[Part] So*: remove unused includes

- also some sorting
This commit is contained in:
Uwe
2022-09-26 00:33:53 +02:00
parent 412a5a982b
commit 42a19ab883
8 changed files with 28 additions and 84 deletions

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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
@@ -32,35 +31,24 @@
# else
# include <GL/gl.h>
# endif
# include <cfloat>
# include <algorithm>
# include <cfloat>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/SoPrimitiveVertex.h>
# include <Inventor/actions/SoCallbackAction.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/actions/SoGetPrimitiveCountAction.h>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoPickAction.h>
# include <Inventor/actions/SoWriteAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/elements/SoOverrideElement.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/elements/SoCoordinateElement.h>
# include <Inventor/elements/SoGLCoordinateElement.h>
# include <Inventor/elements/SoGLCacheContextElement.h>
# include <Inventor/elements/SoLineWidthElement.h>
# include <Inventor/elements/SoPointSizeElement.h>
# include <Inventor/errors/SoDebugError.h>
# include <Inventor/errors/SoReadError.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/misc/SoState.h>
# include <Inventor/elements/SoCacheElement.h>
#endif
#include "SoBrepEdgeSet.h"
#include <Gui/SoFCUnifiedSelection.h>
#include <Gui/SoFCSelectionAction.h>
#include "SoBrepEdgeSet.h"
using namespace PartGui;

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@@ -23,19 +23,13 @@
#ifndef PARTGUI_SOBREPEDGESET_H
#define PARTGUI_SOBREPEDGESET_H
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSubField.h>
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoIndexedLineSet.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoReplacedElement.h>
#include <vector>
#include <memory>
#include <vector>
#include <Gui/SoFCSelectionContext.h>
#include <Mod/Part/PartGlobal.h>
class SoCoordinateElement;
class SoGLCoordinateElement;
class SoTextureCoordinateBundle;

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@@ -29,17 +29,13 @@
#endif
#ifndef _PreComp_
# include <cfloat>
# include <algorithm>
# include <cfloat>
# include <map>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/SoPrimitiveVertex.h>
# include <Inventor/actions/SoCallbackAction.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/actions/SoGetPrimitiveCountAction.h>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoPickAction.h>
# include <Inventor/actions/SoWriteAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/elements/SoLazyElement.h>
@@ -48,17 +44,13 @@
# include <Inventor/elements/SoGLCoordinateElement.h>
# include <Inventor/elements/SoGLCacheContextElement.h>
# include <Inventor/elements/SoGLVBOElement.h>
# include <Inventor/elements/SoLineWidthElement.h>
# include <Inventor/elements/SoPointSizeElement.h>
# include <Inventor/errors/SoDebugError.h>
# include <Inventor/errors/SoReadError.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/misc/SoState.h>
# include <Inventor/misc/SoContextHandler.h>
# include <Inventor/elements/SoShapeStyleElement.h>
# include <Inventor/elements/SoCacheElement.h>
# include <Inventor/elements/SoTextureEnabledElement.h>
# ifdef FC_OS_WIN32
# include <windows.h>
# include <GL/gl.h>
@@ -76,11 +68,12 @@
# include <Inventor/C/glue/gl.h>
#endif
#include <boost/algorithm/string/predicate.hpp>
#include "SoBrepFaceSet.h"
#include <Gui/SoFCUnifiedSelection.h>
#include <Gui/SoFCSelectionAction.h>
#include <Gui/SoFCInteractiveElement.h>
#include <Gui/SoFCSelectionAction.h>
#include <Gui/SoFCUnifiedSelection.h>
#include "SoBrepFaceSet.h"
using namespace PartGui;

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@@ -23,19 +23,15 @@
#ifndef PARTGUI_SOBREPFACESET_H
#define PARTGUI_SOBREPFACESET_H
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSubField.h>
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoReplacedElement.h>
#include <vector>
#include <memory>
#include <vector>
#include <Gui/SoFCSelectionContext.h>
#include <Mod/Part/PartGlobal.h>
class SoGLCoordinateElement;
class SoTextureCoordinateBundle;

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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
@@ -32,34 +31,22 @@
# else
# include <GL/gl.h>
# endif
# include <cfloat>
# include <algorithm>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/SoPrimitiveVertex.h>
# include <Inventor/actions/SoCallbackAction.h>
# include <cfloat>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/actions/SoGetPrimitiveCountAction.h>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoPickAction.h>
# include <Inventor/actions/SoWriteAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/elements/SoOverrideElement.h>
# include <Inventor/details/SoPointDetail.h>
# include <Inventor/elements/SoCoordinateElement.h>
# include <Inventor/elements/SoGLCoordinateElement.h>
# include <Inventor/elements/SoGLCacheContextElement.h>
# include <Inventor/elements/SoLineWidthElement.h>
# include <Inventor/elements/SoPointSizeElement.h>
# include <Inventor/errors/SoDebugError.h>
# include <Inventor/errors/SoReadError.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/misc/SoState.h>
#endif
#include "SoBrepPointSet.h"
#include <Gui/SoFCUnifiedSelection.h>
#include <Gui/SoFCSelectionAction.h>
#include "SoBrepPointSet.h"
using namespace PartGui;

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@@ -23,19 +23,13 @@
#ifndef PARTGUI_SOBREPPOINTSET_H
#define PARTGUI_SOBREPPOINTSET_H
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSubField.h>
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoReplacedElement.h>
#include <vector>
#include <memory>
#include <vector>
#include <Gui/SoFCSelectionContext.h>
#include <Mod/Part/PartGlobal.h>
class SoCoordinateElement;
class SoGLCoordinateElement;
class SoTextureCoordinateBundle;

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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
@@ -32,26 +31,21 @@
# else
# include <GL/gl.h>
# endif
# include <cfloat>
# include <algorithm>
# include <Inventor/actions/SoCallbackAction.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/actions/SoGetPrimitiveCountAction.h>
# include <cfloat>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/actions/SoPickAction.h>
# include <Inventor/actions/SoWriteAction.h>
# include <Inventor/bundles/SoMaterialBundle.h>
# include <Inventor/bundles/SoTextureCoordinateBundle.h>
# include <Inventor/elements/SoCoordinateElement.h>
# include <Inventor/elements/SoGLCacheContextElement.h>
# include <Inventor/elements/SoLazyElement.h>
# include <Inventor/errors/SoReadError.h>
# include <Inventor/misc/SoState.h>
#endif
#include "SoFCShapeObject.h"
using namespace PartGui;
using namespace PartGui;
SO_NODE_SOURCE(SoFCControlPoints)

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@@ -23,14 +23,12 @@
#ifndef PARTGUI_SOFCSHAPEOBJECT_H
#define PARTGUI_SOFCSHAPEOBJECT_H
#include <Inventor/fields/SoSFUInt32.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSubField.h>
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/fields/SoSFUInt32.h>
#include <Inventor/nodes/SoShape.h>
#include <Inventor/elements/SoReplacedElement.h>
#include <Mod/Part/PartGlobal.h>
namespace PartGui {
class PartGuiExport SoFCControlPoints : public SoShape {