[Mesh] Gui: ViewProvider*: remove unused includes

- also some sorting
This commit is contained in:
Uwe
2022-12-04 17:05:07 +01:00
parent 10aff43462
commit 113dce72d7
12 changed files with 46 additions and 155 deletions

View File

@@ -20,71 +20,32 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/nodes/SoBaseColor.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoIndexedLineSet.h>
# include <Inventor/nodes/SoMaterial.h>
# include <Inventor/nodes/SoMaterialBinding.h>
# include <Inventor/nodes/SoPolygonOffset.h>
# include <Inventor/nodes/SoShapeHints.h>
# include <Inventor/nodes/SoOrthographicCamera.h>
# include <Inventor/nodes/SoTransform.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/events/SoMouseButtonEvent.h>
# include <QAction>
# include <QMenu>
#endif
/// Here the FreeCAD includes sorted by Base,App,Gui......
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Sequencer.h>
#include <Base/Tools2D.h>
#include <Base/ViewProj.h>
#include <App/Document.h>
#include <App/PropertyLinks.h>
#include <Gui/Application.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/SoFCSelection.h>
#include <Gui/MainWindow.h>
#include <Gui/Selection.h>
#include <Gui/WaitCursor.h>
#include <Gui/Window.h>
#include <Gui/Flag.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Evaluation.h>
#include <Mod/Mesh/App/Core/Grid.h>
#include <Mod/Mesh/App/Core/Iterator.h>
#include <Mod/Mesh/App/Core/MeshIO.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Mod/Mesh/App/Core/Triangulation.h>
#include <Mod/Mesh/App/Core/Visitor.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/MeshProperties.h>
#include <Mod/Mesh/App/Core/Iterator.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include "ViewProviderMeshFaceSet.h"
#include "SoFCMeshObject.h"
#include "SoFCIndexedFaceSet.h"
#include "SoFCMeshObject.h"
using namespace MeshGui;
PROPERTY_SOURCE(MeshGui::ViewProviderMeshFaceSet, MeshGui::ViewProviderMesh)
ViewProviderMeshFaceSet::ViewProviderMeshFaceSet()