[Sketcher] Do not use TangentViaPoint for tangent-at-knot

This commit is contained in:
Ajinkya Dahale
2022-12-22 01:08:49 +05:30
committed by Chris Hennes
parent 389aaeb138
commit 3bccd6686a
2 changed files with 14 additions and 41 deletions

View File

@@ -1722,27 +1722,26 @@ int Sketch::addConstraint(const Constraint *constraint)
//simple tangency
rtn = addTangentConstraint(constraint->First,constraint->Second);
}
else {
else if (constraint->FirstPos == PointPos::start &&
constraint->SecondPos == PointPos::none &&
constraint->Third == GeoEnum::GeoUndef) {
// check for B-Spline Knot to curve tangency
if (constraint->FirstPos == PointPos::none &&
constraint->SecondPos == PointPos::none &&
constraint->ThirdPos == PointPos::start) {
auto knotgeoId = checkGeoId(constraint->Third);
if (Geoms[knotgeoId].type == Point) {
auto *point = static_cast<const GeomPoint*>(Geoms[knotgeoId].geo);
auto knotgeoId = checkGeoId(constraint->First);
if (Geoms[knotgeoId].type == Point) {
auto *point = static_cast<const GeomPoint*>(Geoms[knotgeoId].geo);
if (GeometryFacade::isInternalType(point,InternalType::BSplineKnotPoint)) {
auto bsplinegeoid = internalAlignmentGeometryMap.at(constraint->Third);
if (GeometryFacade::isInternalType(point,InternalType::BSplineKnotPoint)) {
auto bsplinegeoid = internalAlignmentGeometryMap.at(constraint->First);
bsplinegeoid = checkGeoId(bsplinegeoid);
bsplinegeoid = checkGeoId(bsplinegeoid);
auto linegeoid = checkGeoId(constraint->Second);
auto linegeoid = checkGeoId(constraint->Second);
return addTangentLineAtBSplineKnotConstraint(linegeoid, bsplinegeoid, knotgeoId);
}
rtn = addTangentLineAtBSplineKnotConstraint(linegeoid, bsplinegeoid, knotgeoId);
}
}
}
else {
//any other point-wise tangency (endpoint-to-curve, endpoint-to-endpoint, tangent-via-point)
c.value = new double(constraint->getValue());
if(c.driving)

View File

@@ -4226,33 +4226,7 @@ void CmdSketcherConstrainTangent::activated(int iMsg)
}
if (isSimpleVertex(Obj, GeoId1, PosId1)) {
if (isBsplineKnot(Obj, GeoId1)) {
// find the B-spline and treat as TangentViaPoint
openCommand(QT_TRANSLATE_NOOP("Command", "Add tangent constraint"));
const std::vector<Constraint *> &constraints = Obj->Constraints.getValues();
for (const auto& constraint: constraints) {
// TODO: wrap around with try-catch
if (constraint->Type == Sketcher::ConstraintType::InternalAlignment &&
constraint->First == GeoId1 &&
constraint->AlignmentType == Sketcher::InternalAlignmentType::BSplineKnotPoint) {
int GeoId3 = constraint->Second;
// TODO: ensure C1 continuity at point
if(! IsPointAlreadyOnCurve(GeoId2, GeoId1, PosId1, Obj)){
Gui::cmdAppObjectArgs(selection[0].getObject(), "addConstraint(Sketcher.Constraint('PointOnObject',%d,%d,%d)) ",
GeoId1,static_cast<int>(PosId1),GeoId2);
}
Gui::cmdAppObjectArgs(selection[0].getObject(), "addConstraint(Sketcher.Constraint('TangentViaPoint',%d,%d,%d,%d)) ",
GeoId3,GeoId2,GeoId1,static_cast<int>(PosId1));
commitCommand();
tryAutoRecompute(Obj);
getSelection().clearSelection();
return;
}
}
}
else {
if (!isBsplineKnot(Obj, GeoId1)) {
QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Wrong selection"),
QObject::tr("Cannot add a tangency constraint at an unconnected point!"));
return;