Sketcher: Make SoDatumLabel constraints more interactable (#21920)
* Sketcher: Make distance constraint more interactable As the title says, this patch aligns selectability to what we actually draw, so from now on extension lines and arrowheads will be also selectable. * Sketcher: Make radius/diameter constraint more interactable * Sketcher: Make angle constraint more interactable * Sketcher: Make symmetric constraint more interactable * Sketcher: Make ArcLength constraint more interactable
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@@ -45,6 +45,8 @@ class GuiExport SoDatumLabel : public SoShape {
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SO_NODE_HEADER(SoDatumLabel);
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friend class DatumLabelBox;
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public:
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enum Type
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{
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@@ -96,6 +98,84 @@ protected:
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void notify(SoNotList * l) override;
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private:
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struct DistanceGeometry {
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SbVec3f p1, p2; // main points used for measurement
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SbVec3f dir, normal; // dir and normal vecs
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SbVec3f midpos; // mid pt
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SbVec3f perp1, perp2; // ext line endpts
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SbVec3f par1, par2, par3, par4; // dim line pts
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SbVec3f ar1, ar2; // 1st arrow head triang pts
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SbVec3f ar3, ar4; // 2nd arrow head triang pts
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float angle; // text angle
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SbVec3f textOffset; // text pos
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bool flipTriang; // check for arrow flipping
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float margin; // margin for arrow calcs
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float arrowWidth; // width of the arrow
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};
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struct DiameterGeometry {
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SbVec3f p1, p2; // main points (center and edge for radius, endpoints for diameter)
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SbVec3f center; // center point
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SbVec3f dir, normal; // direction and normal vectors
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SbVec3f pos; // text position base
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SbVec3f pnt1, pnt2; // line segment points around text
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SbVec3f ar0, ar1, ar2; // first arrow head triangle points
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SbVec3f ar0_1, ar1_1, ar2_1; // second arrow head triangle points (diameter only)
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float angle; // text angle
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SbVec3f textOffset; // text position
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float radius; // radius value
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float margin; // margin for calculations
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float arrowWidth; // arrow width
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bool isDiameter; // true for diameter, false for radius
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// Arc helper parameters
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float startAngle, startRange; // start parameters
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float endAngle, endRange; // start parameters
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};
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struct AngleGeometry {
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SbVec3f p0; // angle intersection point
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SbVec3f v0; // vector for text position
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SbVec3f v1, v2; // direction vectors for start and end lines
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SbVec3f pnt1, pnt2, pnt3, pnt4; // line endpoints
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SbVec3f startArrowBase, endArrowBase; // arrow base points
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SbVec3f dirStart, dirEnd; // arrow directions
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float angle; // text angle (always 0 for angles)
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SbVec3f textOffset; // text position
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float length; // length parameter
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float startangle, endangle, range; // angle parameters
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float r; // arc radius
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float margin; // margin for calculations
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float arrowLength, arrowWidth; // arrow dimensions
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double textMargin; // margin around text in arc
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float endLineLength1, endLineLength2; // extension line lengths
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float endLineLength12, endLineLength22; // extension line lengths (other side)
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};
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struct SymmetricGeometry {
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SbVec3f p1, p2; // main points
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SbVec3f dir, normal; // direction and normal vectors
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SbVec3f ar0, ar1, ar2; // first arrow triangle points (tip, base1, base2)
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SbVec3f ar3, ar4, ar5; // second arrow triangle points (tip, base1, base2)
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float margin; // margin for calculations
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};
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struct ArcLengthGeometry {
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SbVec3f ctr, p1, p2;
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float length;
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float margin;
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float startangle, endangle;
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float range;
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float radius;
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SbVec3f vm; // middle direction vector
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SbVec3f pnt1, pnt2, pnt3, pnt4; // line endpoints
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SbVec3f dirStart, dirEnd; // arrow directions
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SbVec3f textOffset;
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float angle;
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bool isLargeArc; // whether range > pi
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SbVec3f arcCenter; // center for arc drawing
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float arcRadius; // radius for arc drawing
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};
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float getScaleFactor(SoState*) const;
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void generateDistancePrimitives(SoAction * action, const SbVec3f&, const SbVec3f&);
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void generateDiameterPrimitives(SoAction * action, const SbVec3f&, const SbVec3f&);
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@@ -105,9 +185,17 @@ private:
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SbVec3f getLabelTextCenterDistance(const SbVec3f&, const SbVec3f&);
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SbVec3f getLabelTextCenterDiameter(const SbVec3f&, const SbVec3f&);
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SbVec3f getLabelTextCenterAngle(const SbVec3f&);
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SbVec3f getLabelTextCenterArcLength(const SbVec3f&, const SbVec3f&, const SbVec3f&);
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SbVec3f getLabelTextCenterArcLength(const SbVec3f&, const SbVec3f&, const SbVec3f&) const;
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bool hasDatumText() const;
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void getDimension(float scale, int& srcw, int& srch);
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DistanceGeometry calculateDistanceGeometry(const SbVec3f* points, float scale, int srch) const;
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DiameterGeometry calculateDiameterGeometry(const SbVec3f* points) const;
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AngleGeometry calculateAngleGeometry(const SbVec3f* points) const;
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SymmetricGeometry calculateSymmetricGeometry(const SbVec3f* points) const;
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ArcLengthGeometry calculateArcLengthGeometry(const SbVec3f* points) const;
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void generateLineSelectionPrimitive(SoAction* action, const SbVec3f& start, const SbVec3f& end, float width);
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void generateArcSelectionPrimitive(SoAction* action, const SbVec3f& center, float radius, float startAngle, float endAngle, float width);
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void generateArrowSelectionPrimitive(SoAction* action, const SbVec3f& base, const SbVec3f& dir, float width, float length);
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void drawDistance(const SbVec3f* points, float scale, int srch, float& angle, SbVec3f& textOffset);
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void drawDistance(const SbVec3f* points);
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void drawRadiusOrDiameter(const SbVec3f* points, float& angle, SbVec3f& textOffset);
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