[PD] add feature to set direction for pockets

This PR adds the functionality of pads to pad along either a custom direction or along an edge to pockets.

So with this PR Pad and Pocket are on the same level of functionality.
This commit is contained in:
Uwe
2021-11-10 05:08:36 +01:00
committed by Chris Hennes
parent b109927f1c
commit 3eed892880
5 changed files with 620 additions and 23 deletions

View File

@@ -67,6 +67,10 @@ Pocket::Pocket()
Type.setEnums(TypeEnums);
ADD_PROPERTY_TYPE(Length,(100.0),"Pocket",App::Prop_None,"Pocket length");
ADD_PROPERTY_TYPE(Length2,(100.0),"Pocket",App::Prop_None,"P");
ADD_PROPERTY_TYPE(UseCustomVector, (false), "Pocket", App::Prop_None, "Use custom vector for pocket direction");
ADD_PROPERTY_TYPE(Direction, (Base::Vector3d(1.0, 1.0, 1.0)), "Pocket", App::Prop_None, "Pocket direction vector");
ADD_PROPERTY_TYPE(ReferenceAxis, (0), "Pocket", App::Prop_None, "Reference axis of direction");
ADD_PROPERTY_TYPE(AlongSketchNormal, (true), "Pocket", App::Prop_None, "Measure pocket length along the sketch normal direction");
ADD_PROPERTY_TYPE(UpToFace,(0),"Pocket",App::Prop_None,"Face where pocket will end");
ADD_PROPERTY_TYPE(Offset,(0.0),"Pocket",App::Prop_None,"Offset from face in which pocket will end");
static const App::PropertyQuantityConstraint::Constraints signedLengthConstraint = {-DBL_MAX, DBL_MAX, 1.0};
@@ -84,6 +88,10 @@ short Pocket::mustExecute() const
Length.isTouched() ||
Length2.isTouched() ||
Offset.isTouched() ||
UseCustomVector.isTouched() ||
Direction.isTouched() ||
ReferenceAxis.isTouched() ||
AlongSketchNormal.isTouched() ||
UpToFace.isTouched())
return 1;
return ProfileBased::mustExecute();
@@ -130,6 +138,7 @@ App::DocumentObjectExecReturn *Pocket::execute(void)
// get the Sketch plane
Base::Placement SketchPos = obj->Placement.getValue();
// get the normal vector of the sketch
Base::Vector3d SketchVector = getProfileNormal();
// turn around for pockets
@@ -141,7 +150,78 @@ App::DocumentObjectExecReturn *Pocket::execute(void)
base.Move(invObjLoc);
gp_Dir dir(SketchVector.x,SketchVector.y,SketchVector.z);
Base::Vector3d pocketDirection;
if (!UseCustomVector.getValue()) {
if (!ReferenceAxis.getValue()) {
// use sketch's normal vector for direction
pocketDirection = SketchVector;
AlongSketchNormal.setReadOnly(true);
}
else {
// update Direction from ReferenceAxis
try {
App::DocumentObject* pcReferenceAxis = ReferenceAxis.getValue();
const std::vector<std::string>& subReferenceAxis = ReferenceAxis.getSubValues();
Base::Vector3d base;
Base::Vector3d dir;
getAxis(pcReferenceAxis, subReferenceAxis, base, dir, false);
pocketDirection = dir;
}
catch (const Base::Exception& e) {
return new App::DocumentObjectExecReturn(e.what());
}
}
}
else {
// use the given vector
// if null vector, use SketchVector
if ((fabs(Direction.getValue().x) < Precision::Confusion())
&& (fabs(Direction.getValue().y) < Precision::Confusion())
&& (fabs(Direction.getValue().z) < Precision::Confusion())) {
Direction.setValue(SketchVector);
}
pocketDirection = Direction.getValue();
}
// disable options of UseCustomVector
Direction.setReadOnly(!UseCustomVector.getValue());
ReferenceAxis.setReadOnly(UseCustomVector.getValue());
// UseCustomVector allows AlongSketchNormal but !UseCustomVector does not forbid it
if (UseCustomVector.getValue())
AlongSketchNormal.setReadOnly(false);
// create vector in pocketing direction with length 1
gp_Dir dir(pocketDirection.x, pocketDirection.y, pocketDirection.z);
// store the finally used direction to display it in the dialog
Direction.setValue(dir.X(), dir.Y(), dir.Z());
// The length of a gp_Dir is 1 so the resulting pocket would have
// the length L in the direction of dir. But we want to have its height in the
// direction of the normal vector.
// Therefore we must multiply L by the factor that is necessary
// to make dir as long that its projection to the SketchVector
// equals the SketchVector.
// This is the scalar product of both vectors.
// Since the pocket length cannot be negative, the factor must not be negative.
double factor = fabs(dir * gp_Dir(SketchVector.x, SketchVector.y, SketchVector.z));
// factor would be zero if vectors are orthogonal
if (factor < Precision::Confusion())
return new App::DocumentObjectExecReturn("Pocket: Creation failed because direction is orthogonal to sketch's normal vector");
// perform the length correction if not along custom vector
if (AlongSketchNormal.getValue()) {
L = L / factor;
L2 = L2 / factor;
}
// explicitly set the Direction so that the dialog shows also the used direction
// if the sketch's normal vector was used
Direction.setValue(pocketDirection);
dir.Transform(invObjLoc.Transformation());
if (profileshape.IsNull())

View File

@@ -37,10 +37,14 @@ class PartDesignExport Pocket : public ProfileBased
public:
Pocket();
App::PropertyEnumeration Type;
App::PropertyLength Length;
App::PropertyLength Length2;
App::PropertyLength Offset;
App::PropertyEnumeration Type;
App::PropertyLength Length;
App::PropertyLength Length2;
App::PropertyLength Offset;
App::PropertyBool UseCustomVector;
App::PropertyVector Direction;
App::PropertyBool AlongSketchNormal;
App::PropertyLinkSub ReferenceAxis;
/** @name methods override feature */
//@{

View File

@@ -35,6 +35,7 @@
#include <App/Application.h>
#include <App/Document.h>
#include <Base/Console.h>
#include <Base/UnitsApi.h>
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Command.h>
@@ -76,6 +77,11 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
Base::Quantity l = pcPocket->Length.getQuantityValue();
Base::Quantity l2 = pcPocket->Length2.getQuantityValue();
Base::Quantity off = pcPocket->Offset.getQuantityValue();
bool alongNormal = pcPocket->AlongSketchNormal.getValue();
bool useCustom = pcPocket->UseCustomVector.getValue();
double xs = pcPocket->Direction.getValue().x;
double ys = pcPocket->Direction.getValue().y;
double zs = pcPocket->Direction.getValue().z;
bool midplane = pcPocket->Midplane.getValue();
bool reversed = pcPocket->Reversed.getValue();
int index = pcPocket->Type.getValue(); // must extract value here, clear() kills it!
@@ -89,10 +95,30 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
faceId = std::atoi(&upToFace[4]);
}
// set decimals for the direction edits
// do this here before the edits are filed to avoid rounding mistakes
int UserDecimals = Base::UnitsApi::getDecimals();
ui->XDirectionEdit->setDecimals(UserDecimals);
ui->YDirectionEdit->setDecimals(UserDecimals);
ui->ZDirectionEdit->setDecimals(UserDecimals);
// Fill data into dialog elements
// the direction combobox is later filled in updateUI()
ui->lengthEdit->setValue(l);
ui->lengthEdit2->setValue(l2);
ui->offsetEdit->setValue(off);
ui->checkBoxAlongDirection->setChecked(alongNormal);
ui->checkBoxDirection->setChecked(useCustom);
onDirectionToggled(useCustom);
// disable to change the direction if not custom
if (!useCustom) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
ui->XDirectionEdit->setValue(xs);
ui->YDirectionEdit->setValue(ys);
ui->ZDirectionEdit->setValue(zs);
ui->checkBoxMidplane->setChecked(midplane);
ui->checkBoxReversed->setChecked(reversed);
@@ -127,6 +153,9 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
ui->lengthEdit->bind(pcPocket->Length);
ui->lengthEdit2->bind(pcPocket->Length2);
ui->offsetEdit->bind(pcPocket->Offset);
ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.x")));
ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.y")));
ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.z")));
QMetaObject::connectSlotsByName(this);
@@ -136,6 +165,18 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
this, SLOT(onLength2Changed(double)));
connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
this, SLOT(onOffsetChanged(double)));
connect(ui->directionCB, SIGNAL(activated(int)),
this, SLOT(onDirectionCBChanged(int)));
connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
this, SLOT(onAlongSketchNormalChanged(bool)));
connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
this, SLOT(onDirectionToggled(bool)));
connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onXDirectionEditChanged(double)));
connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onYDirectionEditChanged(double)));
connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onZDirectionEditChanged(double)));
connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
this, SLOT(onMidplaneChanged(bool)));
connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
@@ -149,6 +190,8 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
this, SLOT(onUpdateView(bool)));
this->propReferenceAxis = &(pcPocket->ReferenceAxis);
// Due to signals attached after changes took took into effect we should update the UI now.
updateUI(index);
@@ -166,6 +209,9 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
void TaskPocketParameters::updateUI(int index)
{
// update direction combobox
fillDirectionCombo();
// disable/hide everything unless we are sure we don't need it
bool isLengthEditVisible = false;
bool isLengthEdit2Visible = false;
@@ -222,6 +268,7 @@ void TaskPocketParameters::updateUI(int index)
ui->lengthEdit->setVisible( isLengthEditVisible );
ui->lengthEdit->setEnabled( isLengthEditVisible );
ui->labelLength->setVisible( isLengthEditVisible );
ui->checkBoxAlongDirection->setVisible(isLengthEditVisible);
ui->lengthEdit2->setVisible( isLengthEdit2Visible );
ui->lengthEdit2->setEnabled( isLengthEdit2Visible );
@@ -245,21 +292,36 @@ void TaskPocketParameters::updateUI(int index)
void TaskPocketParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
{
if (msg.Type == Gui::SelectionChanges::AddSelection) {
QString refText = onAddSelection(msg);
if (refText.length() > 0) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->setText(refText);
ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
ui->lineFaceName->blockSignals(false);
// Turn off reference selection mode
onButtonFace(false);
} else {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
// if we have an edge selection for the pocket direction
if (!selectionFace) {
std::vector<std::string> edge;
App::DocumentObject* selObj;
if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
exitSelectionMode();
propReferenceAxis->setValue(selObj, edge);
recomputeFeature();
// update direction combobox
fillDirectionCombo();
}
}
else { // if we have a selection of a face
QString refText = onAddSelection(msg);
if (refText.length() > 0) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->setText(refText);
ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
ui->lineFaceName->blockSignals(false);
// Turn off reference selection mode
onButtonFace(false);
}
else {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
} else if (msg.Type == Gui::SelectionChanges::ClrSelection) {
ui->lineFaceName->blockSignals(true);
@@ -291,6 +353,193 @@ void TaskPocketParameters::onOffsetChanged(double len)
recomputeFeature();
}
void TaskPocketParameters::fillDirectionCombo()
{
bool oldVal_blockUpdate = blockUpdate;
blockUpdate = true;
if (axesInList.empty()) {
ui->directionCB->clear();
// add sketch normal
PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Sketch normal"));
// add the other entries
addAxisToCombo(0, std::string(), tr("Select reference..."));
// we start with the sketch normal as proposal for the custom direction
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Custom direction"));
}
// add current link, if not in list
// first, figure out the item number for current axis
int indexOfCurrent = -1;
App::DocumentObject* ax = propReferenceAxis->getValue();
const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
for (size_t i = 0; i < axesInList.size(); i++) {
if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
indexOfCurrent = i;
break;
}
}
// if the axis is not yet listed in the combobox
if (indexOfCurrent == -1 && ax) {
assert(subList.size() <= 1);
std::string sub;
if (!subList.empty())
sub = subList[0];
addAxisToCombo(ax, sub, getRefStr(ax, subList));
indexOfCurrent = axesInList.size() - 1;
// the axis is not the normal, thus enable along direction
ui->checkBoxAlongDirection->setEnabled(true);
// we don't have custom direction thus disable its settings
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
// highlight either current index or set custom direction
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
bool hasCustom = pcPocket->UseCustomVector.getValue();
if (indexOfCurrent != -1 && !hasCustom)
ui->directionCB->setCurrentIndex(indexOfCurrent);
if (hasCustom)
ui->directionCB->setCurrentIndex(2);
blockUpdate = oldVal_blockUpdate;
}
void TaskPocketParameters::addAxisToCombo(App::DocumentObject* linkObj,
std::string linkSubname, QString itemText)
{
this->ui->directionCB->addItem(itemText);
this->axesInList.emplace_back(new App::PropertyLinkSub);
App::PropertyLinkSub& lnk = *(axesInList.back());
lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
}
void TaskPocketParameters::onDirectionCBChanged(int num)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
if (axesInList.empty() || !pcPocket)
return;
App::PropertyLinkSub& lnk = *(axesInList[num]);
if (lnk.getValue() == 0) {
// enter reference selection mode
this->blockConnection(false);
// to distinguish that this is the direction selection
selectionFace = false;
TaskSketchBasedParameters::onSelectReference(true, true, false, true, true);
return;
}
else {
if (!pcPocket->getDocument()->isIn(lnk.getValue())) {
Base::Console().Error("Object was deleted\n");
return;
}
propReferenceAxis->Paste(lnk);
// in case user is in selection mode, but changed his mind before selecting anything
exitSelectionMode();
}
try {
recomputeFeature();
}
catch (const Base::Exception& e) {
e.ReportException();
}
// disable AlongSketchNormal when the direction is already normal
if (num == 0)
ui->checkBoxAlongDirection->setEnabled(false);
else
ui->checkBoxAlongDirection->setEnabled(true);
// if custom direction is used, show it
if (num == 2) {
ui->checkBoxDirection->setChecked(true);
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->UseCustomVector.setValue(true);
}
else {
ui->checkBoxDirection->setChecked(false);
pcPocket->UseCustomVector.setValue(false);
}
// if we dont use custom direction, only allow to show its direction
if (num != 2) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
else {
ui->XDirectionEdit->setEnabled(true);
ui->YDirectionEdit->setEnabled(true);
ui->ZDirectionEdit->setEnabled(true);
}
// recompute and update the direction
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::onAlongSketchNormalChanged(bool on)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->AlongSketchNormal.setValue(on);
recomputeFeature();
}
void TaskPocketParameters::onDirectionToggled(bool on)
{
if (on)
ui->groupBoxDirection->show();
else
ui->groupBoxDirection->hide();
}
void TaskPocketParameters::onXDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(len, pcPocket->Direction.getValue().y, pcPocket->Direction.getValue().z);
recomputeFeature();
// checking for case of a null vector is done in FeaturePocket.cpp
// if there was a null vector, the normal vector of the sketch is used.
// therefore the vector component edits must be updated
updateDirectionEdits();
}
void TaskPocketParameters::onYDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, len, pcPocket->Direction.getValue().z);
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::onZDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, pcPocket->Direction.getValue().y, len);
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::updateDirectionEdits(void)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
// we don't want to execute the onChanged edits, but just update their contents
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->XDirectionEdit->setValue(pcPocket->Direction.getValue().x);
ui->YDirectionEdit->setValue(pcPocket->Direction.getValue().y);
ui->ZDirectionEdit->setValue(pcPocket->Direction.getValue().z);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
}
void TaskPocketParameters::onMidplaneChanged(bool on)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
@@ -394,6 +643,39 @@ double TaskPocketParameters::getOffset(void) const
return ui->offsetEdit->value().getValue();
}
bool TaskPocketParameters::getAlongSketchNormal(void) const
{
return ui->checkBoxAlongDirection->isChecked();
}
bool TaskPocketParameters::getCustom(void) const
{
return ui->checkBoxDirection->isChecked();
}
std::string TaskPocketParameters::getReferenceAxis(void) const
{
std::vector<std::string> sub;
App::DocumentObject* obj;
getReferenceAxis(obj, sub);
return buildLinkSingleSubPythonStr(obj, sub);
}
double TaskPocketParameters::getXDirection(void) const
{
return ui->XDirectionEdit->value();
}
double TaskPocketParameters::getYDirection(void) const
{
return ui->YDirectionEdit->value();
}
double TaskPocketParameters::getZDirection(void) const
{
return ui->ZDirectionEdit->value();
}
bool TaskPocketParameters::getReversed(void) const
{
return ui->checkBoxReversed->isChecked();
@@ -433,9 +715,19 @@ void TaskPocketParameters::changeEvent(QEvent *e)
ui->lengthEdit->blockSignals(true);
ui->lengthEdit2->blockSignals(true);
ui->offsetEdit->blockSignals(true);
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->directionCB->blockSignals(true);
int index = ui->directionCB->currentIndex();
ui->directionCB->clear();
ui->directionCB->addItem(tr("Sketch normal"));
ui->directionCB->addItem(tr("Select reference..."));
ui->directionCB->addItem(tr("Custom direction"));
ui->directionCB->setCurrentIndex(index);
ui->lineFaceName->blockSignals(true);
ui->changeMode->blockSignals(true);
int index = ui->changeMode->currentIndex();
index = ui->changeMode->currentIndex();
ui->retranslateUi(proxy);
ui->changeMode->clear();
ui->changeMode->addItem(tr("Dimension"));
@@ -477,6 +769,29 @@ void TaskPocketParameters::changeEvent(QEvent *e)
}
}
void TaskPocketParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
if (axesInList.empty())
throw Base::RuntimeError("Not initialized!");
int num = ui->directionCB->currentIndex();
const App::PropertyLinkSub& lnk = *(axesInList[num]);
if (lnk.getValue() == 0) {
// Note: Is is possible that a face of an object is directly pocketed without defining a profile shape
obj = nullptr;
sub.clear();
//throw Base::RuntimeError("Still in reference selection mode; reference wasn't selected yet");
}
else {
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
throw Base::RuntimeError("Object was deleted");
obj = lnk.getValue();
sub = lnk.getSubValues();
}
}
void TaskPocketParameters::saveHistory(void)
{
// save the user values to history

View File

@@ -55,10 +55,19 @@ public:
virtual void saveHistory() override;
virtual void apply() override;
void fillDirectionCombo();
void addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText);
private Q_SLOTS:
void onLengthChanged(double);
void onLength2Changed(double);
void onOffsetChanged(double);
void onDirectionCBChanged(int);
void onAlongSketchNormalChanged(bool);
void onDirectionToggled(bool);
void onXDirectionEditChanged(double);
void onYDirectionEditChanged(double);
void onZDirectionEditChanged(double);
void onMidplaneChanged(bool);
void onReversedChanged(bool);
void onButtonFace(const bool pressed = true);
@@ -67,11 +76,19 @@ private Q_SLOTS:
protected:
void changeEvent(QEvent *e) override;
App::PropertyLinkSub* propReferenceAxis;
void getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const;
private:
double getLength(void) const;
double getLength2(void) const;
double getOffset(void) const;
bool getAlongSketchNormal(void) const;
bool getCustom(void) const;
std::string getReferenceAxis(void) const;
double getXDirection(void) const;
double getYDirection(void) const;
double getZDirection(void) const;
int getMode(void) const;
bool getMidplane(void) const;
bool getReversed(void) const;
@@ -79,11 +96,14 @@ private:
void onSelectionChanged(const Gui::SelectionChanges& msg) override;
void updateUI(int index);
void updateDirectionEdits(void);
private:
QWidget* proxy;
std::unique_ptr<Ui_TaskPocketParameters> ui;
double oldLength;
bool selectionFace;
std::vector<std::unique_ptr<App::PropertyLinkSub>> axesInList;
};
/// simulation dialog for the TaskView

View File

@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>193</width>
<height>272</height>
<width>300</width>
<height>436</height>
</rect>
</property>
<property name="windowTitle">
@@ -65,6 +65,179 @@
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Direction</string>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0">
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0">
<widget class="QLabel" name="labelEdge">
<property name="text">
<string>Direction/edge:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="directionCB">
<property name="toolTip">
<string>Set a direction or select an edge
from the model as reference</string>
</property>
<item>
<property name="text">
<string>Sketch normal</string>
</property>
</item>
<item>
<property name="text">
<string>Select reference...</string>
</property>
</item>
<item>
<property name="text">
<string>Custom direction</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="checkBoxDirection">
<property name="text">
<string>Show direction</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="groupBoxDirection">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>Use custom vector for pad direction, otherwise
the sketch plane's normal vector will be used</string>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="1">
<widget class="Gui::DoubleSpinBox" name="XDirectionEdit">
<property name="toolTip">
<string>x-component of direction vector</string>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<double>-100.000000000000000</double>
</property>
<property name="maximum">
<double>100.000000000000000</double>
</property>
<property name="singleStep">
<double>0.100000000000000</double>
</property>
<property name="unit" stdset="0">
<string notr="true"/>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="labelZSkew">
<property name="text">
<string>z</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="Gui::DoubleSpinBox" name="YDirectionEdit">
<property name="toolTip">
<string>y-component of direction vector</string>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<double>-100.000000000000000</double>
</property>
<property name="maximum">
<double>100.000000000000000</double>
</property>
<property name="singleStep">
<double>0.100000000000000</double>
</property>
<property name="unit" stdset="0">
<string notr="true"/>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="labelYSkew">
<property name="text">
<string>y</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="Gui::DoubleSpinBox" name="ZDirectionEdit">
<property name="toolTip">
<string>z-component of direction vector</string>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<double>-100.000000000000000</double>
</property>
<property name="maximum">
<double>100.000000000000000</double>
</property>
<property name="singleStep">
<double>0.100000000000000</double>
</property>
<property name="value">
<double>1.000000000000000</double>
</property>
<property name="unit" stdset="0">
<string notr="true"/>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="labelXSkew">
<property name="text">
<string>x</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QCheckBox" name="checkBoxAlongDirection">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>If unchecked, the length will be
measured along the specified direction</string>
</property>
<property name="text">
<string>Length along sketch normal</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxMidplane">
<property name="enabled">
@@ -139,6 +312,11 @@
<extends>QWidget</extends>
<header>Gui/QuantitySpinBox.h</header>
</customwidget>
<customwidget>
<class>Gui::DoubleSpinBox</class>
<extends>QDoubleSpinBox</extends>
<header>Gui/SpinBox.h</header>
</customwidget>
<customwidget>
<class>Gui::PrefQuantitySpinBox</class>
<extends>Gui::QuantitySpinBox</extends>