Mesh: Fix several clazy issues:

* Use multi-arg instead [-Wclazy-qstring-arg]
* Q_PROPERTY should have either NOTIFY or CONSTANT [-Wclazy-qproperty-without-notify]
* Using copy-ctor but class SbMatrix has a trivial copy-ctor but non trivial assign operator [-Wclazy-rule-of-two-soft]
This commit is contained in:
wmayer
2022-07-25 01:14:40 +02:00
parent 6becbc3b72
commit 45f534bc32
3 changed files with 30 additions and 30 deletions

View File

@@ -135,10 +135,10 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.%1.Length=%2\n"
"App.ActiveDocument.%1.Width=%3\n"
"App.ActiveDocument.%1.Height=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->boxLength->value()))
.arg(Base::UnitsApi::toNumber(ui->boxWidth->value()))
.arg(Base::UnitsApi::toNumber(ui->boxHeight->value()));
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->boxLength->value()),
Base::UnitsApi::toNumber(ui->boxWidth->value()),
Base::UnitsApi::toNumber(ui->boxHeight->value()));
}
else if (ui->comboBox1->currentIndex() == 1) { // cylinder
name = doc->getUniqueObjectName("Cylinder");
@@ -149,11 +149,11 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.%1.EdgeLength=%4\n"
"App.ActiveDocument.%1.Closed=%5\n"
"App.ActiveDocument.%1.Sampling=%6\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->cylinderRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderLength->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderEdgeLength->value()))
.arg(QLatin1String((ui->cylinderClosed->isChecked()?"True":"False")))
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->cylinderRadius->value()),
Base::UnitsApi::toNumber(ui->cylinderLength->value()),
Base::UnitsApi::toNumber(ui->cylinderEdgeLength->value()),
QLatin1String((ui->cylinderClosed->isChecked()?"True":"False")))
.arg(ui->cylinderCount->value());
}
else if (ui->comboBox1->currentIndex() == 2) { // cone
@@ -166,12 +166,12 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.%1.EdgeLength=%5\n"
"App.ActiveDocument.%1.Closed=%6\n"
"App.ActiveDocument.%1.Sampling=%7\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->coneLength->value()))
.arg(Base::UnitsApi::toNumber(ui->coneEdgeLength->value()))
.arg(QLatin1String((ui->coneClosed->isChecked()?"True":"False")))
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->coneRadius1->value()),
Base::UnitsApi::toNumber(ui->coneRadius2->value()),
Base::UnitsApi::toNumber(ui->coneLength->value()),
Base::UnitsApi::toNumber(ui->coneEdgeLength->value()),
QLatin1String((ui->coneClosed->isChecked()?"True":"False")))
.arg(ui->coneCount->value());
}
else if (ui->comboBox1->currentIndex() == 3) { // sphere
@@ -180,8 +180,8 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.addObject(\"Mesh::Sphere\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Sampling=%3\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->sphereRadius->value()))
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->sphereRadius->value()))
.arg(ui->sphereCount->value());
}
else if (ui->comboBox1->currentIndex() == 4) { // ellipsoid
@@ -191,9 +191,9 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Sampling=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value()))
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value()),
Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value()))
.arg(ui->ellipsoidCount->value());
}
else if (ui->comboBox1->currentIndex() == 5) { // toroid
@@ -203,9 +203,9 @@ void DlgRegularSolidImp::on_createSolidButton_clicked()
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Sampling=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->toroidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->toroidRadius2->value()))
.arg(QLatin1String(name.c_str()),
Base::UnitsApi::toNumber(ui->toroidRadius1->value()),
Base::UnitsApi::toNumber(ui->toroidRadius2->value()))
.arg(ui->toroidCount->value());
}

View File

@@ -37,9 +37,9 @@ namespace MeshGui {
class MeshGuiExport PropertyMeshKernelItem : public Gui::PropertyEditor::PropertyItem
{
Q_OBJECT
Q_PROPERTY(int Points READ countPoints)
Q_PROPERTY(int Edges READ countEdges)
Q_PROPERTY(int Faces READ countFaces)
Q_PROPERTY(int Points READ countPoints CONSTANT)
Q_PROPERTY(int Edges READ countEdges CONSTANT)
Q_PROPERTY(int Faces READ countFaces CONSTANT)
PROPERTYITEM_HEADER
virtual QWidget* createEditor(QWidget* parent, const QObject* receiver, const char* method) const;

View File

@@ -971,8 +971,8 @@ void SoFCIndexedFaceSet::startSelection(SoAction * action)
int bufSize = 5*(this->coordIndex.getNum()/4); // make the buffer big enough
this->selectBuf = new GLuint[bufSize];
SbMatrix view = SoViewingMatrixElement::get(action->getState());
SbMatrix proj = SoProjectionMatrixElement::get(action->getState());
SbMatrix view = SoViewingMatrixElement::get(action->getState()); // clazy:exclude=rule-of-two-soft
SbMatrix proj = SoProjectionMatrixElement::get(action->getState()); // clazy:exclude=rule-of-two-soft
glSelectBuffer(bufSize, selectBuf);
glRenderMode(GL_SELECT);
@@ -1054,8 +1054,8 @@ void SoFCIndexedFaceSet::renderSelectionGeometry(const SbVec3f * coords3d)
void SoFCIndexedFaceSet::startVisibility(SoAction * action)
{
SbMatrix view = SoViewingMatrixElement::get(action->getState());
SbMatrix proj = SoProjectionMatrixElement::get(action->getState());
SbMatrix view = SoViewingMatrixElement::get(action->getState()); // clazy:exclude=rule-of-two-soft
SbMatrix proj = SoProjectionMatrixElement::get(action->getState()); // clazy:exclude=rule-of-two-soft
glMatrixMode(GL_PROJECTION);
glPushMatrix();