Added explicit support for BSPlineCurve to isHorizontal/isVertical.
This commit is contained in:
committed by
Yorik van Havre
parent
3abfbb7fb2
commit
329f013f01
@@ -152,7 +152,7 @@ class PathGeom:
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if obj.ShapeType == 'Edge':
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if type(obj.Curve) == Part.Line or type(obj.Curve) == Part.LineSegment:
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return cls.isVertical(obj.Vertexes[1].Point - obj.Vertexes[0].Point)
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if type(obj.Curve) == Part.Circle or type(obj.Curve) == Part.Ellipse:
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if type(obj.Curve) == Part.Circle or type(obj.Curve) == Part.Ellipse or type(obj.Curve) == Part.BSplineCurve:
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return cls.isHorizontal(obj.Curve.Axis)
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if type(obj.Curve) == Part.BezierCurve:
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# the current assumption is that a bezier curve is vertical if its end points are vertical
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@@ -181,7 +181,7 @@ class PathGeom:
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if obj.ShapeType == 'Edge':
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if type(obj.Curve) == Part.Line or type(obj.Curve) == Part.LineSegment:
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return cls.isHorizontal(obj.Vertexes[1].Point - obj.Vertexes[0].Point)
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if type(obj.Curve) == Part.Circle or type(obj.Curve) == Part.Ellipse:
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if type(obj.Curve) == Part.Circle or type(obj.Curve) == Part.Ellipse or type(obj.Curve) == Part.BSplineCurve:
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return cls.isVertical(obj.Curve.Axis)
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if type(obj.Curve) == Part.BezierCurve:
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return cls.isRoughly(obj.BoundBox.ZLength, 0)
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