BIM: Fix human figure
Fixes #25084. Instead of a brep file a point list is now used to generate the figure. Additionally: Two points have been added to make the head of the figure less 'pointy'. It would make sense to move the `get_human_figure` function to a different file in the future. With 1.7m the figure is not very tall BTW.
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@@ -28,12 +28,12 @@ import os
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txt = "<RCC>\n <qresource>\n"
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cdir = os.path.dirname(__file__)
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for subdir in ["geometry", "icons", "icons/IFC", "translations", "ui"]:
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for subdir in ["icons", "icons/IFC", "translations", "ui"]:
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subpath = os.path.join(cdir, subdir)
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for f in sorted(os.listdir(subpath)):
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if f not in ["Arch.ts", "BIM.ts", "IFC"]:
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ext = os.path.splitext(f)[1]
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if ext.lower() in [".qm", ".svg", ".ui", ".png", ".brep"]:
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if ext.lower() in [".qm", ".svg", ".ui", ".png"]:
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txt += " <file>" + subdir + "/" + f + "</file>\n"
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txt += " </qresource>\n</RCC>\n"
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with open(os.path.join(cdir, "Arch.qrc"), "w") as resfile:
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File diff suppressed because one or more lines are too long
@@ -205,13 +205,14 @@ class BIM_ProjectManager:
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elif self.form.radioNative3.isChecked():
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self.project = ifc_tools.convert_document(doc, silent=True)
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# human
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# Human
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human = None
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if self.form.addHumanFigure.isChecked():
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humanshape = Part.Shape()
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humanshape.importBrep(":/geometry/HumanFigure.brep")
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from draftguitools import gui_trackers
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pts = gui_trackers.gridTracker.get_human_figure(None)
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human = FreeCAD.ActiveDocument.addObject("Part::Feature", "Human")
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human.Shape = humanshape
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human.Shape = Part.makePolygon(pts)
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human.Placement.move(FreeCAD.Vector(500, 500, 0))
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# Site creation or edition
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@@ -1399,7 +1399,9 @@ class gridTracker(Tracker):
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Vector(337.9, 0.0, 1570.3),
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Vector(332.8, 0.0, 1624.7),
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Vector(322.2, 0.0, 1666.9),
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Vector(272.6, 0.0, 1697.4),
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Vector(216.2, 0.0, 1680.2),
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Vector(178.1, 0.0, 1625.8),
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Vector(163.5, 0.0, 1559.1),
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Vector(179.8, 0.0, 1475.5),
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Vector(195.6, 0.0, 1459.9),
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