Fix shader compilation error on linux. (#17236)

This commit is contained in:
Shai Seger
2024-10-14 16:51:11 +03:00
committed by GitHub
parent 35013a0afd
commit 34e618f524

View File

@@ -546,7 +546,7 @@ const char* FragShaderSSAOBlur = R"(
float sum = 0.0;
for( int x = -1; x <= 2; ++x ) {
for( int y = -1; y <= 2; y++ ) {
sum += texelFetchOffset( AoTex, pix, 0, ivec2(x,y) ).r;
sum += texelFetch( AoTex, pix + ivec2(x,y), 0).r;
}
}