fix build failure on macoS when including glext.h

This commit is contained in:
wmayer
2017-11-08 22:58:09 +01:00
parent def0b81784
commit 3011fc8b2f

View File

@@ -28,9 +28,11 @@
# ifdef FC_OS_MACOSX
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
# include <OpenGL/glext.h>
# else
# include <GL/gl.h>
# include <GL/glu.h>
# include <GL/glext.h>
# endif
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
@@ -42,7 +44,6 @@
# include <Inventor/elements/SoViewingMatrixElement.h>
#endif
#include <GL/glext.h>
#include <Inventor/C/glue/gl.h>
#include <Gui/SoFCInteractiveElement.h>