Path: Adaptive - cleanup
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@@ -1098,7 +1098,7 @@ namespace AdaptivePath {
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clip.AddPaths(stockInputPaths,PolyType::ptClip, true);
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clip.Execute(ClipType::ctDifference,cleared);
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AddPathsToProgress(progressPaths,cleared);
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//AddPathsToProgress(progressPaths,cleared);
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entryPoint=checkPoint;
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toolPos = entryPoint;
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// find tool dir
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@@ -125,7 +125,7 @@ namespace AdaptivePath {
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const long POINTS_PER_PASS_LIMIT = __LONG_MAX__; // limit used while debugging
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const time_t PROGRESS_TICKS = CLOCKS_PER_SEC/20; // progress report interval
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const long OVERSHOOT_ADDON_DIST=10;
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const long OVERSHOOT_ADDON_DIST=2;
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};
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}
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#endif
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