Mesh: [skip-ci] Fixed wrong Coin3d off-screen renderer backround color type object SbColor -> SbColor4f

This commit is contained in:
David James McCorrie
2019-12-14 23:04:48 +00:00
committed by wmayer
parent 91f6a5e5ee
commit 31ac21e065

View File

@@ -1442,10 +1442,11 @@ std::vector<unsigned long> ViewProviderMesh::getVisibleFacets(const SbViewportRe
#if 0
Gui::SoFCOffscreenRenderer& renderer = Gui::SoFCOffscreenRenderer::instance();
renderer.setViewportRegion(vp);
renderer.setBackgroundColor(SbColor(0.0f, 0.0f, 0.0f));
#else
Gui::SoQtOffscreenRenderer renderer(vp);
renderer.setBackgroundColor(SbColor4f(0.0f, 0.0f, 0.0f));
#endif
renderer.setBackgroundColor(SbColor(0.0f, 0.0f, 0.0f));
QImage img;
renderer.render(root);