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/***************************************************************************
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* Copyright (c) Konstantinos Poulios (logari81@gmail.com) 2011 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef FREEGCS_GCS_H
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#define FREEGCS_GCS_H
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#include "SubSystem.h"
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namespace GCS
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{
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///////////////////////////////////////
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// BFGS Solver parameters
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///////////////////////////////////////
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#define XconvergenceRough 1e-8
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#define XconvergenceFine 1e-10
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#define smallF 1e-20
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#define MaxIterations 100 //Note that the total number of iterations allowed is MaxIterations *xLength
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///////////////////////////////////////
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// Solver
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///////////////////////////////////////
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enum SolveStatus {
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Success = 0, // Found a solution zeroing the error function
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Converged = 1, // Found a solution minimizing the error function
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Failed = 2 // Failed to find any solution
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};
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enum Algorithm {
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BFGS = 0,
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LevenbergMarquardt = 1,
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DogLeg = 2
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};
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class System
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{
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// This is the main class. It holds all constraints and information
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// about partitioning into subsystems and solution strategies
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private:
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VEC_pD plist; // list of the unknown parameters
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MAP_pD_I pIndex;
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std::vector<Constraint *> clist;
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std::map<Constraint *,VEC_pD > c2p; // constraint to parameter adjacency list
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std::map<double *,std::vector<Constraint *> > p2c; // parameter to constraint adjacency list
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std::vector<SubSystem *> subSystems, subSystemsAux;
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void clearSubSystems();
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VEC_D reference;
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void setReference(); // copies the current parameter values to reference
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void resetToReference(); // reverts all parameter values to the stored reference
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std::vector< VEC_pD > plists; // partitioned plist except equality constraints
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std::vector< std::vector<Constraint *> > clists; // partitioned clist except equality constraints
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std::vector< MAP_pD_pD > reductionmaps; // for simplification of equality constraints
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int dofs;
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std::set<Constraint *> redundant;
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VEC_I conflictingTags, redundantTags;
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bool hasUnknowns; // if plist is filled with the unknown parameters
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bool hasDiagnosis; // if dofs, conflictingTags, redundantTags are up to date
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bool isInit; // if plists, clists, reductionmaps are up to date
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int solve_BFGS(SubSystem *subsys, bool isFine);
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int solve_LM(SubSystem *subsys);
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int solve_DL(SubSystem *subsys);
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public:
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System();
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System(std::vector<Constraint *> clist_);
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~System();
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void clear();
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void clearByTag(int tagId);
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int addConstraint(Constraint *constr);
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void removeConstraint(Constraint *constr);
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// basic constraints
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int addConstraintEqual(double *param1, double *param2, int tagId=0);
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int addConstraintDifference(double *param1, double *param2,
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double *difference, int tagId=0);
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int addConstraintP2PDistance(Point &p1, Point &p2, double *distance, int tagId=0);
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int addConstraintP2PAngle(Point &p1, Point &p2, double *angle,
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double incrAngle, int tagId=0);
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int addConstraintP2PAngle(Point &p1, Point &p2, double *angle, int tagId=0);
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int addConstraintP2LDistance(Point &p, Line &l, double *distance, int tagId=0);
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int addConstraintPointOnLine(Point &p, Line &l, int tagId=0);
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int addConstraintPointOnLine(Point &p, Point &lp1, Point &lp2, int tagId=0);
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int addConstraintPointOnPerpBisector(Point &p, Line &l, int tagId=0);
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int addConstraintPointOnPerpBisector(Point &p, Point &lp1, Point &lp2, int tagId=0);
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int addConstraintParallel(Line &l1, Line &l2, int tagId=0);
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int addConstraintPerpendicular(Line &l1, Line &l2, int tagId=0);
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int addConstraintPerpendicular(Point &l1p1, Point &l1p2,
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Point &l2p1, Point &l2p2, int tagId=0);
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int addConstraintL2LAngle(Line &l1, Line &l2, double *angle, int tagId=0);
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int addConstraintL2LAngle(Point &l1p1, Point &l1p2, Point &l2p1, Point &l2p2,
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double *angle, int tagId=0);
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int addConstraintAngleViaPoint(Curve &crv1, Curve &crv2, Point &p,
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double *angle, int tagId=0);
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int addConstraintMidpointOnLine(Line &l1, Line &l2, int tagId=0);
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int addConstraintMidpointOnLine(Point &l1p1, Point &l1p2, Point &l2p1, Point &l2p2,
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int tagId=0);
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int addConstraintTangentCircumf(Point &p1, Point &p2, double *rd1, double *rd2,
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bool internal=false, int tagId=0);
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// derived constraints
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int addConstraintP2PCoincident(Point &p1, Point &p2, int tagId=0);
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int addConstraintHorizontal(Line &l, int tagId=0);
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int addConstraintHorizontal(Point &p1, Point &p2, int tagId=0);
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int addConstraintVertical(Line &l, int tagId=0);
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int addConstraintVertical(Point &p1, Point &p2, int tagId=0);
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int addConstraintCoordinateX(Point &p, double *x, int tagId=0);
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int addConstraintCoordinateY(Point &p, double *y, int tagId=0);
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int addConstraintArcRules(Arc &a, int tagId=0);
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int addConstraintPointOnCircle(Point &p, Circle &c, int tagId=0);
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int addConstraintPointOnEllipse(Point &p, Ellipse &e, int tagId=0);
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int addConstraintEllipticalArcRangeToEndPoints(Point &p, ArcOfEllipse &a, double *angle, int tagId=0);
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int addConstraintArcOfEllipseRules(ArcOfEllipse &a, int tagId=0);
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int addConstraintPointOnArcOfEllipse(Point &p, ArcOfEllipse &a, int tagId=0);
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int addConstraintPointOnArc(Point &p, Arc &a, int tagId=0);
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int addConstraintPerpendicularLine2Arc(Point &p1, Point &p2, Arc &a,
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int tagId=0);
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int addConstraintPerpendicularArc2Line(Arc &a, Point &p1, Point &p2,
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int tagId=0);
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int addConstraintPerpendicularCircle2Arc(Point ¢er, double *radius, Arc &a,
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int tagId=0);
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int addConstraintPerpendicularArc2Circle(Arc &a, Point ¢er, double *radius,
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int tagId=0);
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int addConstraintPerpendicularArc2Arc(Arc &a1, bool reverse1,
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Arc &a2, bool reverse2, int tagId=0);
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int addConstraintTangent(Line &l, Circle &c, int tagId=0);
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int addConstraintTangent(Line &l, Ellipse &e, int tagId=0);
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int addConstraintTangent(Line &l, ArcOfEllipse &a, int tagId=0);
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int addConstraintTangent(Ellipse &e, Circle &c, int tagId=0);
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int addConstraintTangent(Line &l, Arc &a, int tagId=0);
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int addConstraintTangent(Circle &c1, Circle &c2, int tagId=0);
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int addConstraintTangent(Arc &a1, Arc &a2, int tagId=0);
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int addConstraintTangent(Circle &c, Arc &a, int tagId=0);
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int addConstraintTangent(Ellipse &e, Arc &a, int tagId=0);
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int addConstraintCircleRadius(Circle &c, double *radius, int tagId=0);
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int addConstraintEllipseAngleXU(Ellipse &e, double *angle, int tagId=0);
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int addConstraintArcRadius(Arc &a, double *radius, int tagId=0);
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int addConstraintEqualLength(Line &l1, Line &l2, double *length, int tagId=0);
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int addConstraintEqualRadius(Circle &c1, Circle &c2, int tagId=0);
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int addConstraintEqualRadii(Ellipse &e1, Ellipse &e2, int tagId=0);
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int addConstraintEqualRadii(ArcOfEllipse &a1, ArcOfEllipse &a2, int tagId=0);
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int addConstraintEqualRadii(ArcOfEllipse &a1, Ellipse &e2, int tagId=0);
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int addConstraintEqualRadius(Circle &c1, Arc &a2, int tagId=0);
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int addConstraintEqualRadius(Arc &a1, Arc &a2, int tagId=0);
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int addConstraintP2PSymmetric(Point &p1, Point &p2, Line &l, int tagId=0);
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int addConstraintP2PSymmetric(Point &p1, Point &p2, Point &p, int tagId=0);
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int addConstraintSnellsLaw(Curve &ray1, Curve &ray2,
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Curve &boundary, Point p,
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double* n1, double* n2,
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bool flipn1, bool flipn2,
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int tagId);
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// internal alignment constraints
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int addConstraintInternalAlignmentPoint2Ellipse(Ellipse &e, Point &p1, InternalAlignmentType alignmentType, int tagId=0);
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int addConstraintInternalAlignmentEllipseMajorDiameter(Ellipse &e, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseMinorDiameter(Ellipse &e, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus1(Ellipse &e, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus2(Ellipse &e, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentPoint2Ellipse(ArcOfEllipse &a, Point &p1, InternalAlignmentType alignmentType, int tagId=0);
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int addConstraintInternalAlignmentEllipseMajorDiameter(ArcOfEllipse &a, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseMinorDiameter(ArcOfEllipse &a, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus1(ArcOfEllipse &a, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus2(ArcOfEllipse &a, Point &p1, int tagId=0);
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double calculateAngleViaPoint(Curve &crv1, Curve &crv2, Point &p);
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double calculateAngleViaPoint(Curve &crv1, Curve &crv2, Point &p1, Point &p2);
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void calculateNormalAtPoint(Curve &crv, Point &p, double &rtnX, double &rtnY);
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// Calculates errors of all constraints which have a tag equal to
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// the one supplied. Individual errors are summed up using RMS.
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// If none are found, NAN is returned
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// If there's only one, a signed value is returned.
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// Effectively, it calculates the error of a UI constraint
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double calculateConstraintErrorByTag(int tagId);
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void rescaleConstraint(int id, double coeff);
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void declareUnknowns(VEC_pD ¶ms);
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void initSolution();
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int solve(bool isFine=true, Algorithm alg=DogLeg);
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int solve(VEC_pD ¶ms, bool isFine=true, Algorithm alg=DogLeg);
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int solve(SubSystem *subsys, bool isFine=true, Algorithm alg=DogLeg);
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int solve(SubSystem *subsysA, SubSystem *subsysB, bool isFine=true);
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void applySolution();
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void undoSolution();
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double getFinePrecision(){ return XconvergenceFine;}//FIXME: looks like XconvergenceFine is not the solver precision, at least in DogLeg slover.
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int diagnose();
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int dofsNumber() { return hasDiagnosis ? dofs : -1; }
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void getConflicting(VEC_I &conflictingOut) const
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{ conflictingOut = hasDiagnosis ? conflictingTags : VEC_I(0); }
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void getRedundant(VEC_I &redundantOut) const
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{ redundantOut = hasDiagnosis ? redundantTags : VEC_I(0); }
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};
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///////////////////////////////////////
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// Helper elements
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///////////////////////////////////////
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void free(VEC_pD &doublevec);
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void free(std::vector<Constraint *> &constrvec);
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void free(std::vector<SubSystem *> &subsysvec);
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} //namespace GCS
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#endif // FREEGCS_GCS_H
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/***************************************************************************
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* Copyright (c) Konstantinos Poulios (logari81@gmail.com) 2011 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef PLANEGCS_GCS_H
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#define PLANEGCS_GCS_H
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#include "SubSystem.h"
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namespace GCS
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{
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///////////////////////////////////////
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// BFGS Solver parameters
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///////////////////////////////////////
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#define XconvergenceRough 1e-8
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#define XconvergenceFine 1e-10
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#define smallF 1e-20
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#define MaxIterations 100 //Note that the total number of iterations allowed is MaxIterations *xLength
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///////////////////////////////////////
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// Solver
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///////////////////////////////////////
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enum SolveStatus {
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Success = 0, // Found a solution zeroing the error function
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Converged = 1, // Found a solution minimizing the error function
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Failed = 2 // Failed to find any solution
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};
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enum Algorithm {
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BFGS = 0,
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LevenbergMarquardt = 1,
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DogLeg = 2
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};
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class System
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{
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// This is the main class. It holds all constraints and information
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// about partitioning into subsystems and solution strategies
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private:
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VEC_pD plist; // list of the unknown parameters
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MAP_pD_I pIndex;
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std::vector<Constraint *> clist;
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std::map<Constraint *,VEC_pD > c2p; // constraint to parameter adjacency list
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std::map<double *,std::vector<Constraint *> > p2c; // parameter to constraint adjacency list
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std::vector<SubSystem *> subSystems, subSystemsAux;
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void clearSubSystems();
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VEC_D reference;
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void setReference(); // copies the current parameter values to reference
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void resetToReference(); // reverts all parameter values to the stored reference
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std::vector< VEC_pD > plists; // partitioned plist except equality constraints
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std::vector< std::vector<Constraint *> > clists; // partitioned clist except equality constraints
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std::vector< MAP_pD_pD > reductionmaps; // for simplification of equality constraints
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int dofs;
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std::set<Constraint *> redundant;
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VEC_I conflictingTags, redundantTags;
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bool hasUnknowns; // if plist is filled with the unknown parameters
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bool hasDiagnosis; // if dofs, conflictingTags, redundantTags are up to date
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bool isInit; // if plists, clists, reductionmaps are up to date
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int solve_BFGS(SubSystem *subsys, bool isFine);
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int solve_LM(SubSystem *subsys);
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int solve_DL(SubSystem *subsys);
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public:
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System();
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System(std::vector<Constraint *> clist_);
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~System();
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void clear();
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void clearByTag(int tagId);
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int addConstraint(Constraint *constr);
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void removeConstraint(Constraint *constr);
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// basic constraints
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int addConstraintEqual(double *param1, double *param2, int tagId=0);
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int addConstraintDifference(double *param1, double *param2,
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double *difference, int tagId=0);
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int addConstraintP2PDistance(Point &p1, Point &p2, double *distance, int tagId=0);
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int addConstraintP2PAngle(Point &p1, Point &p2, double *angle,
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double incrAngle, int tagId=0);
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int addConstraintP2PAngle(Point &p1, Point &p2, double *angle, int tagId=0);
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int addConstraintP2LDistance(Point &p, Line &l, double *distance, int tagId=0);
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int addConstraintPointOnLine(Point &p, Line &l, int tagId=0);
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int addConstraintPointOnLine(Point &p, Point &lp1, Point &lp2, int tagId=0);
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int addConstraintPointOnPerpBisector(Point &p, Line &l, int tagId=0);
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int addConstraintPointOnPerpBisector(Point &p, Point &lp1, Point &lp2, int tagId=0);
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int addConstraintParallel(Line &l1, Line &l2, int tagId=0);
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int addConstraintPerpendicular(Line &l1, Line &l2, int tagId=0);
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int addConstraintPerpendicular(Point &l1p1, Point &l1p2,
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Point &l2p1, Point &l2p2, int tagId=0);
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int addConstraintL2LAngle(Line &l1, Line &l2, double *angle, int tagId=0);
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int addConstraintL2LAngle(Point &l1p1, Point &l1p2, Point &l2p1, Point &l2p2,
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double *angle, int tagId=0);
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int addConstraintAngleViaPoint(Curve &crv1, Curve &crv2, Point &p,
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double *angle, int tagId=0);
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int addConstraintMidpointOnLine(Line &l1, Line &l2, int tagId=0);
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int addConstraintMidpointOnLine(Point &l1p1, Point &l1p2, Point &l2p1, Point &l2p2,
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int tagId=0);
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int addConstraintTangentCircumf(Point &p1, Point &p2, double *rd1, double *rd2,
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bool internal=false, int tagId=0);
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// derived constraints
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int addConstraintP2PCoincident(Point &p1, Point &p2, int tagId=0);
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int addConstraintHorizontal(Line &l, int tagId=0);
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int addConstraintHorizontal(Point &p1, Point &p2, int tagId=0);
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int addConstraintVertical(Line &l, int tagId=0);
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int addConstraintVertical(Point &p1, Point &p2, int tagId=0);
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int addConstraintCoordinateX(Point &p, double *x, int tagId=0);
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int addConstraintCoordinateY(Point &p, double *y, int tagId=0);
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int addConstraintArcRules(Arc &a, int tagId=0);
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int addConstraintPointOnCircle(Point &p, Circle &c, int tagId=0);
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int addConstraintPointOnEllipse(Point &p, Ellipse &e, int tagId=0);
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int addConstraintEllipticalArcRangeToEndPoints(Point &p, ArcOfEllipse &a, double *angle, int tagId=0);
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int addConstraintArcOfEllipseRules(ArcOfEllipse &a, int tagId=0);
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int addConstraintPointOnArcOfEllipse(Point &p, ArcOfEllipse &a, int tagId=0);
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int addConstraintPointOnArc(Point &p, Arc &a, int tagId=0);
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int addConstraintPerpendicularLine2Arc(Point &p1, Point &p2, Arc &a,
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int tagId=0);
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int addConstraintPerpendicularArc2Line(Arc &a, Point &p1, Point &p2,
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int tagId=0);
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int addConstraintPerpendicularCircle2Arc(Point ¢er, double *radius, Arc &a,
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int tagId=0);
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int addConstraintPerpendicularArc2Circle(Arc &a, Point ¢er, double *radius,
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int tagId=0);
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int addConstraintPerpendicularArc2Arc(Arc &a1, bool reverse1,
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Arc &a2, bool reverse2, int tagId=0);
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int addConstraintTangent(Line &l, Circle &c, int tagId=0);
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int addConstraintTangent(Line &l, Ellipse &e, int tagId=0);
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int addConstraintTangent(Line &l, ArcOfEllipse &a, int tagId=0);
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int addConstraintTangent(Ellipse &e, Circle &c, int tagId=0);
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int addConstraintTangent(Line &l, Arc &a, int tagId=0);
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int addConstraintTangent(Circle &c1, Circle &c2, int tagId=0);
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int addConstraintTangent(Arc &a1, Arc &a2, int tagId=0);
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int addConstraintTangent(Circle &c, Arc &a, int tagId=0);
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int addConstraintTangent(Ellipse &e, Arc &a, int tagId=0);
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int addConstraintCircleRadius(Circle &c, double *radius, int tagId=0);
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int addConstraintEllipseAngleXU(Ellipse &e, double *angle, int tagId=0);
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int addConstraintArcRadius(Arc &a, double *radius, int tagId=0);
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int addConstraintEqualLength(Line &l1, Line &l2, double *length, int tagId=0);
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int addConstraintEqualRadius(Circle &c1, Circle &c2, int tagId=0);
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int addConstraintEqualRadii(Ellipse &e1, Ellipse &e2, int tagId=0);
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int addConstraintEqualRadii(ArcOfEllipse &a1, ArcOfEllipse &a2, int tagId=0);
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int addConstraintEqualRadii(ArcOfEllipse &a1, Ellipse &e2, int tagId=0);
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int addConstraintEqualRadius(Circle &c1, Arc &a2, int tagId=0);
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int addConstraintEqualRadius(Arc &a1, Arc &a2, int tagId=0);
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int addConstraintP2PSymmetric(Point &p1, Point &p2, Line &l, int tagId=0);
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int addConstraintP2PSymmetric(Point &p1, Point &p2, Point &p, int tagId=0);
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int addConstraintSnellsLaw(Curve &ray1, Curve &ray2,
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Curve &boundary, Point p,
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double* n1, double* n2,
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bool flipn1, bool flipn2,
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int tagId);
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// internal alignment constraints
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int addConstraintInternalAlignmentPoint2Ellipse(Ellipse &e, Point &p1, InternalAlignmentType alignmentType, int tagId=0);
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int addConstraintInternalAlignmentEllipseMajorDiameter(Ellipse &e, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseMinorDiameter(Ellipse &e, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus1(Ellipse &e, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus2(Ellipse &e, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentPoint2Ellipse(ArcOfEllipse &a, Point &p1, InternalAlignmentType alignmentType, int tagId=0);
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int addConstraintInternalAlignmentEllipseMajorDiameter(ArcOfEllipse &a, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseMinorDiameter(ArcOfEllipse &a, Point &p1, Point &p2, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus1(ArcOfEllipse &a, Point &p1, int tagId=0);
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int addConstraintInternalAlignmentEllipseFocus2(ArcOfEllipse &a, Point &p1, int tagId=0);
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double calculateAngleViaPoint(Curve &crv1, Curve &crv2, Point &p);
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double calculateAngleViaPoint(Curve &crv1, Curve &crv2, Point &p1, Point &p2);
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void calculateNormalAtPoint(Curve &crv, Point &p, double &rtnX, double &rtnY);
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// Calculates errors of all constraints which have a tag equal to
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// the one supplied. Individual errors are summed up using RMS.
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// If none are found, NAN is returned
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// If there's only one, a signed value is returned.
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// Effectively, it calculates the error of a UI constraint
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double calculateConstraintErrorByTag(int tagId);
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void rescaleConstraint(int id, double coeff);
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void declareUnknowns(VEC_pD ¶ms);
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void initSolution();
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int solve(bool isFine=true, Algorithm alg=DogLeg);
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int solve(VEC_pD ¶ms, bool isFine=true, Algorithm alg=DogLeg);
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int solve(SubSystem *subsys, bool isFine=true, Algorithm alg=DogLeg);
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int solve(SubSystem *subsysA, SubSystem *subsysB, bool isFine=true);
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void applySolution();
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void undoSolution();
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double getFinePrecision(){ return XconvergenceFine;}//FIXME: looks like XconvergenceFine is not the solver precision, at least in DogLeg slover.
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int diagnose();
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int dofsNumber() { return hasDiagnosis ? dofs : -1; }
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void getConflicting(VEC_I &conflictingOut) const
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{ conflictingOut = hasDiagnosis ? conflictingTags : VEC_I(0); }
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void getRedundant(VEC_I &redundantOut) const
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{ redundantOut = hasDiagnosis ? redundantTags : VEC_I(0); }
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};
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///////////////////////////////////////
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// Helper elements
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///////////////////////////////////////
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void free(VEC_pD &doublevec);
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void free(std::vector<Constraint *> &constrvec);
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void free(std::vector<SubSystem *> &subsysvec);
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} //namespace GCS
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#endif // PLANEGCS_GCS_H
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