Units: add AngleOfFriction as another parameter with Angle unit
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@@ -338,7 +338,11 @@ App.Units.Length = App.Units.Unit(1)
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App.Units.Area = App.Units.Unit(2)
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App.Units.Volume = App.Units.Unit(3)
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App.Units.Mass = App.Units.Unit(0,1)
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App.Units.Angle = App.Units.Unit(0,0,0,0,0,0,0,1)
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# Angle
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App.Units.Angle = App.Units.Unit(0,0,0,0,0,0,0,1)
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App.Units.AngleOfFriction = App.Units.Unit(0,0,0,0,0,0,0,1)
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App.Units.Density = App.Units.Unit(-3,1)
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App.Units.TimeSpan = App.Units.Unit(0,0,1)
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@@ -461,7 +461,11 @@ Unit Unit::Length(1);
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Unit Unit::Area(2);
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Unit Unit::Volume(3);
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Unit Unit::Mass(0,1);
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Unit Unit::Angle(0,0,0,0,0,0,0,1);
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// Angle, deg
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Unit Unit::Angle (0,0,0,0,0,0,0,1);
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Unit Unit::AngleOfFriction (0,0,0,0,0,0,0,1);
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Unit Unit::Density(-3,1);
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Unit Unit::TimeSpan(0,0,1);
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@@ -93,8 +93,11 @@ public:
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static Unit Length;
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/// Mass unit
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static Unit Mass;
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/// Angle
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static Unit Angle;
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static Unit AngleOfFriction;
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static Unit Density;
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static Unit Area;
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