Material: Material Preferences
Updates the material preferences including selecting a default material Preferences adds some options for what gets displayed in the Materials editor. The option to use the legacy editor is removed in favour of the new editor. A new preference page has been added that allows the user to select a default material. This will then be assigned to any newly created object. In support of this, a new widget PrefsMaterialTreeWidget has been added as an extension of the MaterialTreeWidget to automatically save and restore the selected material.
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committed by
Chris Hennes
parent
6c4f76a8a5
commit
4dcd810ac5
@@ -55,6 +55,7 @@ public:
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~MaterialManager() override = default;
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static void cleanup();
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static void refresh();
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static std::shared_ptr<Material> defaultMaterial();
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static QString defaultMaterialUUID();
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