[PD] add feature to set direction for pockets
This PR adds the functionality of pads to pad along either a custom direction or along an edge to pockets. So with this PR Pad and Pocket are on the same level of functionality.
This commit is contained in:
@@ -35,6 +35,7 @@
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#include <App/Application.h>
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#include <App/Document.h>
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#include <Base/Console.h>
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#include <Base/UnitsApi.h>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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@@ -76,6 +77,11 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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Base::Quantity l = pcPocket->Length.getQuantityValue();
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Base::Quantity l2 = pcPocket->Length2.getQuantityValue();
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Base::Quantity off = pcPocket->Offset.getQuantityValue();
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bool alongNormal = pcPocket->AlongSketchNormal.getValue();
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bool useCustom = pcPocket->UseCustomVector.getValue();
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double xs = pcPocket->Direction.getValue().x;
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double ys = pcPocket->Direction.getValue().y;
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double zs = pcPocket->Direction.getValue().z;
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bool midplane = pcPocket->Midplane.getValue();
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bool reversed = pcPocket->Reversed.getValue();
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int index = pcPocket->Type.getValue(); // must extract value here, clear() kills it!
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@@ -89,10 +95,30 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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faceId = std::atoi(&upToFace[4]);
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}
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// set decimals for the direction edits
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// do this here before the edits are filed to avoid rounding mistakes
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int UserDecimals = Base::UnitsApi::getDecimals();
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ui->XDirectionEdit->setDecimals(UserDecimals);
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ui->YDirectionEdit->setDecimals(UserDecimals);
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ui->ZDirectionEdit->setDecimals(UserDecimals);
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// Fill data into dialog elements
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// the direction combobox is later filled in updateUI()
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ui->lengthEdit->setValue(l);
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ui->lengthEdit2->setValue(l2);
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ui->offsetEdit->setValue(off);
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ui->checkBoxAlongDirection->setChecked(alongNormal);
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ui->checkBoxDirection->setChecked(useCustom);
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onDirectionToggled(useCustom);
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// disable to change the direction if not custom
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if (!useCustom) {
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ui->XDirectionEdit->setEnabled(false);
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ui->YDirectionEdit->setEnabled(false);
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ui->ZDirectionEdit->setEnabled(false);
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}
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ui->XDirectionEdit->setValue(xs);
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ui->YDirectionEdit->setValue(ys);
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ui->ZDirectionEdit->setValue(zs);
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ui->checkBoxMidplane->setChecked(midplane);
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ui->checkBoxReversed->setChecked(reversed);
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@@ -127,6 +153,9 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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ui->lengthEdit->bind(pcPocket->Length);
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ui->lengthEdit2->bind(pcPocket->Length2);
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ui->offsetEdit->bind(pcPocket->Offset);
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ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.x")));
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ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.y")));
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ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.z")));
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QMetaObject::connectSlotsByName(this);
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@@ -136,6 +165,18 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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this, SLOT(onLength2Changed(double)));
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connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onOffsetChanged(double)));
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connect(ui->directionCB, SIGNAL(activated(int)),
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this, SLOT(onDirectionCBChanged(int)));
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connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
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this, SLOT(onAlongSketchNormalChanged(bool)));
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connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
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this, SLOT(onDirectionToggled(bool)));
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connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onXDirectionEditChanged(double)));
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connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onYDirectionEditChanged(double)));
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connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onZDirectionEditChanged(double)));
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connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
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this, SLOT(onMidplaneChanged(bool)));
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connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
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@@ -149,6 +190,8 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
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this, SLOT(onUpdateView(bool)));
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this->propReferenceAxis = &(pcPocket->ReferenceAxis);
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// Due to signals attached after changes took took into effect we should update the UI now.
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updateUI(index);
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@@ -166,6 +209,9 @@ TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidge
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void TaskPocketParameters::updateUI(int index)
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{
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// update direction combobox
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fillDirectionCombo();
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// disable/hide everything unless we are sure we don't need it
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bool isLengthEditVisible = false;
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bool isLengthEdit2Visible = false;
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@@ -222,6 +268,7 @@ void TaskPocketParameters::updateUI(int index)
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ui->lengthEdit->setVisible( isLengthEditVisible );
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ui->lengthEdit->setEnabled( isLengthEditVisible );
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ui->labelLength->setVisible( isLengthEditVisible );
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ui->checkBoxAlongDirection->setVisible(isLengthEditVisible);
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ui->lengthEdit2->setVisible( isLengthEdit2Visible );
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ui->lengthEdit2->setEnabled( isLengthEdit2Visible );
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@@ -245,21 +292,36 @@ void TaskPocketParameters::updateUI(int index)
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void TaskPocketParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
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{
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if (msg.Type == Gui::SelectionChanges::AddSelection) {
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QString refText = onAddSelection(msg);
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if (refText.length() > 0) {
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ui->lineFaceName->blockSignals(true);
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ui->lineFaceName->setText(refText);
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ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
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ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
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ui->lineFaceName->blockSignals(false);
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// Turn off reference selection mode
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onButtonFace(false);
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} else {
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ui->lineFaceName->blockSignals(true);
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ui->lineFaceName->clear();
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ui->lineFaceName->setProperty("FeatureName", QVariant());
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ui->lineFaceName->setProperty("FaceName", QVariant());
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ui->lineFaceName->blockSignals(false);
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// if we have an edge selection for the pocket direction
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if (!selectionFace) {
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std::vector<std::string> edge;
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App::DocumentObject* selObj;
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if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
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exitSelectionMode();
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propReferenceAxis->setValue(selObj, edge);
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recomputeFeature();
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// update direction combobox
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fillDirectionCombo();
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}
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}
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else { // if we have a selection of a face
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QString refText = onAddSelection(msg);
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if (refText.length() > 0) {
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ui->lineFaceName->blockSignals(true);
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ui->lineFaceName->setText(refText);
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ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
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ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
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ui->lineFaceName->blockSignals(false);
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// Turn off reference selection mode
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onButtonFace(false);
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}
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else {
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ui->lineFaceName->blockSignals(true);
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ui->lineFaceName->clear();
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ui->lineFaceName->setProperty("FeatureName", QVariant());
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ui->lineFaceName->setProperty("FaceName", QVariant());
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ui->lineFaceName->blockSignals(false);
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}
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}
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} else if (msg.Type == Gui::SelectionChanges::ClrSelection) {
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ui->lineFaceName->blockSignals(true);
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@@ -291,6 +353,193 @@ void TaskPocketParameters::onOffsetChanged(double len)
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recomputeFeature();
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}
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void TaskPocketParameters::fillDirectionCombo()
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{
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bool oldVal_blockUpdate = blockUpdate;
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blockUpdate = true;
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if (axesInList.empty()) {
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ui->directionCB->clear();
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// add sketch normal
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PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
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Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
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if (pcSketch)
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addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Sketch normal"));
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// add the other entries
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addAxisToCombo(0, std::string(), tr("Select reference..."));
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// we start with the sketch normal as proposal for the custom direction
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if (pcSketch)
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addAxisToCombo(pcSketch, "N_Axis", QObject::tr("Custom direction"));
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}
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// add current link, if not in list
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// first, figure out the item number for current axis
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int indexOfCurrent = -1;
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App::DocumentObject* ax = propReferenceAxis->getValue();
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const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
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for (size_t i = 0; i < axesInList.size(); i++) {
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if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
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indexOfCurrent = i;
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break;
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}
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}
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// if the axis is not yet listed in the combobox
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if (indexOfCurrent == -1 && ax) {
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assert(subList.size() <= 1);
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std::string sub;
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if (!subList.empty())
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sub = subList[0];
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addAxisToCombo(ax, sub, getRefStr(ax, subList));
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indexOfCurrent = axesInList.size() - 1;
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// the axis is not the normal, thus enable along direction
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ui->checkBoxAlongDirection->setEnabled(true);
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// we don't have custom direction thus disable its settings
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ui->XDirectionEdit->setEnabled(false);
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ui->YDirectionEdit->setEnabled(false);
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ui->ZDirectionEdit->setEnabled(false);
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}
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// highlight either current index or set custom direction
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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bool hasCustom = pcPocket->UseCustomVector.getValue();
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if (indexOfCurrent != -1 && !hasCustom)
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ui->directionCB->setCurrentIndex(indexOfCurrent);
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if (hasCustom)
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ui->directionCB->setCurrentIndex(2);
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blockUpdate = oldVal_blockUpdate;
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}
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void TaskPocketParameters::addAxisToCombo(App::DocumentObject* linkObj,
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std::string linkSubname, QString itemText)
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{
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this->ui->directionCB->addItem(itemText);
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this->axesInList.emplace_back(new App::PropertyLinkSub);
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App::PropertyLinkSub& lnk = *(axesInList.back());
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lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
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}
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void TaskPocketParameters::onDirectionCBChanged(int num)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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if (axesInList.empty() || !pcPocket)
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return;
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App::PropertyLinkSub& lnk = *(axesInList[num]);
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if (lnk.getValue() == 0) {
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// enter reference selection mode
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this->blockConnection(false);
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// to distinguish that this is the direction selection
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selectionFace = false;
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TaskSketchBasedParameters::onSelectReference(true, true, false, true, true);
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return;
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}
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else {
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if (!pcPocket->getDocument()->isIn(lnk.getValue())) {
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Base::Console().Error("Object was deleted\n");
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return;
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}
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propReferenceAxis->Paste(lnk);
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// in case user is in selection mode, but changed his mind before selecting anything
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exitSelectionMode();
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}
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try {
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recomputeFeature();
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}
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catch (const Base::Exception& e) {
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e.ReportException();
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}
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// disable AlongSketchNormal when the direction is already normal
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if (num == 0)
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ui->checkBoxAlongDirection->setEnabled(false);
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else
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ui->checkBoxAlongDirection->setEnabled(true);
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// if custom direction is used, show it
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if (num == 2) {
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ui->checkBoxDirection->setChecked(true);
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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pcPocket->UseCustomVector.setValue(true);
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}
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else {
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ui->checkBoxDirection->setChecked(false);
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pcPocket->UseCustomVector.setValue(false);
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}
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// if we dont use custom direction, only allow to show its direction
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if (num != 2) {
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ui->XDirectionEdit->setEnabled(false);
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ui->YDirectionEdit->setEnabled(false);
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ui->ZDirectionEdit->setEnabled(false);
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}
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else {
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ui->XDirectionEdit->setEnabled(true);
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ui->YDirectionEdit->setEnabled(true);
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ui->ZDirectionEdit->setEnabled(true);
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}
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// recompute and update the direction
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recomputeFeature();
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updateDirectionEdits();
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}
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void TaskPocketParameters::onAlongSketchNormalChanged(bool on)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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pcPocket->AlongSketchNormal.setValue(on);
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recomputeFeature();
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}
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void TaskPocketParameters::onDirectionToggled(bool on)
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{
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if (on)
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ui->groupBoxDirection->show();
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else
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ui->groupBoxDirection->hide();
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}
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void TaskPocketParameters::onXDirectionEditChanged(double len)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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pcPocket->Direction.setValue(len, pcPocket->Direction.getValue().y, pcPocket->Direction.getValue().z);
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recomputeFeature();
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// checking for case of a null vector is done in FeaturePocket.cpp
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// if there was a null vector, the normal vector of the sketch is used.
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// therefore the vector component edits must be updated
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updateDirectionEdits();
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}
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void TaskPocketParameters::onYDirectionEditChanged(double len)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, len, pcPocket->Direction.getValue().z);
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recomputeFeature();
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updateDirectionEdits();
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}
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void TaskPocketParameters::onZDirectionEditChanged(double len)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, pcPocket->Direction.getValue().y, len);
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recomputeFeature();
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updateDirectionEdits();
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}
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void TaskPocketParameters::updateDirectionEdits(void)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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// we don't want to execute the onChanged edits, but just update their contents
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ui->XDirectionEdit->blockSignals(true);
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ui->YDirectionEdit->blockSignals(true);
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ui->ZDirectionEdit->blockSignals(true);
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ui->XDirectionEdit->setValue(pcPocket->Direction.getValue().x);
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ui->YDirectionEdit->setValue(pcPocket->Direction.getValue().y);
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ui->ZDirectionEdit->setValue(pcPocket->Direction.getValue().z);
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ui->XDirectionEdit->blockSignals(false);
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ui->YDirectionEdit->blockSignals(false);
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ui->ZDirectionEdit->blockSignals(false);
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}
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void TaskPocketParameters::onMidplaneChanged(bool on)
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{
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PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
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@@ -394,6 +643,39 @@ double TaskPocketParameters::getOffset(void) const
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return ui->offsetEdit->value().getValue();
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}
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bool TaskPocketParameters::getAlongSketchNormal(void) const
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{
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return ui->checkBoxAlongDirection->isChecked();
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}
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bool TaskPocketParameters::getCustom(void) const
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{
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return ui->checkBoxDirection->isChecked();
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}
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std::string TaskPocketParameters::getReferenceAxis(void) const
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{
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std::vector<std::string> sub;
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App::DocumentObject* obj;
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getReferenceAxis(obj, sub);
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return buildLinkSingleSubPythonStr(obj, sub);
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}
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double TaskPocketParameters::getXDirection(void) const
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{
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return ui->XDirectionEdit->value();
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}
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double TaskPocketParameters::getYDirection(void) const
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{
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return ui->YDirectionEdit->value();
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}
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double TaskPocketParameters::getZDirection(void) const
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{
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return ui->ZDirectionEdit->value();
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}
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bool TaskPocketParameters::getReversed(void) const
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{
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return ui->checkBoxReversed->isChecked();
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@@ -433,9 +715,19 @@ void TaskPocketParameters::changeEvent(QEvent *e)
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ui->lengthEdit->blockSignals(true);
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ui->lengthEdit2->blockSignals(true);
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ui->offsetEdit->blockSignals(true);
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ui->XDirectionEdit->blockSignals(true);
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ui->YDirectionEdit->blockSignals(true);
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ui->ZDirectionEdit->blockSignals(true);
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ui->directionCB->blockSignals(true);
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int index = ui->directionCB->currentIndex();
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ui->directionCB->clear();
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ui->directionCB->addItem(tr("Sketch normal"));
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ui->directionCB->addItem(tr("Select reference..."));
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ui->directionCB->addItem(tr("Custom direction"));
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ui->directionCB->setCurrentIndex(index);
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ui->lineFaceName->blockSignals(true);
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ui->changeMode->blockSignals(true);
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int index = ui->changeMode->currentIndex();
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index = ui->changeMode->currentIndex();
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ui->retranslateUi(proxy);
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ui->changeMode->clear();
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ui->changeMode->addItem(tr("Dimension"));
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@@ -477,6 +769,29 @@ void TaskPocketParameters::changeEvent(QEvent *e)
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}
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}
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void TaskPocketParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
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{
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if (axesInList.empty())
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throw Base::RuntimeError("Not initialized!");
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int num = ui->directionCB->currentIndex();
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const App::PropertyLinkSub& lnk = *(axesInList[num]);
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if (lnk.getValue() == 0) {
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// Note: Is is possible that a face of an object is directly pocketed without defining a profile shape
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obj = nullptr;
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sub.clear();
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//throw Base::RuntimeError("Still in reference selection mode; reference wasn't selected yet");
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}
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else {
|
||||
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
|
||||
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
|
||||
throw Base::RuntimeError("Object was deleted");
|
||||
|
||||
obj = lnk.getValue();
|
||||
sub = lnk.getSubValues();
|
||||
}
|
||||
}
|
||||
|
||||
void TaskPocketParameters::saveHistory(void)
|
||||
{
|
||||
// save the user values to history
|
||||
|
||||
Reference in New Issue
Block a user