fix issues in CoordinateSystem class and expose to Python
This commit is contained in:
@@ -71,6 +71,7 @@
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#include <Base/MatrixPy.h>
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#include <Base/VectorPy.h>
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#include <Base/AxisPy.h>
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#include <Base/CoordinateSystemPy.h>
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#include <Base/BoundBoxPy.h>
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#include <Base/PlacementPy.h>
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#include <Base/RotationPy.h>
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@@ -277,12 +278,13 @@ Application::Application(std::map<std::string,std::string> &mConfig)
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PyModule_AddObject(pBaseModule, "FreeCADError", Base::BaseExceptionFreeCADError);
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// Python types
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Base::Interpreter().addType(&Base::VectorPy ::Type,pBaseModule,"Vector");
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Base::Interpreter().addType(&Base::MatrixPy ::Type,pBaseModule,"Matrix");
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Base::Interpreter().addType(&Base::BoundBoxPy ::Type,pBaseModule,"BoundBox");
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Base::Interpreter().addType(&Base::PlacementPy ::Type,pBaseModule,"Placement");
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Base::Interpreter().addType(&Base::RotationPy ::Type,pBaseModule,"Rotation");
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Base::Interpreter().addType(&Base::AxisPy ::Type,pBaseModule,"Axis");
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Base::Interpreter().addType(&Base::VectorPy ::Type,pBaseModule,"Vector");
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Base::Interpreter().addType(&Base::MatrixPy ::Type,pBaseModule,"Matrix");
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Base::Interpreter().addType(&Base::BoundBoxPy ::Type,pBaseModule,"BoundBox");
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Base::Interpreter().addType(&Base::PlacementPy ::Type,pBaseModule,"Placement");
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Base::Interpreter().addType(&Base::RotationPy ::Type,pBaseModule,"Rotation");
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Base::Interpreter().addType(&Base::AxisPy ::Type,pBaseModule,"Axis");
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Base::Interpreter().addType(&Base::CoordinateSystemPy::Type,pBaseModule,"CoordinateSystem");
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Base::Interpreter().addType(&App::MaterialPy::Type, pAppModule, "Material");
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@@ -76,6 +76,7 @@ endif()
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generate_from_xml(BaseClassPy)
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generate_from_xml(BoundBoxPy)
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generate_from_xml(CoordinateSystemPy)
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generate_from_xml(PersistencePy)
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generate_from_xml(VectorPy)
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generate_from_xml(MatrixPy)
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@@ -152,6 +153,7 @@ SET(FreeCADBase_XML_SRCS
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AxisPy.xml
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BaseClassPy.xml
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BoundBoxPy.xml
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CoordinateSystemPy.xml
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MatrixPy.xml
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PersistencePy.xml
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PlacementPy.xml
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@@ -220,6 +222,7 @@ SET(FreeCADBase_CPP_SRCS
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Builder3D.cpp
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Console.cpp
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CoordinateSystem.cpp
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CoordinateSystemPyImp.cpp
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Debugger.cpp
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Exception.cpp
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ExceptionFactory.cpp
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@@ -48,8 +48,13 @@ void CoordinateSystem::setAxes(const Axis& v, const Vector3d& xd)
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if (yd.Sqr() < Base::Vector3d::epsilon())
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throw Base::ValueError("Direction is parallel to Z direction");
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ydir = yd;
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ydir.Normalize();
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xdir = ydir % v.getDirection();
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axis = v;
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xdir.Normalize();
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axis.setBase(v.getBase());
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Base::Vector3d zdir = v.getDirection();
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zdir.Normalize();
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axis.setDirection(zdir);
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}
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void CoordinateSystem::setAxes(const Vector3d& n, const Vector3d& xd)
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@@ -60,8 +65,12 @@ void CoordinateSystem::setAxes(const Vector3d& n, const Vector3d& xd)
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if (yd.Sqr() < Base::Vector3d::epsilon())
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throw Base::ValueError("Direction is parallel to Z direction");
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ydir = yd;
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ydir.Normalize();
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xdir = ydir % n;
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axis.setDirection(n);
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xdir.Normalize();
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Base::Vector3d zdir = n;
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zdir.Normalize();
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axis.setDirection(zdir);
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}
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void CoordinateSystem::setAxis(const Axis& v)
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@@ -75,7 +84,9 @@ void CoordinateSystem::setXDirection(const Vector3d& dir)
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if (yd.Sqr() < Base::Vector3d::epsilon())
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throw Base::ValueError("Direction is parallel to Z direction");
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ydir = yd;
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ydir.Normalize();
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xdir = ydir % axis.getDirection();
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xdir.Normalize();
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}
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void CoordinateSystem::setYDirection(const Vector3d& dir)
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@@ -84,7 +95,9 @@ void CoordinateSystem::setYDirection(const Vector3d& dir)
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if (xd.Sqr() < Base::Vector3d::epsilon())
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throw Base::ValueError("Direction is parallel to Z direction");
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xdir = xd;
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xdir.Normalize();
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ydir = axis.getDirection() % xdir;
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ydir.Normalize();
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}
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void CoordinateSystem::setZDirection(const Vector3d& dir)
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@@ -94,6 +107,7 @@ void CoordinateSystem::setZDirection(const Vector3d& dir)
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Placement CoordinateSystem::displacement(const CoordinateSystem& cs) const
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{
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#if 0
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// align the Z axes
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Base::Rotation rotZ(getZDirection(), cs.getZDirection());
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@@ -112,6 +126,32 @@ Placement CoordinateSystem::displacement(const CoordinateSystem& cs) const
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rot = rotX * rotZ;
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return Placement(mov, rot);
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#else
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const Base::Vector3d& a = axis.getBase();
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const Base::Vector3d& zdir = axis.getDirection();
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Base::Matrix4D At;
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At[0][0] = xdir.x; At[1][0] = ydir.x; At[2][0] = zdir.x;
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At[0][1] = xdir.y; At[1][1] = ydir.y; At[2][1] = zdir.y;
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At[0][2] = xdir.z; At[1][2] = ydir.z; At[2][2] = zdir.z;
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Base::Vector3d at = At * a;
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At[0][3] = -at.x; At[1][3] = -at.y; At[2][3] = -at.z;
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const Base::Vector3d& b = cs.axis.getBase();
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const Base::Vector3d& cszdir = cs.axis.getDirection();
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Base::Matrix4D B;
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B[0][0] = cs.xdir.x; B[0][1] = cs.ydir.x; B[0][2] = cszdir.x; B[0][3] = b.x;
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B[1][0] = cs.xdir.y; B[1][1] = cs.ydir.y; B[1][2] = cszdir.y; B[1][3] = b.y;
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B[2][0] = cs.xdir.z; B[2][1] = cs.ydir.z; B[2][2] = cszdir.z; B[2][3] = b.z;
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//Base::Matrix4D C;
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//C = B * At;
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//Placement p(C);
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//return p;
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Placement PAt(At);
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Placement PB(B);
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Placement C = PB * PAt;
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return C;
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#endif
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}
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void CoordinateSystem::transformTo(Vector3d& p)
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83
src/Base/CoordinateSystemPy.xml
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83
src/Base/CoordinateSystemPy.xml
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@@ -0,0 +1,83 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<GenerateModel xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="generateMetaModel_Module.xsd">
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<PythonExport
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Father="PyObjectBase"
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Name="CoordinateSystemPy"
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Twin="CoordinateSystem"
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TwinPointer="CoordinateSystem"
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Include="Base/CoordinateSystem.h"
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FatherInclude="Base/PyObjectBase.h"
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Namespace="Base"
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Constructor="true"
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Delete="true"
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FatherNamespace="Base">
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<Documentation>
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<Author Licence="LGPL" Name="Juergen Riegel" EMail="FreeCAD@juergen-riegel.net" />
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<DeveloperDocu>This is the CoordinateSystem export class</DeveloperDocu>
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<UserDocu></UserDocu>
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</Documentation>
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<Methode Name="setAxes">
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<Documentation>
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<UserDocu>setAxes(Axis or Vector z, Vector x)
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Set axis or z direction and x direction</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="displacement" Const="true">
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<Documentation>
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<UserDocu>displacement(CoordinateSystem)
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Computes the placement from this to the passed coordinate system</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="transformTo">
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<Documentation>
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<UserDocu>transformTo(Vector)
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Computes the coordinates of the point in coordinates of this system
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="transform">
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<Documentation>
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<UserDocu>transform(Rotation or Placement)
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Applies the rotation or placement on this coordinate system
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</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="setPlacement">
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<Documentation>
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<UserDocu>setPlacment(Placement)
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Set placement to the coordinate system.
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</UserDocu>
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</Documentation>
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</Methode>
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<Attribute Name="Axis" ReadOnly="false">
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<Documentation>
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<UserDocu>Set or get axis</UserDocu>
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</Documentation>
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<Parameter Name="Axis" Type="Object" />
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</Attribute>
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<Attribute Name="XDirection" ReadOnly="false">
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<Documentation>
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<UserDocu>Set or get x direction</UserDocu>
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</Documentation>
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<Parameter Name="XDirection" Type="Object" />
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</Attribute>
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<Attribute Name="YDirection" ReadOnly="false">
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<Documentation>
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<UserDocu>Set or get y direction</UserDocu>
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</Documentation>
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<Parameter Name="YDirection" Type="Object" />
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</Attribute>
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<Attribute Name="ZDirection" ReadOnly="false">
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<Documentation>
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<UserDocu>Set or get z direction</UserDocu>
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</Documentation>
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<Parameter Name="ZDirection" Type="Object" />
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</Attribute>
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<Attribute Name="Position" ReadOnly="false">
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<Documentation>
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<UserDocu>Set or get position</UserDocu>
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</Documentation>
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<Parameter Name="Position" Type="Object" />
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</Attribute>
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</PythonExport>
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</GenerateModel>
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185
src/Base/CoordinateSystemPyImp.cpp
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185
src/Base/CoordinateSystemPyImp.cpp
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@@ -0,0 +1,185 @@
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/***************************************************************************
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* Copyright (c) 2017 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 51 Franklin Street, *
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* Fifth Floor, Boston, MA 02110-1301, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include "CoordinateSystem.h"
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#include "GeometryPyCXX.h"
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#include <Base/CoordinateSystemPy.h>
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#include <Base/AxisPy.h>
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#include <Base/PlacementPy.h>
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#include <Base/VectorPy.h>
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#include <Base/CoordinateSystemPy.cpp>
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using namespace Base;
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// returns a string which represents the object e.g. when printed in python
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std::string CoordinateSystemPy::representation(void) const
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{
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return std::string("<CoordinateSystem object>");
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}
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PyObject *CoordinateSystemPy::PyMake(struct _typeobject *, PyObject *, PyObject *) // Python wrapper
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{
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// create a new instance of CoordinateSystemPy and the Twin object
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return new CoordinateSystemPy(new CoordinateSystem);
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}
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// constructor method
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int CoordinateSystemPy::PyInit(PyObject* /*args*/, PyObject* /*kwd*/)
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{
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return 0;
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}
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PyObject* CoordinateSystemPy::setAxes(PyObject * args)
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{
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PyObject *axis, *xdir;
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if (PyArg_ParseTuple(args, "O!O!", &(AxisPy::Type), &axis, &(VectorPy::Type), &xdir)) {
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getCoordinateSystemPtr()->setAxes(*static_cast<AxisPy*>(axis)->getAxisPtr(),
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*static_cast<VectorPy*>(xdir)->getVectorPtr());
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Py_Return;
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}
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PyErr_Clear();
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if (PyArg_ParseTuple(args, "O!O!", &(VectorPy::Type), &axis, &(VectorPy::Type), &xdir)) {
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getCoordinateSystemPtr()->setAxes(*static_cast<VectorPy*>(axis)->getVectorPtr(),
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*static_cast<VectorPy*>(xdir)->getVectorPtr());
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Py_Return;
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}
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PyErr_SetString(PyExc_TypeError, "Axis and Vector or Vector and Vector expected");
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return 0;
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}
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PyObject* CoordinateSystemPy::displacement(PyObject * args)
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{
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PyObject *cs;
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if (!PyArg_ParseTuple(args, "O!", &(CoordinateSystemPy::Type), &cs))
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return 0;
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Placement p = getCoordinateSystemPtr()->displacement(
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*static_cast<CoordinateSystemPy*>(cs)->getCoordinateSystemPtr());
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return new PlacementPy(new Placement(p));
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}
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PyObject* CoordinateSystemPy::transformTo(PyObject * args)
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{
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PyObject *vec;
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if (!PyArg_ParseTuple(args, "O!", &(VectorPy::Type), &vec))
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return 0;
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Vector3d v = static_cast<VectorPy*>(vec)->value();
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getCoordinateSystemPtr()->transformTo(v);
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return new VectorPy(new Vector3d(v));
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}
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PyObject* CoordinateSystemPy::transform(PyObject * args)
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{
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PyObject *plm;
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if (PyArg_ParseTuple(args, "O!", &(PlacementPy::Type), &plm)) {
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getCoordinateSystemPtr()->transform(*static_cast<PlacementPy*>(plm)->getPlacementPtr());
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Py_Return;
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}
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PyErr_Clear();
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if (PyArg_ParseTuple(args, "O!", &(RotationPy::Type), &plm)) {
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getCoordinateSystemPtr()->transform(*static_cast<RotationPy*>(plm)->getRotationPtr());
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Py_Return;
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}
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PyErr_SetString(PyExc_TypeError, "Rotation or placement expected");
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return 0;
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}
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PyObject* CoordinateSystemPy::setPlacement(PyObject * args)
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{
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PyObject *plm;
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if (!PyArg_ParseTuple(args, "O!", &(PlacementPy::Type), &plm))
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return NULL;
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getCoordinateSystemPtr()->setPlacement(*static_cast<PlacementPy*>(plm)->getPlacementPtr());
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Py_Return;
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}
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Py::Object CoordinateSystemPy::getAxis(void) const
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{
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const Axis& axis = getCoordinateSystemPtr()->getAxis();
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return Py::asObject(new AxisPy(new Axis(axis)));
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}
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void CoordinateSystemPy::setAxis(Py::Object arg)
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{
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if (PyObject_TypeCheck(arg.ptr(), &(Base::AxisPy::Type))) {
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AxisPy *axis = static_cast<AxisPy*>(arg.ptr());
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getCoordinateSystemPtr()->setAxis(*axis->getAxisPtr());
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return;
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}
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throw Py::TypeError("not an Axis");
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}
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Py::Object CoordinateSystemPy::getXDirection(void) const
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{
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return Py::Vector(getCoordinateSystemPtr()->getXDirection());
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}
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void CoordinateSystemPy::setXDirection(Py::Object arg)
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{
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getCoordinateSystemPtr()->setXDirection(Py::Vector(arg).toVector());
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}
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Py::Object CoordinateSystemPy::getYDirection(void) const
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{
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return Py::Vector(getCoordinateSystemPtr()->getYDirection());
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}
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void CoordinateSystemPy::setYDirection(Py::Object arg)
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{
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getCoordinateSystemPtr()->setYDirection(Py::Vector(arg).toVector());
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}
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Py::Object CoordinateSystemPy::getZDirection(void) const
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{
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return Py::Vector(getCoordinateSystemPtr()->getZDirection());
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}
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void CoordinateSystemPy::setZDirection(Py::Object arg)
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{
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getCoordinateSystemPtr()->setZDirection(Py::Vector(arg).toVector());
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}
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Py::Object CoordinateSystemPy::getPosition(void) const
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{
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return Py::Vector(getCoordinateSystemPtr()->getPosition());
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}
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void CoordinateSystemPy::setPosition(Py::Object arg)
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{
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getCoordinateSystemPtr()->setPosition(Py::Vector(arg).toVector());
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}
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PyObject *CoordinateSystemPy::getCustomAttributes(const char* /*attr*/) const
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{
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return 0;
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}
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int CoordinateSystemPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
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{
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return 0;
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}
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