[Arch] Remove redundant else: from while loop
This commit is contained in:
@@ -878,8 +878,7 @@ class _Wall(ArchComponent.Component):
|
||||
else:
|
||||
cuts2.append(sh)
|
||||
offset += (obj.BlockLength.Value + obj.Joint.Value)
|
||||
else:
|
||||
offset -= (edge.Length - obj.Joint.Value)
|
||||
offset -= (edge.Length - obj.Joint.Value)
|
||||
|
||||
if isinstance(bplates,list):
|
||||
bplates = bplates[0]
|
||||
|
||||
Reference in New Issue
Block a user