Material: include some more required header files

as otherwise the parser of the clang code model raises a lot of error messages
This commit is contained in:
wmayer
2023-09-28 15:14:27 +02:00
committed by Chris Hennes
parent 5d39d7c3e9
commit 11e4072fb7
6 changed files with 5 additions and 3 deletions

View File

@@ -22,6 +22,8 @@
#ifndef MATERIAL_MODELUUIDS_H
#define MATERIAL_MODELUUIDS_H
#include <QString>
namespace Materials
{

View File

@@ -22,6 +22,7 @@
#ifndef MATERIAL_TRIM_H
#define MATERIAL_TRIM_H
#include <algorithm>
#include <string>
namespace Materials

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@@ -28,7 +28,6 @@
#include <Gui/MainWindow.h>
#include <Mod/Material/App/Exceptions.h>
#include <Mod/Material/App/Materials.h>
#include "Array3D.h"
#include "ArrayDelegate.h"

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@@ -25,6 +25,7 @@
#include <QDialog>
#include <QStandardItem>
#include <QTableView>
#include <Mod/Material/App/Materials.h>
namespace MatGui
{

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@@ -33,8 +33,6 @@
#include <Gui/Command.h>
#include <Gui/WaitCursor.h>
#include <Mod/Material/App/ModelManager.h>
#include "ModelSelect.h"
#include "ui_ModelSelect.h"

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@@ -31,6 +31,7 @@
#include <QTreeView>
#include <Mod/Material/App/Materials.h>
#include <Mod/Material/App/ModelManager.h>
namespace fs = boost::filesystem;