is `False` otherwise.
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"""
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if mode == 0 and App.GuiUp: #remove guard after splitting every viewprovider
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Gui.runCommand("Draft_Edit")
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return True
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elif mode != 0:
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if mode != 0:
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# Act like this function doesn't even exist, so the command falls back to Part (e.g. in the
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# case of an unrecognized context menu action)
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return None
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return False
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return None
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elif App.GuiUp and "Draft_Edit" in Gui.listCommands(): # remove App.GuiUp guard after splitting every viewprovider
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Gui.runCommand("Draft_Edit")
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return True
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else:
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_wrn = "Please load the Draft Workbench to enable editing this object"
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App.Console.PrintWarning(QT_TRANSLATE_NOOP("Draft", _wrn))
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return False
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def unsetEdit(self, vobj, mode=0):
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"""Terminate the edit mode of the object.
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@@ -423,7 +425,7 @@ class ViewProviderDraft(object):
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This is `obj.ViewObject`.
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mode : int, optional
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It defaults to 0. It is not used.
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It defaults to 0.
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It indicates the type of edit in the underlying C++ code.
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Returns
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@@ -432,6 +434,8 @@ class ViewProviderDraft(object):
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This method always returns `False` so it passes
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control to the base class to finish the edit mode.
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"""
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if mode != 0:
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return False
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if App.activeDraftCommand:
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App.activeDraftCommand.finish()
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if App.GuiUp: # remove guard after splitting every viewprovider
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