Reset/Match 3d buttons working

This commit is contained in:
WandererFan
2016-12-23 08:46:44 -05:00
committed by wmayer
parent 09f701786f
commit 2dd56a6c2a
9 changed files with 324 additions and 59 deletions

View File

@@ -57,36 +57,40 @@ Cube::~Cube(void)
void Cube::initialize(Base::Vector3d r, Base::Vector3d rr, Base::Vector3d l, Base::Vector3d lr,
Base::Vector3d f, Base::Vector3d fr, Base::Vector3d k, Base::Vector3d kr, //k for bacK (rear)
Base::Vector3d t, Base::Vector3d tr, Base::Vector3d b, Base::Vector3d br)
Base::Vector3d t, Base::Vector3d tr, Base::Vector3d b, Base::Vector3d br,
Base::Vector3d fbl, Base::Vector3d fblr, Base::Vector3d fbr, Base::Vector3d fbrr,
Base::Vector3d ftl, Base::Vector3d ftlr, Base::Vector3d ftr, Base::Vector3d ftrr)
{
Base::Console().Message("TRACE - Cube::init()\n");
//Base::Vector3d FTR = f+t+r;
//Base::Vector3d FTL = f+t-r;
//Base::Vector3d FBL = f-t-r;
//Base::Vector3d FBR = -f-t-r;
m_mapFrameDir.clear();
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Bottom", b));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Front" , f));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Left" , l));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Rear" , k));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Right" , r));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("Top" , t));
// m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopRight" , b));
// m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopLeft" , b));
// m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomLeft" , b));
// m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomRight", b));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomLeft" , fbl));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomRight", fbr));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopLeft" , ftl));
m_mapFrameDir.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopRight" , ftr));
m_mapFrameRot.clear();
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Bottom", br));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Front" , fr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Left" , lr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Rear" , kr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Right" , rr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("Top" , tr));
// m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopRight" , br));
// m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopLeft" , br));
// m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomLeft" , br));
// m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomRight", br));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopRight" , ftrr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontTopLeft" , ftlr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomLeft" , fblr));
m_mapFrameRot.insert(std::map<std::string, Base::Vector3d>::value_type("FrontBottomRight", fbrr));
m_conTab.initialize(); //all possible configs of ABCDEF in RightFrontTopLeftRearBottom
m_conTab.initialize(); //all possible configs of ABCDEF in RightFrontTopLeftRearBottom order
// m_conTab.dump("conTab after init");
}
@@ -98,8 +102,10 @@ void Cube::rotateUp()
shiftFrame("Rear" , "Bottom");
shiftFrame("Top" , "Rear");
restoreSwap("Top");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("RotateUp(board after Rot update)");
// dumpState("RotateUp(after update)");
//validateBoard();
@@ -116,7 +122,9 @@ void Cube::rotateDown()
shiftFrame("Bottom" , "Rear");
restoreSwap("Bottom");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("RotateDown(board after Rot update)");
// dumpState("RotateDown(after update)");
//validateBoard();
@@ -134,7 +142,9 @@ void Cube::rotateRight()
shiftFrame("Right" , "Rear");
restoreSwap("Right");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("RotateRight(board after Rot update)");
// bool boardState = validateBoard(getCurrConfig());
// Base::Console().Message("TRACE - Cube::rotateRight - boardState: %d\n",boardState);
@@ -150,7 +160,9 @@ void Cube::rotateLeft()
shiftFrame("Left" , "Rear");
restoreSwap("Left");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("RotateLeft(board after Rot updates)");
// dumpState("RotateLeft(after update)");
@@ -165,7 +177,9 @@ void Cube::spinCCW()
shiftFrame("Top" , "Left");
restoreSwap("Top");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("SpinCCW(board after Rot updates)");
// dumpState("SpinCCW(after update)");
}
@@ -179,11 +193,37 @@ void Cube::spinCW()
shiftFrame("Top", "Right");
restoreSwap("Top");
updateIsoDirs();
updateRotsToConfig(getCurrConfig());
updateIsoRots();
dump("spinCW(board after Rot updates)");
// dumpState("SpinCW(after update)");
}
void Cube::updateIsoDirs()
{
Base::Vector3d flb = getFront() + getLeft() + getBottom();
Base::Vector3d frb = getFront() + getRight() + getBottom();
Base::Vector3d flt = getFront() + getLeft() + getTop();
Base::Vector3d frt = getFront() + getRight() + getTop();
m_mapFrameDir.at("FrontBottomLeft") = flb;
m_mapFrameDir.at("FrontBottomRight") = frb;
m_mapFrameDir.at("FrontTopLeft") = flt;
m_mapFrameDir.at("FrontTopRight") = frt;
}
void Cube::updateIsoRots()
{
Base::Vector3d flb = getFrontRot() + getLeftRot() + getBottomRot();
Base::Vector3d frb = getFrontRot() + getRightRot() + getBottomRot();
Base::Vector3d flt = getFrontRot() + getLeftRot() + getTopRot();
Base::Vector3d frt = getFrontRot() + getRightRot() + getTopRot();
m_mapFrameRot.at("FrontBottomLeft") = flb;
m_mapFrameRot.at("FrontBottomRight") = frb;
m_mapFrameRot.at("FrontTopLeft") = flt;
m_mapFrameRot.at("FrontTopRight") = frt;
}
std::string Cube::dirToView(Base::Vector3d v)
{
std::string result;
@@ -198,7 +238,7 @@ std::string Cube::dirToView(Base::Vector3d v)
void Cube::updateDirsToConfig(std::string cfg)
{
// Base::Console().Message("TRACE - Cube::updateDirs(%s) \n",cfg.c_str());
Base::Console().Message("TRACE - Cube::updateDirs(%s) \n",cfg.c_str());
Base::Vector3d boardValue = m_conTab.getDirItem(cfg,"Front");
m_mapFrameDir.at("Front") = boardValue;
boardValue = m_conTab.getDirItem(cfg,"Rear");
@@ -356,6 +396,25 @@ void Cube::dump(char * title)
Base::Console().Message("Cube: Board State - config: %s Dirs: %s Rots: %s\n",boardConfig.c_str(),boardDirs.c_str(),boardRots.c_str());
}
//dumps the current "board" -ISO's
void Cube::dumpISO(char * title)
{
//FBL/FBR/FTL/FTR
//
Base::Console().Message("Cube ISO: %s\n", title);
Base::Console().Message("FBL: %s/%s \nFBR: %s/%s \nFTL: %s/%s\nFTR: %s/%s\n",
DrawUtil::formatVector(getFBL()).c_str(),DrawUtil::formatVector(getFBLRot()).c_str(),
DrawUtil::formatVector(getFBR()).c_str(),DrawUtil::formatVector(getFBRRot()).c_str(),
DrawUtil::formatVector(getFTL()).c_str(),DrawUtil::formatVector(getFTLRot()).c_str(),
DrawUtil::formatVector(getFTR()).c_str(),DrawUtil::formatVector(getFTRRot()).c_str());
std::string boardDirs = dirToView(getBottom()) + dirToView(getFront()) + dirToView(getLeft()) +
dirToView(getRear()) + dirToView(getRight()) + dirToView(getTop());
std::string boardRots = dirToView(getBottomRot()) + dirToView(getFrontRot()) + dirToView(getLeftRot()) +
dirToView(getRearRot()) + dirToView(getRightRot()) + dirToView(getTopRot());
std::string boardConfig = dirToView(getFront()) + dirToView(getRight());
Base::Console().Message("Cube: Board State - config: %s Dirs: %s Rots: %s\n",boardConfig.c_str(),boardDirs.c_str(),boardRots.c_str());
}
//dumps the config state
void Cube::dumpState(char* title)
{
@@ -413,6 +472,35 @@ Base::Vector3d Cube::getBottom()
return result;
}
Base::Vector3d Cube::getFBL()
{
Base::Vector3d result;
result = m_mapFrameDir.at("FrontBottomLeft");
return result;
}
Base::Vector3d Cube::getFBR()
{
Base::Vector3d result;
result = m_mapFrameDir.at("FrontBottomRight");
return result;
}
Base::Vector3d Cube::getFTL()
{
Base::Vector3d result;
result = m_mapFrameDir.at("FrontTopLeft");
return result;
}
Base::Vector3d Cube::getFTR()
{
Base::Vector3d result;
result = m_mapFrameDir.at("FrontTopRight");
return result;
}
Base::Vector3d Cube::getRightRot()
{
std::string myFace = "D";
@@ -461,6 +549,34 @@ Base::Vector3d Cube::getBottomRot()
return result;
}
Base::Vector3d Cube::getFBLRot()
{
Base::Vector3d result;
result = m_mapFrameRot.at("FrontBottomLeft");
return result;
}
Base::Vector3d Cube::getFBRRot()
{
Base::Vector3d result;
result = m_mapFrameRot.at("FrontBottomRight");
return result;
}
Base::Vector3d Cube::getFTLRot()
{
Base::Vector3d result;
result = m_mapFrameRot.at("FrontTopLeft");
return result;
}
Base::Vector3d Cube::getFTRRot()
{
Base::Vector3d result;
result = m_mapFrameRot.at("FrontTopRight");
return result;
}
//********************************************************
configLine::configLine(int ln, std::string ky, Base::Vector3d b, Base::Vector3d f,
Base::Vector3d l, Base::Vector3d k,
@@ -578,6 +694,8 @@ void configTable::addRotItem(configLine cl)
void configTable::initialize(void)
{
Base::Console().Message("TRACE - cT::initialize()\n");
dirs.clear();
rots.clear();
configLine cl;
//Rotations
#include "rots.cpp"

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@@ -82,9 +82,11 @@ public:
Cube();
~Cube();
void initialize(Base::Vector3d r, Base::Vector3d rr, Base::Vector3d l, Base::Vector3d lr,
Base::Vector3d f, Base::Vector3d fr, Base::Vector3d k, Base::Vector3d kr, //k for bacK (rear)
Base::Vector3d t, Base::Vector3d tr, Base::Vector3d b, Base::Vector3d br);
void initialize(Base::Vector3d r, Base::Vector3d rr, Base::Vector3d l, Base::Vector3d lr,
Base::Vector3d f, Base::Vector3d fr, Base::Vector3d k, Base::Vector3d kr, //k for bacK (rear)
Base::Vector3d t, Base::Vector3d tr, Base::Vector3d b, Base::Vector3d br,
Base::Vector3d fbl, Base::Vector3d fblr, Base::Vector3d fbr, Base::Vector3d fbrr,
Base::Vector3d ftl, Base::Vector3d ftlr, Base::Vector3d ftr, Base::Vector3d ftrr);
@@ -94,6 +96,9 @@ public:
void rotateLeft ();
void spinCCW();
void spinCW();
void updateIsoDirs();
void updateIsoRots();
Base::Vector3d getRight();
Base::Vector3d getFront();
@@ -101,13 +106,22 @@ public:
Base::Vector3d getLeft();
Base::Vector3d getRear();
Base::Vector3d getBottom();
Base::Vector3d getFBL();
Base::Vector3d getFBR();
Base::Vector3d getFTL();
Base::Vector3d getFTR();
Base::Vector3d getRightRot();
Base::Vector3d getFrontRot();
Base::Vector3d getTopRot();
Base::Vector3d getLeftRot();
Base::Vector3d getRearRot();
Base::Vector3d getBottomRot();
Base::Vector3d getFBLRot();
Base::Vector3d getFBRRot();
Base::Vector3d getFTLRot();
Base::Vector3d getFTRRot();
static std::string dirToView(Base::Vector3d v);
std::string getBoardKey(void);
void updateDirsToConfig(std::string cfg);
@@ -116,6 +130,7 @@ public:
std::string getCurrConfig(void);
void dump(char * title);
void dumpISO(char * title);
void dumpState(char * title);
private:

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@@ -60,10 +60,11 @@ const std::map<std::string,Base::Vector3d> DrawProjGroup::m_frameToStdDir = {
{ "Left", Base::Vector3d(-1, 0, 0) }, //left
{ "Top", Base::Vector3d(0, 0, 1) }, //top
{ "Bottom", Base::Vector3d(0, 0, -1) }, //bottom
{ "FrontTopLeft", Base::Vector3d(-1,-1,1) }, //FTL
{ "FrontTopRight", Base::Vector3d(1, -1, 1) }, //FTR
{ "FrontBottomLeft", Base::Vector3d(-1, -1, -1) }, //FBL
{ "FrontBottomRight", Base::Vector3d(1, -1, -1) }, //FBR
{ "FrontBottomLeft", Base::Vector3d(-1, -1, -1) } }; //FBL
{ "FrontTopLeft", Base::Vector3d(-1,-1,1) }, //FTL
{ "FrontTopRight", Base::Vector3d(1, -1, 1) } //FTR
};
const std::map<std::string,Base::Vector3d> DrawProjGroup::m_frameToStdRot = {
{ "Front", Base::Vector3d(1, 0, 0) }, //front
@@ -71,13 +72,69 @@ const std::map<std::string,Base::Vector3d> DrawProjGroup::m_frameToStdRot = {
{ "Right", Base::Vector3d(0, -1, 0) }, //right this makes the first rendering correct, but
{ "Left", Base::Vector3d(0, 1, 0) }, //left every 2nd subsequent rendering upside down (ie cube is incorrect)
// { "Right", Base::Vector3d(0, 1, 0) }, //right this makes the first rendering upside down
// { "Left", Base::Vector3d(0, -1, 0) }, //left but subsequent renderings right side up (ie cube is correct)
// { "Left", Base::Vector3d(0, -1, 0) }, /left but subsequent renderings right side up (ie cube is correct)
{ "Top", Base::Vector3d(1, 0, 0) }, //top
{ "Bottom", Base::Vector3d(1, 0, 0) }, //bottom
{ "FrontTopLeft", Base::Vector3d(-2, -1, 0.5) }, //FTL ???
{ "FrontTopRight", Base::Vector3d(2, -1, 0.5) }, //FTR OK
{ "FrontBottomRight", Base::Vector3d(2, -1, -0.5) }, //FBR probable
{ "FrontBottomLeft", Base::Vector3d(-2, -1, -0.5) } }; //FBL ???
{ "FrontBottomLeft", Base::Vector3d(2, -1, 0.5) }, //FBL LFB
{ "FrontBottomRight", Base::Vector3d(2, -1, -0.5) }, //FBR RFB
{ "FrontTopLeft", Base::Vector3d(2, -1, -0.5) }, //FTL LFT
{ "FrontTopRight", Base::Vector3d(2, 1, 0.5) } //FTR RFT
};
// map of front.dir+front.rot onto config
const std::map<std::string,std::string> DrawProjGroup::m_dirRotToConfig = {
{"AB","AB"},
{"AC","AC"},
{"AD","AD"},
{"AE","AE"},
{"BF","BA"},
{"BC","BC"},
{"BD","BD"},
{"BA","BF"},
{"CD","CA"},
{"CB","CB"},
{"CE","CE"},
{"CA","CF"},
{"DF","DA"},
{"DB","DB"},
{"DE","DE"},
{"DC","DF"},
{"EF","EA"},
{"EC","EC"},
{"ED","ED"},
{"EA","EF"},
{"FB","FB"},
{"FF","FC"},
{"FD","FD"},
{"FE","FE"} };
// map frontDir + topDir onto config
const std::map<std::string,std::string> DrawProjGroup::m_frontTopToConfig = {
{ "AC" , "AB" },
{ "AE" , "AC" },
{ "AB" , "AD" },
{ "AD" , "AE" },
{ "BD" , "BA" },
{ "BA" , "BC" },
{ "BF" , "BD" },
{ "BC" , "BF" },
{ "CB" , "CA" },
{ "CF" , "CB" },
{ "CA" , "CE" },
{ "CE" , "CF" },
{ "DE" , "DA" },
{ "DA" , "DB" },
{ "DF" , "DE" },
{ "DB" , "DF" },
{ "EC" , "EA" },
{ "EF" , "EC" },
{ "EA" , "ED" },
{ "ED" , "EF" },
{ "FD" , "FB" },
{ "FB" , "FC" },
{ "FE" , "FD" },
{ "FC" , "FE" } };
PROPERTY_SOURCE(TechDraw::DrawProjGroup, TechDraw::DrawViewCollection)
@@ -96,10 +153,15 @@ DrawProjGroup::DrawProjGroup(void)
ADD_PROPERTY_TYPE(spacingY, (15), agroup, App::Prop_None, "Vertical spacing between views");
m_cube = new Cube();
// D/C/A/F/B/E/FBL/
m_cube->initialize(m_frameToStdDir.at("Right"), m_frameToStdRot.at("Right"),
m_frameToStdDir.at("Left"), m_frameToStdRot.at("Left"),
m_frameToStdDir.at("Front"), m_frameToStdRot.at("Front"), m_frameToStdDir.at("Rear"), m_frameToStdRot.at("Rear"),
m_frameToStdDir.at("Top"), m_frameToStdRot.at("Top"), m_frameToStdDir.at("Bottom"), m_frameToStdRot.at("Bottom"));
m_frameToStdDir.at("Top"), m_frameToStdRot.at("Top"), m_frameToStdDir.at("Bottom"), m_frameToStdRot.at("Bottom"),
m_frameToStdDir.at("FrontBottomLeft"), m_frameToStdRot.at("FrontBottomLeft"),
m_frameToStdDir.at("FrontBottomRight"), m_frameToStdRot.at("FrontBottomRight"),
m_frameToStdDir.at("FrontTopLeft"), m_frameToStdRot.at("FrontTopLeft"),
m_frameToStdDir.at("FrontTopRight"), m_frameToStdRot.at("FrontTopRight") );
}
DrawProjGroup::~DrawProjGroup()
@@ -799,23 +861,23 @@ void DrawProjGroup::updateSecondaryDirs()
break;
}
case FrontTopLeft : {
newDir = m_frameToStdDir.at("FrontTopLeft");
newAxis = m_frameToStdRot.at("FrontTopLeft");
newDir = m_cube->getFTL();
newAxis = m_cube->getFTLRot();
break;
}
case FrontTopRight : {
newDir = m_frameToStdDir.at("FrontTopRight");
newAxis = m_frameToStdRot.at("FrontTopRight");
newDir = m_cube->getFTR();
newAxis = m_cube->getFTRRot();
break;
}
case FrontBottomLeft : {
newDir = m_frameToStdDir.at("FrontBottomLeft");
newAxis = m_frameToStdRot.at("FrontBottomLeft");
newDir = m_cube->getFBL();
newAxis = m_cube->getFBLRot();
break;
}
case FrontBottomRight : {
newDir = m_frameToStdDir.at("FrontBottomRight");
newAxis = m_frameToStdRot.at("FrontBottomRight");
newDir = m_cube->getFBR();
newAxis = m_cube->getFBRRot();
break;
}
default: {
@@ -887,8 +949,51 @@ void DrawProjGroup::spinCCW()
updateSecondaryDirs();
}
//*************************************
// find a config with Dir as Front view and Up as Top view
void DrawProjGroup::setTable(Base::Vector3d dir, Base::Vector3d up)
{
std::string viewFront = Cube::dirToView(dir); //convert to closest basis vector
std::string viewUp = Cube::dirToView(up); //convert to closest basis vector
std::string altKey = viewFront + viewUp;
std::string config;
Base::Console().Message("TRACE - DPG::setTable - using altKey: %s\n", altKey.c_str());
try {
config = m_frontTopToConfig.at(altKey);
}
// catch (const std::out_of_range& oor) {
// std::cerr << "Out of Range error: " << oor.what() << '\n';
// }
catch (...) {
Base::Console().Error("Error - DPG::setTable - no match for alt config: %s\n",altKey.c_str());
return;
}
Base::Console().Message("TRACE - DPG::setTable - found config: %s **\n",config.c_str());
m_cube->updateDirsToConfig(config);
m_cube->updateRotsToConfig(config);
updateSecondaryDirs();
}
void DrawProjGroup::resetTable(void)
{
m_cube->initialize(m_frameToStdDir.at("Right"), m_frameToStdRot.at("Right"),
m_frameToStdDir.at("Left"), m_frameToStdRot.at("Left"),
m_frameToStdDir.at("Front"), m_frameToStdRot.at("Front"), m_frameToStdDir.at("Rear"), m_frameToStdRot.at("Rear"),
m_frameToStdDir.at("Top"), m_frameToStdRot.at("Top"), m_frameToStdDir.at("Bottom"), m_frameToStdRot.at("Bottom"),
m_frameToStdDir.at("FrontBottomLeft"), m_frameToStdRot.at("FrontBottomLeft"),
m_frameToStdDir.at("FrontBottomRight"), m_frameToStdRot.at("FrontBottomRight"),
m_frameToStdDir.at("FrontTopLeft"), m_frameToStdRot.at("FrontTopLeft"),
m_frameToStdDir.at("FrontTopRight"), m_frameToStdRot.at("FrontTopRight") );
updateSecondaryDirs();
}
//*************************************
//obs??
//! rebuild view direction map from existing DPGI's if possible or from Anchor
void DrawProjGroup::onDocumentRestored()
{

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@@ -125,6 +125,9 @@ public:
void rotateDown(void);
void spinCW(void);
void spinCCW(void);
void setTable(Base::Vector3d dir, Base::Vector3d rot);
void resetTable(void);
protected:
void onChanged(const App::Property* prop);
@@ -166,7 +169,8 @@ protected:
TechDraw::Cube* m_cube;
static const std::map<std::string,Base::Vector3d> m_frameToStdDir; //for initializing cube and
static const std::map<std::string,Base::Vector3d> m_frameToStdRot; //creating DPGI's
static const std::map<std::string,std::string> m_dirRotToConfig;
static const std::map<std::string,std::string> m_frontTopToConfig;
};
} //namespace TechDraw

View File

@@ -15,8 +15,9 @@
cl = configLine( 5 , "BA", Base::Vector3d(-1,0,0), Base::Vector3d(0,0,1), Base::Vector3d(0,1,0),
Base::Vector3d(0,0,-1), Base::Vector3d(0,-1,0), Base::Vector3d(1,0,0) );
addDirItem(cl);
cl = configLine( 6 , "BC", Base::Vector3d(0,0,-1), Base::Vector3d(0,0,1), Base::Vector3d(1,0,0),
Base::Vector3d(0,0,-1), Base::Vector3d(-1,0,0), Base::Vector3d(0,0,1) );
//BC = FBDECA
cl = configLine( 6 , "BC", Base::Vector3d(0,1,0), Base::Vector3d(0,0,1), Base::Vector3d(1,0,0),
Base::Vector3d(0,0,-1), Base::Vector3d(-1,0,0), Base::Vector3d(0,-1,0) );
addDirItem(cl);
cl = configLine( 7 , "BD", Base::Vector3d(0,-1,0), Base::Vector3d(0,0,1), Base::Vector3d(-1,0,0),
Base::Vector3d(0,0,-1), Base::Vector3d(1,0,0), Base::Vector3d(0,1,0) );

View File

@@ -53,7 +53,7 @@
cl = configLine( 18 , "EC", Base::Vector3d(-1,0,0), Base::Vector3d(-1,0,0), Base::Vector3d(0,0,-1),
Base::Vector3d(1,0,0), Base::Vector3d(0,0,1), Base::Vector3d(-1,0,0) );
addRotItem(cl);
cl = configLine( 19 , "ED", Base::Vector3d(1,0,0), Base::Vector3d(-1,0,0), Base::Vector3d(0,0,-1),
cl = configLine( 19 , "ED", Base::Vector3d(1,0,0), Base::Vector3d(1,0,0), Base::Vector3d(0,0,-1),
Base::Vector3d(-1,0,0), Base::Vector3d(0,0,1), Base::Vector3d(1,0,0) );
addRotItem(cl);
cl = configLine( 20 , "EF", Base::Vector3d(0,-1,0), Base::Vector3d(0,-1,0), Base::Vector3d(0,0,-1),

View File

@@ -176,30 +176,27 @@ void TaskProjGroup::rotateButtonClicked(void)
void TaskProjGroup::on3DClicked(void)
{
Base::Vector3d dir3D = get3DViewDir();
std::pair<Base::Vector3d,Base::Vector3d> dir3D = get3DViewDir();
Base::Vector3d dir = dir3D.first;
Base::Vector3d up = dir3D.second;
Base::Console().Message("TRACE - TPG::on3DClicked - dir: %s up: %s\n",
DrawUtil::formatVector(dir).c_str(),DrawUtil::formatVector(up).c_str());
TechDraw::DrawProjGroupItem* front = multiView->getProjItem("Front");
if (front) {
front->Direction.setValue(dir3D);
//front->OrientBasis.setValue(rot3D);
//front->recomputeFeature();
if (front) { //why "if front"???
Base::Console().Message("TRACE - TPG::on3DClicked - front found\n");
multiView->setTable(dir,up);
setUiPrimary();
//multiView->makeInitialMap(front);
//multiView->updateSecondaryDirs();
Gui::Command::updateActive();
}
}
void TaskProjGroup::onResetClicked(void)
{
// Base::Vector3d dir = multiView->nameToStdDirection("Front");
TechDraw::DrawProjGroupItem* front = multiView->getProjItem("Front");
if (front) {
//multiView->reset()
// front->recomputeFeature();
multiView->resetTable();
setUiPrimary();
// multiView->makeInitialMap(front);
// multiView->updateSecondaryDirs();
Gui::Command::updateActive();
}
}
@@ -414,9 +411,13 @@ void TaskProjGroup::setUiPrimary()
ui->lePrimary->setText(formatVector(frontDir));
}
Base::Vector3d TaskProjGroup::get3DViewDir()
//should return a configuration? frontdir,upDir mapped in DPG
std::pair<Base::Vector3d,Base::Vector3d> TaskProjGroup::get3DViewDir()
{
std::pair<Base::Vector3d,Base::Vector3d> result;
Base::Vector3d viewDir(0.0,-1.0,0.0); //default to front
Base::Vector3d viewUp(0.0,0.0,1.0); //default to top
std::list<MDIView*> mdis = Gui::Application::Instance->activeDocument()->getMDIViews();
Gui::View3DInventor *view;
Gui::View3DInventorViewer *viewer = nullptr;
@@ -429,13 +430,21 @@ Base::Vector3d TaskProjGroup::get3DViewDir()
}
if (!viewer) {
Base::Console().Log("LOG - TaskProjGroup could not find a 3D viewer\n");
return viewDir;
return std::make_pair( viewDir, viewUp);
}
SbVec3f dvec = viewer->getViewDirection();
SbVec3f dvec = viewer->getViewDirection();
SbVec3f upvec = viewer->getUpDirection();
viewDir = Base::Vector3d(dvec[0], dvec[1], dvec[2]);
viewDir = viewDir * -1; //Inventor coords are opposite projection direction coords
return viewDir;
viewUp = Base::Vector3d(upvec[0],upvec[1],upvec[2]);
Base::Console().Message("TRACE - TPG::get3dview - Viewer dir: %s Viewer Up: %s \n",
DrawUtil::formatVector(viewDir).c_str(),DrawUtil::formatVector(viewUp).c_str());
viewDir *= -1.0; //Inventor dir is opposite TD dir, Inventor up is same as TD up
Base::Console().Message("TRACE - TPG::get3dview - (adjusted) Viewer dir: %s Viewer Up: %s \n",
DrawUtil::formatVector(viewDir).c_str(),DrawUtil::formatVector(viewUp).c_str());
result = std::make_pair(viewDir,viewUp);
return result;
}

View File

@@ -91,7 +91,7 @@ protected:
* between checkboxes and viewToggled()
*/
void setupViewCheckboxes(bool addConnections = false);
Base::Vector3d get3DViewDir(void);
std::pair<Base::Vector3d,Base::Vector3d> get3DViewDir(void);
void setUiPrimary(void);
QString formatVector(Base::Vector3d v);

View File

@@ -343,10 +343,10 @@
<item row="2" column="0">
<widget class="QPushButton" name="butReset">
<property name="toolTip">
<string>Set Primary Direction to 3D Front</string>
<string>Return Primary Direction to Initial Value</string>
</property>
<property name="text">
<string>3D Front</string>
<string>Reset</string>
</property>
</widget>
</item>
@@ -618,6 +618,19 @@ height: 24px;
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_6">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="butCCWRotate">
<property name="toolTip">